Difference between revisions of "Legend of Zelda: CCG Card Set v2"

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Line 4: Line 4:
|date=4-23
|date=4-23
|status=Unfinished}}
|status=Unfinished}}
Editors Note: Cards are now to be placed on seperate pages for betters organization and page size limits.
=SPECIAL RULES=
=SPECIAL RULES=


Line 10: Line 11:
You win the game if...
You win the game if...


You kill your opponents active commander.
You control at least 5 characters and your opponents control none


You collect all of a certain group of legendary objects (Triforce pieces, Fused Shadows Etc.)
You collect all of a certain group of legendary objects (Triforce pieces, Fused Shadows Etc.)
Line 22: Line 23:
===Character===
===Character===
Each character gets 1 attack per turn. You cannot target active commanders unless your opponet has no other characters.
Each character gets 1 attack per turn. You cannot target active commanders unless your opponet has no other characters.
Commander: A commander is a character that can be selected as active commander. They are often very strong


Race: Every character has a race. Each race has advantages and disadvanteges.
Race: Every character has a race. Each race has advantages and disadvanteges.
Line 48: Line 47:
===Rare Items===
===Rare Items===
Played in a special area of play. Cannot be discarded (by normal means)
Played in a special area of play. Cannot be discarded (by normal means)
==CARD LIST==
{{card
|title=Link (TP) [20]
|type=Character/Commander/Hylian
|cornervalue=7/5
|text=Gets +1/+0 for each hylian you control
|bgcolor=006600
}}
{{card
|title=Link (OoT) [20]
|type=Character/Commander/Hylian
|cornervalue=6/6
|text=Gets +1/+0 for each hylian you control
|bgcolor=006600
}}
{{card
|title=Link (WW) [20]
|type=Character/Commander/Hylian
|cornervalue=5/7
|text=Gets +1/+0 for each hylian you control
|bgcolor=006600
}}
{{card
|title=Zelda (TP) [20]
|type=Character/Commander/Hylian
|cornervalue=3/5
|text=All hylians you control get +0/+1
|bgcolor=660066
}}
{{card|title=Zelda (Oot) [20]|type=Character/Commander/Hylian|cornervalue=2/6|text=All hylians you control get +0/+1|bgcolor=660066}}
{{card|title=Tetra [20]|type=Character/Commander/Seafarer|cornervalue=5/3|text=All Seafarers you control get +1/+1|bgcolor=000066}}
{{card
|title=Zelda (WW) [20]
|type=Character/Transformation(Tetra)/Commander/Hylian
|cornervalue=1/7
|text=All hylians you control get +0/+1
|bgcolor=660066
}}
{{card
|title=Ganondorf (TP) [20]
|type=Character/Commander/Gerudo
|cornervalue=10/2
|text=You can attack Dieties with this character.
|bgcolor=000000
}}
{{card
|title=Ganondorf (OoT) [20]
|type=Character/Commander/Gerudo
|cornervalue=9/3
|text=All Gerudo get +2/+0
|bgcolor=000000
}}
{{card
|title=Ganondorf (WW) [20]
|type=Character/Commander/Gerudo
|cornervalue=8/4
|text=When this card would normally be discarded, it remains on the field turned face down and behaves as a dominion statue. Anyone who turns this card back over must discard a card.|bgcolor=000000
}}
{{card
|title=Young Link [10]
|type=Character/Commander/Hylian
|cornervalue=5/3
|text=You can play Link (OoT) on this card as a transformation. This character can use attacks and magic that requires you be a Deku
|bgcolor=006600
}}
{{card
|title=Young Zelda [10]
|type=Character/Hylian
|cornervalue=2/1
|text=You can play Zelda (OoT) on this card as a transformation. If you control Young Zelda and somebody else controls Triforce of Wisdom, you may take control of it.
|bgcolor=660066
}}
{{card
|title=Sheik [20]
|type=Character/Transforation(Zelda OoT)/Commander/Sheikah
|cornervalue=6/2
|text=You can play Zelda (OoT) on this card as a transformation. Attacks that specifically target Zelda cannot affect this character.
|bgcolor=000066
}}
{{card
|title=Zant [20]
|type=Character/Commander/Twili
|cornervalue=6/5
|text=If you control Zant and somebody else controls Fused Shadow piece #4 you may take control of it.
|bgcolor=000000
}}
{{card
|title=Midna [10]
|type=Character/Commander/Twili
|cornervalue=2/1
|text=If you control Midna and somebody else controls Fused Shadow piece #1 you may take control of it.
<br>'''Action:'''change location to any card already in the location card stack.
|bgcolor=000000
}}
{{card
|title=Midna (True Form) [20]
|type=Character/Transformation(Midna)/Commander/Twili
|cornervalue=6/9
|text=You cannot play this card unless you control Mirror of Twilight. You also cannot play this card if anyone else controls Zant or Ganondorf.
|bgcolor=000000
}}
{{card
|title=Wolf Link [20]
|type=Character/Transformation(Link TP)/Commander/Beast
|cornervalue=8/4
|text=Link still dies when this transformation runs out of hearts. You cannot change back exept by using Vessels of Light or by having both the Master Sword and a Twili under your control.
|bgcolor=666666
}}
{{card
|title=Howling Stone
|type=Action
|cornervalue=
|text=Play only if you control a beast. You can play Golden Wolf from your hand.
|bgcolor=666666
}}
{{card
|title=Golden Wolf [20]
|type=Character/Spirit
|cornervalue=8/4
|text=Cannot be played exept by Howling Stone. Cannot be targeted by nonmagic attacks.
|bgcolor=666600
}}
{{card
|title=Ending Blow
|type=Attack (Link)
|cornervalue=
|text=Play only if you control Golden Wolf. Kill Ganondorf
|bgcolor=666600
}}
{{card
|title=Sheild Attack
|type=Attack (Link)
|cornervalue=
|text=Play only if you control Golden Wolf. Attack using armor values. This attack is automatically triggered whenever you are attacked by someone weaker than you armor
|bgcolor=666600
}}
{{card
|title=Backslice
|type=Attack (Link)
|cornervalue=
|text=Play only if you control Golden Wolf. Attack normally but treat their armor as zero
|bgcolor=666600
}}
{{card
|title=Mortal Draw
|type=Attack (Link)
|cornervalue=
|text=Play only if you control Golden Wolf. Kill any non-commander character. It must be the first turn since they were played.
|bgcolor=666600
}}
{{card
|title=Jump Attack
|type=Attack (Link)
|cornervalue=
|text=Play only if you control Golden Wolf. Attack normally but with 2x normal strength. If target is killed, every character your opponent controls takes 1 damage
|bgcolor=666600
}}
{{card
|title=Spin Attack
|type=Attack (Link)
|cornervalue=
|text=Attack up to 3 enemies, cannot be used 2 turns in a row. Can be used even if a wolf.
|bgcolor=006600
}}
{{card
|title=Great Spin
|type=Attack (Link)
|cornervalue=
|text=Play only if you control Golden Wolf. Attack all enemies but with 2x normal strength. You can only use this attack if you have full hearts. Cannot be used two turns in a row.
|bgcolor=666600
}}
{{card
|title=Energy field attack
|type=Attack (Wolf Link)
|cornervalue=
|text=Play only if you control Midna. Attack all enemies. Cannot be used two turns in a row.
|bgcolor=000000
}}
{{card
|title=Triforce of Courage
|type=Rare Item (Triforce Piece)
|cornervalue=
|text=As long as you control this card your max hand size is increased by 1
|bgcolor=006600
}}
{{card
|title=Triforce of Wisdom
|type=Rare Item (Triforce Piece)
|cornervalue=
|text=As long as you control this card the armor of all your characters increased by 1
|bgcolor=000066
}}
{{card
|title=Triforce of Power
|type=Rare Item (Triforce Piece)
|cornervalue=
|text=As long as you control this card the strength of all your characters increased by 1
|bgcolor=660000
}}
{{card
|title=Farore
|type=Character/Diety
|cornervalue=8/8
|text=You can only play this card if you control Triforce of Courage. Whoever controls Triforce of Courage takes control of this card. You may draw 2 cards a turn if you control this card.
|bgcolor=006600
}}
{{card
|title=Nayru
|type=Character/Diety
|cornervalue=8/8
|text=You can only play this card if you control Triforce of Wisdom. Whoever controls Triforce of Wisdom takes control of this card. Other players must show their hands if you control this card.
|bgcolor=000066
}}
{{card
|title=Din
|type=Character/Diety
|cornervalue=8/8
|text=You can only play this card if you control Triforce of Power. Whoever controls Triforce of Power takes control of this card. You may attack 2 times a turn per character if you control this card.
|bgcolor=660000
}}
{{card
|title=Farore's Wind
|type=Magic
|cornervalue=6
|text=Change location to any card in the discard, deck, or location stack. Magic cost is 0 if you control Farore.
|bgcolor=006600
}}
{{card
|title=Nayru's Love
|type=Magic
|cornervalue=6
|text=Place 3 counters on a character and remove one at the beginning of each turn. A charatcer with counters on it cannot be damaged. Magic cost is 0 if you control Nayru.
|bgcolor=000066
}}
{{card
|title=Din's Fire
|type=Magic
|cornervalue=6
|text=Deals 3 damage to all enemies. Magic cost is 0 if you control Din.
|bgcolor=660000
}}
{{card
|title=Hyrule Field
|type=Location
|cornervalue=
|text=''A large flat field that allows for fair fights with no gimmicks or advantages.''
|bgcolor=006600
}}
{{card
|title=Hyrule Castle
|type=Location
|cornervalue=
|text=All hylians get +1/+1
|bgcolor=006600
}}
{{card
|title=Palace of Twilight
|type=Location
|cornervalue=
|text=All twili get +1/+1
|bgcolor=000000
}}
{{card
|title=Kakariko Graveyard
|type=Location
|cornervalue=
|text=All sprits and poes get +1/+1
|bgcolor=666666
}}
{{card
|title=Lost Woods
|type=Location
|cornervalue=
|text=All deku get +1/+1
|bgcolor=006600
}}
{{card
|title=Zora's Domain
|type=Location
|cornervalue=
|text=All zoras get +1/+1
|bgcolor=000066
}}
{{card
|title=Great Sea
|type=Location
|cornervalue=
|text=All seafarers get +1/+1
|bgcolor=000066
}}
{{card
|title=Dragon Roost Island
|type=Location
|cornervalue=
|text=All rito get +1/+1
|bgcolor=660000
}}
{{card
|title=Bridge of Eldin
|type=Location
|cornervalue=
|text=All minions get +1/+1
|bgcolor=666600
}}
{{card
|title=Faron Woods
|type=Location
|cornervalue=
|text=All beasts get +1/+1
|bgcolor=006600
}}
{{card
|title=Kakariko Viallage
|type=Location
|cornervalue=
|text=All sheikah get +1/+1
|bgcolor=006600
}}
{{card
|title=Gerudo Valley
|type=Location
|cornervalue=
|text=All gerudo get +1/+1
|bgcolor=666600
}}
{{card
|title=Tower of the Gods
|type=Location
|cornervalue=
|text=All dieties get +1/+1
|bgcolor=006600
}}
{{card
|title=Goron Mines
|type=Location
|cornervalue=
|text=All gorons get +1/+1
|bgcolor=660000
}}
{{card
|title=Death Mountain
|type=Location
|cornervalue=
|text=All forms of damage are doubled here.
|bgcolor=660000
}}
{{card
|title=Castle Town
|type=Location
|cornervalue=
|text=You cannot perform any magic or make attacks unless you are a beast
|bgcolor=660066
}}
{{card
|title=Red Potion
|type=Bottle Item
|cornervalue=
|text=Heals all Hearts when used
|bgcolor=660000
}}
{{card
|title=Green Potion
|type=Bottle Item
|cornervalue=
|text=Draw until you fill your max hand size
|bgcolor=006600
}}
{{card
|title=Blue Potion
|type=Bottle Item
|cornervalue=
|text=Heals all Hearts when used, also draw until you fill your max hand size
|bgcolor=660000
}}
{{card
|title=Great Fairy Tears
|type=Bottle Item
|cornervalue=
|text=Heals all Hearts when used, also draw until you fill your max hand size. Can be used twice. Your power goes up by +2/+0 until you take damage again.
|bgcolor=660066
}}
{{card
|title=Lon Lon Milk
|type=Bottle Item
|cornervalue=
|text=Heals 5 Hearts when used. Can be used twice.
|bgcolor=666600
}}
{{card
|title=Lamp Oil
|type=Bottle Item
|cornervalue=
|text=This card enters play with 5 counters on it. You can remove one counter to look at one card in someone else's hand.
|bgcolor=666600
}}
{{card
|title=Nasty Soup
|type=Bottle Item
|cornervalue=
|text=Flip a coin, if heads this restores 5 hearts. If tails you lose all hearts but one.
|bgcolor=660066
}}
{{card
|title=Fairy
|type=Bottle Item
|cornervalue=
|text=Heals 8 Hearts when used. If a character loses all their hearts while you control this, you may discard this card and can stop them from dying and they get 8 hearts back.
|bgcolor=666600
}}

Latest revision as of 21:42, 26 April 2009

Legend of Zelda v2
Designer
Date 4-23
Players 2
This is an unfinished deck. It is incomplete, and is not playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

Editors Note: Cards are now to be placed on seperate pages for betters organization and page size limits.

SPECIAL RULES

Winning

You win the game if...

You control at least 5 characters and your opponents control none

You collect all of a certain group of legendary objects (Triforce pieces, Fused Shadows Etc.)

Attacking and Numerical Values

Each character you control can attack once per turn (yes there are character cards). The difference between the attacker's power and defender's armor is subtracted from the defender's hearts (Health). Hearts are listed in square brackets next to card title. Power/Armor are listed as a cornervalue in that order.

Type

Character

Each character gets 1 attack per turn. You cannot target active commanders unless your opponet has no other characters.

Race: Every character has a race. Each race has advantages and disadvanteges.

Hylian>Twili>Spirit>Poe>Deku>Zora>Seafarer>Rito>Goron>Minion>Beast>Sheikah>Gerudo>Hylian

If someone has an advantage they get +1/+1 for the battle. Not shown is Diety race, they have no advantage or disadvantage and cannot be attacked by non-dieties.

Location

Not owned by anyone, affects everyone. 1 stack, only most recent counts.

Actions/Things

Attack: "Equipped" to a character. Gives a new attack.

Magic: One-time use. Requires a hand discard (written as cornervalue)

Bottle Items: You begin with one "Bottle" space in play area. You can get more through use of cards.

Transformation: play on top of normal character (whose name will be in parenthesis) Transformation is destroyed in place of actual character.

Rare Items

Played in a special area of play. Cannot be discarded (by normal means)