Difference between revisions of "User:Goldenboots"
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Feet of clay, boots of gold. | Feet of clay, boots of gold. | ||
I'm making a [[Card-Editing Booster Pack]], from cards in the [[Infinite_Dvorak_Deck | Infinite Dvorak Deck]], heavy on rules about editing and not editing, that could be played on its own or supplement any themed deck. | |||
Here are my cards for the [[Infinite_Dvorak_Deck | Infinite Dvorak Deck]]. Comments are very welcome on the Talk page (this one, or the IDD talk page). I am aiming for interesting, non-overpowered cards, and I would be grateful for any spelling or grammar corrections, or neat shorter ways to phrase my longer card texts. | Here are my cards for the [[Infinite_Dvorak_Deck | Infinite Dvorak Deck]]. Comments are very welcome on the Talk page (this one, or the IDD talk page). I am aiming for interesting, non-overpowered cards, and I would be grateful for any spelling or grammar corrections, or neat shorter ways to phrase my longer card texts. | ||
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=2501- 2600 | =2501- 2600= | ||
{{card | {{card | ||
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<br clear=all> | <br clear=all> | ||
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=2601-2700 | =2601-2700= | ||
{{card | {{card | ||
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=2701-2800 | =2701-2800= | ||
{{card | {{card | ||
|title=Wisdom of the Elders | |title=Wisdom of the Elders | ||
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{{card|title=Leibniz |type=Thing-Philosopher|longtext = true|text=Everything is for the best in this, the best of all possible worlds. <br> '''Action''' Lisbon earthquake: all living things with action abilities lose them. <br> '''Action''' Search the draw pile for a card which would eliminate a player and shuffle it into the top five cards of the draw pile. |flavortext= Pessimists also believe this is the best of all possible worlds.|creator=Goldenboots|bgcolor=006}} | {{card|title=Leibniz |type=Thing-Philosopher|longtext = true|text=Everything is for the best in this, the best of all possible worlds. <br> '''Action''' Lisbon earthquake: all living things with action abilities lose them. <br> '''Action''' Search the draw pile for a card which would eliminate a player and shuffle it into the top five cards of the draw pile. |flavortext= Pessimists also believe this is the best of all possible worlds.|creator=Goldenboots|bgcolor=006}} | ||
{{card|title= Token Garbage Collection |type=Action |text= All tokens whose name/type are not mentioned on current Things in play are (at your option on a case-by-case basis) either destroyed or converted into tokens named Token. |flavortext= Who can keep track of this garbage?|creator=Goldenboots|bgcolor=600}} | |||
{{card|title=ALL? Not me! |type=Thing-Equipment|text=Equip this onto a Thing. Equipped Thing can only be destroyed or altered by an effect for which it is the only targetted Thing. Control of this card goes to the player destroying the equipped Thing.|flavortext= Kevan says I don't have to.|creator=Goldenboots|bgcolor=080}} | |||
{{card|title=John Stuart Mill |type=Thing-Philosopher|longtext = true|text=If the total number of Tokens ever decreases, the Action below automatically triggers (under your control). <br> '''Action''': Add 5 Utilitarian tokens to the game and redistribute the ownership of tokens as ordered by you, but so that nobody's total number of Tokens goes down. |flavortext= Greatest good of the greatest number.|creator=Goldenboots|bgcolor=006}} | |||
{{card|title= Token Exclusion Principle |type=Action |text= Every player with duplicate identical tokens destroys duplicates until only one of each type remains (per player). |cornervalue= WP |creator=Goldenboots|bgcolor=600}} | |||
{{card|title= Cornervalue Exclusion Principle |type=Thing |longtext = true|text = No two Things belonging to a player may have the same cornervalue (null cornervalues included). If any player has Things with matching cornervalues, that player must destroy all but a randomly chosen one (but indestructible Things have preference) . While trying to play a Thing with a duplicate cornervalue, toss a coin to see which Thing is kept.. |cornervalue = +1/2|creator=Goldenboots|bgcolor=006}} | |||
{{card|title=Feudalism |type=Thing |longtext = true|text = Cards with a number in their cornervalue (ignore letters, etc) are Noble. Other cards or Common. No Common card may destroy, alter, or overrule any Noble card. No Noble card may destroy, alter, or overrule a Noble card with a higher number. <br> '''Action''' Enoble: Give the corner number of this card to another card. <br> '''Action''' Promotion: Double the corner number of a card.|cornervalue = 1|creator=Goldenboots|bgcolor=006}} | |||
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=3201-3300= | |||
{{card|title=Mutual Assured Destruction |type=Thing |longtext = true|text = When this comes into play, publicly link one Thing controlled by every opponent to this card (make a note of which Things are linked). If an opponent has no Things, link the first Thing he/she plays after this. When any linked Thing is destroyed, all are destroyed, even if indestructible.| cornervalue = MAD|creator=Goldenboots|bgcolor=006}} | |||
{{card|title=Illegible Fax |type=Thing |text = When you play a Thing you may play it into any player's control. While playing a Thing into another player's control you may erase one word on the card, and/or replace a word on the card with "never".| cornervalue = X400|creator=Goldenboots|bgcolor=006}} | |||
{{card|title=Junk DNA |type=Thing |text = A 'junk' token type is a token type where no current rule names the token type for a purpose other than creation. Any player who can show control of tokens of four junk types during his/her turn wins. |creator=Goldenboots|bgcolor=006}} | |||
{{card|title=Cicadas Attack! |type=Thing |text = At the beginning of your turn and when this comes into play place a Year token on this card and, if possible, remove seven Year tokens. When this card carries no Year tokens, your cicadas emerge and eat (destroy) a living thing of your choice. |creator=Goldenboots|bgcolor=006}} | |||
{{card|title=Used Coupon Book |longtext = true| type=Thing |text = When this comes into play, erase two of the '''Coupon'''s below. Coupons on this card may be used one per turn. When you use a Coupon, erase it. <br> '''Coupon''': Every player draws two cards. <br> '''Coupon''' You draw one card. <br>'''Coupon''' Create a Coupon token <br> '''Coupon''' Destroy two Coupon tokens, win the game.<br> '''Coupon''' target player discards a card.|cornervalue = EXP 2010|creator=Goldenboots|bgcolor=006}} | |||
{{card|title=Action Interaction |longtext = true| type=Thing |text = '''Action''': Swap your choice of Action abilities between this card and target Thing in play. <br> '''Action''': Erase an Action ability from target Thing in play, replace with "Action: Draw a Card" <br>'''Action''':Discard an Action card, draw a card: if it is an Action, choose to perform it immediately or give it to target opponent.|cornervalue =A1&A2&A3|creator=Goldenboots|bgcolor=006}} | |||
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=3301-3400= | |||
{{card|title=Targettron|type=Thing |longtext = true|text = Make a randomly ordered list of players and a randomly ordered list of non-token Things in play. Any event targetting a player or Thing targets the next player or Thing on the appropriate list. After a player or Thing is targetted he/she/it is moved to the bottom of the list. When a new Thing comes into play, you choose a place for it on the list. <br> '''Action''': Randomly re-order both target lists. |cornervalue= T?|creator=Goldenboots|bgcolor=006}} | |||
{{card|title=Rags To RIches and Back|type=Thing |longtext = true|text = If during your turn you ever have fewer Things in play than any other player, put a Rags token on this card. If during your turn you have a Rags token and more Things in play than any other player, put a Riches token on this card. If during your turn you have a Riches token but fewer Things in play than any other player, you win.|cornervalue= R2R2R|creator=Goldenboots|bgcolor=006}} | |||
{{card|title=And Baby Makes Three |type=Thing |text ='''Action''' Choose two Tokens you control. Make a new Token with name made up of one word from each parent Token's name. |cornervalue= B3|creator=Goldenboots|bgcolor=006}} | |||
{{card|title=Six and Out |type=Action |text= Draw 6 cards and play up to six Actions and/or Things, total. If you have not won at the end of this turn, you are eliminated.|flavortext= Backyard cricket: over the fence is 6 runs and out. |cornervalue= 6W|creator=Goldenboots|bgcolor=600}} | |||
{{card |title = Hammy Stinky Spanky Pinky Rotten Fishy Pasta Salad |longtitle = true| type = Thing |bgcolor = 006 |text = No Thing may use any '''Action''' ability in the turn it comes into play, unless the Thing is voluntarily destroyed by its controller at the same time. |creator = Goldenboots|flavortext = Keep looking, there are infinitely many cards infinitely close to what you want... |cornervalue = $0.99/lb}} | |||
{{card|title=Srinavasa Ramanujan |type=Thing-Mathematician |text =If you control exactly 1729 tokens of any type(s) you win. <br>'''Action''' Create a Cube token. <br> '''Action''' If you control a set of n tokens including at least one Cube token, add n*n*n - n Cube tokens |longtext = true|flavortext = Oh, no Hardy! 1729 is a very interesting number! It's the smallest number that can be expressed as a sum of cubes two different ways! |cornervalue= 1729|creator=Goldenboots|bgcolor=006}} | |||
{{card|title=In with a Chance |type=Thing |text = If you control exactly 18 Lucky tokens, you win. If you use an Action ability on this card, toss a coin: on Tails, erase that action ability.<br>'''Action''' Create a Lucky token. <br> '''Action''' Double your number of Lucky tokens <br> '''Action''' Triple your number of Lucky tokens. <br> '''Action''' Destroy a Lucky token.|cornervalue= 18L |longtext=true|creator=Goldenboots|bgcolor=006}} | |||
{{card|title=Economic Stimulus Package |type=Thing |longtext = true|text = When this comes into play, each player gains 10 * (the number of active players) Money tokens. Destroy this at the beginnng of your turn. Each player may auction off a Thing he/she controls during his/her turn, and chooses to accept bids in Money tokens only or in any tokens. When this is destroyed the player with the most Money tokens may draw four cards. |cornervalue= $$$|creator=Goldenboots|bgcolor=006}} | |||
{{card|title=Collectible Card Swap Meet |type=Action |text= You may offer n cards created by one card creator and name how many cards, by which creator, you would trade them for. You accept the first correct offer.|flavortext= I'll trade 4 Kevans for one Pombo! |creator=Goldenboots|bgcolor=600}} | |||
{{card|title=Mortgage, Monopoly Style |type=Thing |text = Face-down cards are blank. If this card is destroyed, turn all face-down cards in play face-up.<br>'''Action''' (global) Turn a Thing card you control face down and create 10 Money tokens. <br>'''Action''' (global) Destroy 20 Money tokens to turn a player's face-down card face-up.. <br>.|creator=Goldenboots|bgcolor=006}} | |||
{{card|title=Communal To-Do List |type=Thing |text =During your turn you may (for free) perform the next '''To Do''' on the list below. Then erase that item and put this card under another player's control. <br> '''To Do''' Draw 3 cards <br> '''To Do''' Destroy a Thing you control <br> '''To Do''' Discard your hand, draw 5 cards. <br> '''To Do''' Destroy five tokens you control. <br> '''To Do''' Destroy this card. <br> '''To Do''' Win the game. |longtext = true|cornervalue= 2Do|creator=Goldenboots|bgcolor=006}} | |||
{{card|title=Link Bait |type=Thing |text =This card is a living thing, a node, an insect, Canadian, undead, robotic, made of glass, a philosopher, related to Chess, black, blue, not black, not blue, nonliving, plastic, and features a quotation from Bub. <br> '''Action''' If a card in play refers to cards of a particular description, add that description to this card. |longtext = true|flavortext = Always on page 5 of Google's hits.|cornervalue= Me! |creator=Goldenboots|bgcolor=006}} | |||
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=3401-3500= | |||
{{card|title= Franchising |type=Thing|text = '''Action''' Pay an opponent 10 Money tokens and copy an Action ability of one of his/her Things onto this card. <br> '''Action''' Create a Money Token. |creator=Goldenboots|bgcolor=006}} | |||
{{card|title= Simon Says |type=Thing (person) |text = Hi, I'm Simon. When rules conflict on two Things, and one of them is a living Thing, the living Thing's rule overrules the other. |creator=Goldenboots|bgcolor=006}} | |||
{{card|title= Viking Funeral |type=Thing |text = Whenever one of your non-Token Things is destroyed by an opponent, you may choose one of these reactions: <br> '''Reaction''' Destroy up to half of your own Tokens <br> '''Reaction''' Discard up to half of your hand <br> '''Reaction''' Destroy another of your non-Token Things |creator=Goldenboots|bgcolor=006}} | |||
{{card|title= Monomania |type=Thing|text = No player may win while controlling more than one Thing which specifies a winning condition. <br> '''Action''' Destroy a Thing you control with a winning condition. <br> '''Action''' (global). Offer a Thing you control with a winning condition to Monomania's owner. If refused, destroy it. |creator=Goldenboots| cornervalue = 1 |bgcolor=006}} | |||
{{card|title= Restraining Order |type=Thing|text = Write the name of a player below. That player may not individually target you or your Thing(s). You and your Things can still be targetted generally, even by the Restrainee. <br> '''Restrainee''': _______________ <br> '''Action''' Change the Restrainee. |creator=Goldenboots|bgcolor=006}} | |||
{{card|title= Brainwashed |type=Thing|longtext = true|text = Write your name below then give this to an opponent. All targetting decisions you make are made by the Swami named below. Indestructible except by the Action ability or by the Swami. If the Swami is eliminated, you become the Swami and give this to an opponent.<br> '''Action''' Pay the Swami all your Money tokens (at least 10) to destroy this. <br> '''Swami''': ______________|creator=Goldenboots|bgcolor=006}} | |||
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=3501-3600= | |||
{{card|title= Quidditch |type=Thing|text = All abilites on this card are global. When this card goes out of play, destroy all QGoal tokens. When a player creates a Golden Snitch token using this card, the game ends and the player with the highest score wins, counting QGoal tokens as 10 each and the Golden Snitch as 150. <br> '''Action''' Create a QGoal token. <br> '''Action and Thing''' Roll a d20; on a 1 create a Golden Snitch token. |longtext = true |creator=Goldenboots|bgcolor=006}} | |||
{{card|title= Token Rush |type=Action|text = For every Thing in play that can create Tokens, create one Token of each type the Thing can create. Decide who controls each Token created by this Action. |creator=Goldenboots|bgcolor=600}} | |||
{{card|title= Cease-FIre |type=Thing|longtext = true|text = Destroy this Thing at the beginning of your turn, While this in play, no-one can win. If anyone would have won, except for this card, that player is eliminated unless that would cause another player to have won, except for this card. This card may not be edited, erased, removed from play, blanked, equipped with any add-on card, or destroyed except as described above.|creator=Goldenboots|bgcolor=006}} | |||
{{card|title=Wanderlust |type=Thing-Equipment|text=Equip this onto a Thing. Each player tosses a coin each turn. On Heads, player gains control of the equipped Thing and must equip this onto a different Thing he/she controls or destroy this and the formerly equipped Thing. If the equipped Thing is destroyed, so is Wanderlust.|flavortext= I'm, like, totally bored here.|creator=Goldenboots|bgcolor=080}} | |||
{{card|title=Can't Kill This |type=Thing-Add-on|text=Add this on to a Thing card such that 5th ABC sign is not found on its colour band. No action can kill that card, or put it in discard stack, if acting card has 5th ABC sign in its colour band. Discard this if not on a card. |cornervalue = ABCD_F|creator=Gold'nboots|bgcolor=080 }} | |||
{{card|title= Industrial Espionage |type=Action|text = Choose an '''Action''' ability of a Thing card currently in play and overwrite the text of this card with it, remembering to return this card to your hand.|creator=Goldenboots|bgcolor=600}} | |||
{{card|title= Sabotage|type=Action|text = Erase an '''Action''' ability of target Thing |flavortext=A wrench? Designed for monkeys???? |creator=Goldenboots|bgcolor=600}} | |||
{{card|title= Skitgubbe |type=Thing|longtext = true|text = All players:If an unbroken series of players have played Things (not this) before your turn, you must either BEAT the last Thing or EAT the first Thing. To BEAT a Thing play a Thing with a higher digit in its cornervalue than a digit in the last Thing's, or any Thing if the last Thing has no digit. To EAT a card, pick it up and put it in your hand. If all players play a Thing in order around the table, destroy this.|flavortext= Beat it or Eat it!|creator=Goldenboots|bgcolor=006}} | |||
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=3601 - 3700 = | |||
{{card|title=Sudoku |cornervalue = X6|type=Thing|creator=Goldenboots|text = If any player, during his/her turn, has exactly 9 non-token Things that each have a different digit from 1 to 9 in the cornervalue, and no other non-token Things, that player wins. <br> '''Action''' Change a digit in a cornervalue you control to a random digit.|bgcolor=006}} | |||
{{card|title=Scrabble|cornervalue = S1 |type=Thing|creator=Goldenboots|longtext = true |text = If any player, during his/her turn, has exactly 7 non-token Things that each have a single letter in the cornervalue, and no other non-token Things, that player wins if he/she can demonstrate an English word (no proper nouns or abbreviations) made of those 7 letters. <br> '''Action''' Replace up to 3 cornervalue letters you control with random Scrabble tiles from Kevan.org |bgcolor=006}} | |||
{{card|title=Player Killfile |cornervalue = *plonk* |type=Thing|creator=Goldenboots|text = No effect unless there are at least three active players. Write an opponent's name below. That player's Things, Actions, and plays in the game never affect you in any way. If only that player remains in the game with you, destroy this. <br>Killfiled player: ________________. <br> |bgcolor=006}} | |||
{{card|title=Designer Killfile |cornervalue = *plonk* |type=Thing|longtext = true|creator=Goldenboots|text = Select a card designer. You may no longer play or control cards designed by that designer (destroy/discard all such). If you draw a card by that designer, discard it and draw again. No card by that designer may be used by another player to affect you or your Things or counter your Actions. <br>Killfiled designer: ________________. <br> |flavortext = Goldenboots won't STAY killfiled long.|bgcolor=006}} | |||
{{card|title=Jealousy |type=Thing|creator=Goldenboots|text = You may skip your entire turn and discard your hand to take control of target Thing controlled by an opponent. <br> '''Action and Thing''' Discard a card to use an '''Action''' or '''Thing''' ability of target opponent-controlled Thing. The opponent may not use this ability on his/her next turn. |bgcolor=0f2}} | |||
{{card|title=Spite |type=Thing|creator=Goldenboots|longtext = true | text =Any Thing with a Spite token on it may not use any '''Action''' abilities, and anyone claiming to win the game using ruletext from a Thing with a Spite token on it must toss a coin: heads they win, tails they are eliminated. Any player may move a Spite token off a Thing they control to any other Thing as the last act of their turn. <br> '''Action''' Play a Spite token on a Thing you control. |bgcolor=0f2}} | |||
{{card|title=Malice |type=Thing|creator=Goldenboots|text = On any turn, you may choose to do any or all of the following: lose a turn, discard your hand, or destroy all of your non-token Things. Target opponent does the same. |flavortext = nyah nyah nyah NYAH nyah!|bgcolor=0f2}} | |||
{{card|title=Filibuster |type=Thing|creator=Goldenboots|text =When this comes into play, each player receives a Filibuster token. Any player may destroy a Filibuster token they control as a reaction to prevent the play of an Action card. Prevented player may take another action but may not play the prevented card this turn.|bgcolor=006}} | |||
{{card|title=Doomsday Clock |type=Thing|creator=Goldenboots|longtext = true |text = Comes into play with 5 Minute Tokens. Destroy a Minute Token at the beginning of each of your turns, and whenever a non-Token Thing is destroyed. When there are no Minute Tokens on this, the game ends and the player controlling the most living Things wins. If there is no such single player, the player with the most Money tokens wins, otherwise the game is drawn. |cornervalue = 2355|bgcolor=000}} | |||
{{card|title=Tidy Up! |type=Thing|longtext = true |creator=Goldenboots|text =When this comes into play, each player must place arrange all his/her tokens so that each token is on a Thing card (not this one). Tokens already on cards may not be moved. Any Thing with 10 or more tokens on it is considered to be blank. When a Thing is destroyed, all tokens on it are also destroyed. <br> '''Global Action''': rearrange your Tokens, except those created on a particular Thing.|cornervalue = 10X |bgcolor=006}} | |||
{{card|title=Can of Olives |type=Thing|creator=Goldenboots|text =This is a food item. However, for any purpose calling for a food item, this one may not be chosen ahead of anything else.| flavortext = I thought we gave that away to the last food drive! | cornervalue = exp2003|bgcolor=006}} | |||
{{card|title=Pursuit |type=Thing|creator=Goldenboots|text = If available, place a stack of cards from any trivia question game next to the draw pile. Players may draw from either pile; if they choose a trivia card, another player will ask them all the questions on it. If a majority are answered correctly, player may choose a prize below:<br> '''Prize 1 ''' Draw three cards from the regular draw pile. | |||
<br> '''Prize 2''' Destroy a Thing you control.|longtext=true |cornervalue = Q1|bgcolor=006}} | |||
{{card|title=Brother, Can You Spare a Dime? |type=Action|creator=Goldenboots|text =You may ask, and the owner of target Thing may agree, to transfer target Thing to your control. If owner does not agree, draw three cards|flavortext = Or a yacht? |bgcolor=600}} | |||
{{card|title=Two for the Price of One |type=Action|creator=Goldenboots|text =If you control at least two non-token Things, select an opponent's Thing and take control of it. That opponent may choose two (other) of your Things as compensation, or may draw two cards instead. |cornervalue = 241|bgcolor=600}} | |||
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=3701 - 3800 = | |||
{{card|title=Killer Octopus |type=Thing|creator=Goldenboots|longtext = true |text = Indestructible. Place 8 Kill tokens on this card. Each turn, you must destroy one Kill token, and may destroy a second Kill token to destroy a Thing. When opponent's action destroys a Thing, place a Kill token on this. Kill tokens cannot be created, removed, or destroyed except as this card instructs. When there are no more Kill tokens on this, you are eliminated. |cornervalue = K8|bgcolor=000}} | |||
{{card|title=Death Takes Bribes|type=Reaction|creator=Goldenboots|text =Play as a reaction to being eliminated. You must pay 10 Money tokens, already in your possession, to the eliminating player and are not eliminated. |flavortext = Perhaps we can come to some arrangement? |bgcolor=040}} | |||
{{card|title=Death Plays Speed Infinite Dvorak for your SOUL|type=Reaction|creator=Goldenboots|text =Play as a reaction to being eliminated. You and the eliminating player take the draw pile and play a 2 minute game of Infinite Dvorak, disputes judged by all players present. 10 seconds is allowed for each turn; when the time is up the turn is over. If you win that game, you replace the eliminating player in the original game. |flavortext = ISN'T IS SUPPOSED TO BE CHESS? |bgcolor=040|longtext = true}} | |||
{{card|title=Automatthew's Friend |type=Thing|creator=Goldenboots|text = Indestructible. <br> '''Action''' Eliminate yourself. |flavortext = Mortal Engines, Stanislaw Lem.|bgcolor=006}} | |||
{{card|title=Recursive Suicide Pact |type=Action |creator=Goldenboots|text = No Reactions may be played. Choose a player that has played Recursive Suicide Pact no more than once, if available. That player is eliminated - but first that player plays a copy of Recursive Suicide Pact. |flavortext = One minute to play, 10 minutes to figure out.|bgcolor=600}} | |||
{{card|title=Rotating Stop Sign |type=Thing|creator=Goldenboots|text = The boldface text below is a rule. When a player attempts to play something banned by the rule, they fail for this turn, but the phrase after "No" is changed, in cyclic order, Actions -> Things -> Card Action Abilities -> Reactions -> Actions. <br> '''No Actions may be played. '''|bgcolor=006}} | |||
{{card|title=Relativity |type=Thing|creator=Goldenboots|text = You may play either an Action or a Thing any time you may play either an Action or a Thing. You may skip the Action or Thing part of your turn and gain an Energy token. |flavortext = Energy, shmenergy!.|bgcolor=006}} | |||
{{card|title=Antonín Dvořák |type=Action|creator=Goldenboots|longtext= true |text = Any players who wish may attempt to pronounce the composer's name. Any judged to have succeeded may draw a card. Hints: There is no DUH, the 'Dv' sound like in English "advance". The letter ř is pronounced by rolling an r and saying "zh" like 'su' in 'pleasure', at the same time. All first syllables are stressed but short, all accented syllables are about twice as long. |bgcolor=600}} | |||
{{card|title=Hard Bargain |type=Thing|creator=Goldenboots|text = '''Thing''': Take control of target nonliving Thing, not listed below. Write any Thing's name below, and give this card to the former owner of the Thing you took. <br> '''Things that are immune to Hard Bargain''':|bgcolor=006}} | |||
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=3801-3900= | |||
{{card|title=Laser Dutch Auction (LDA) |type=Thing|creator=Goldenboots|longtext = true|text = Comes into play with 20 Cost tokens on it. Destroy a Cost token, or LDA, at the beginning of your turn. Any player may buy LDA, during his/her turn, by paying you one Money token for each Cost token on LDA. <br> '''Action''': Destroy a Cost token to destroy target nonliving Thing. <br> '''Action''' Destroy 2 Cost tokens to destroy target living Thing.|bgcolor=006}} | |||
{{card|title=Variable Activity Level |cornervalue = d6-1 |type=Thing|creator=Goldenboots|longtext = true|text = At the beginning of your turn, roll a d6 or destroy this. If you rolled the die, subtract 1 and take that many Action/Thing plays this turn. Odd plays are Things, even plays are Actions. If you rolled a 1, destroy this. If this is destroyed, any player may claim it. If more than one claim it, roll a die to determine the new owner. |flavortext = Expected value 1.5 Things, 1 Action. |bgcolor=006}} | |||
{{card|title=You Win if... |cornervalue = P(W) = 0 |type=Action|creator=Goldenboots|longtext = true|text = You win, if when you play this, you control "Hungry Ghost" and "Bishop Pin" while an opponent controls "When Grandpa and I used to Hunt Dinosaurs", and an opponent (maybe the same one) controls exactly 17 Money tokens. Otherwise, draw a card, and play another Action. |flavortext = As deck size -> infinity, the probability of this happening goes to 0 |bgcolor=600}} | |||
{{card|title=You May Already Be a Winner |type=Thing|creator=Goldenboots|longtext = true|text =If this card is ever indestructible, it is also uneditable. You win, if you control '''Hungry Ghost''' and '''Bishop Pin''' while opponent(s) control '''When me and Grandpa used to Hunt Dinosaurs''', and '''The Red Wheelbarrow''' <br> '''Action''' Edit this card to change a boldface Thing name to the name of another Thing that is not now in play. |flavortext = But probably not. |bgcolor=006}} | |||
{{card|title=Compulsory Haiku |cornervalue = 5-7-5 |type=Action|creator=Goldenboots | |||
|text = Choose a Target Thing | |||
<br> Reduce the text's syllables | |||
<br> To just seventeen. |flavortext =As the ducks fly South/Eliminated players/Kick target winner. |bgcolor=600}} | |||
{{card|title=Red Ink Shortage |cornervalue = stet |type=Thing|creator=Goldenboots|longtext = true|text = Any attempt to edit a card's text requires the player to pay for the red ink in one of these ways: (1) discard an Action from hand (2) destroy a red Thing he/she controlls (3) sacrificing a Money token. | |||
If a card demands an edit and its controller can't pay for the red ink, either the card is destroyed or the player's other Things are destroyed, by vote of the player's opponents. |bgcolor=006}} | |||
<br clear = all> | |||
=3901-4000= | |||
{{card|title=Paradoxical Carnage |cornervalue = sezU|type=Action|creator=Goldenboots | |||
|text = Destroy one Thing per player (players controlling no Things may draw a card). If any player controls indestructible Thing(s), choose an indestructible Thing to destroy. Otherwise, you may choose or allow the player to choose which Thing is destroyed. This card overrules all other cards | |||
|bgcolor=600}} | |||
{{card|title=The Well Is Dry |cornervalue = 0|type=Thing|creator=Goldenboots | |||
|text = Every player must play at least one card every turn. Players may only draw a card by sacrificing a Thing they control, and may do so at most once per turn. | |||
|bgcolor=006}} | |||
{{card|title=Fishing Rod |cornervalue = 0----|type=Thing|creator=Goldenboots | |||
|text = '''Action''' Gain control of a fish. If there is no fish in play, draw a card and take another Action (at most once per turn). | |||
<br clear=all> '''Thing''' Create a Trout Token, which counts as food. |flavortext=Sorry, Kevan. | |||
|bgcolor=006}} | |||
{{card|title=Wiki Edit |cornervalue = diff|type=Thing|creator=Goldenboots |longtext = true | |||
|text = '''Action''' Edit the ruletext of a Thing controlled by an opponent. The opponent has a free immediate reaction ability to revert your edit, in which case, no change has occured. If the opponent waives this reaction, the new ruletext becomes operational after your turn ends.|flavortext= I edit wikipedia to alert people about the UFOs but ChippyYYZ keeps reverting my edits! | |||
|bgcolor=006}} | |||
{{card|title=Genetic Manipulation |cornervalue = CAT? |type=Action|creator=Goldenboots| longtext = true | |||
|text = Select six Things in play with nonempty ruletext. Create a new Thing, under your control, with one sentence from each selected Thing's ruletext, in an order you choose. Also select one word from each selected Thing's title to form the new Thing's title, and up to one digit and one letter from selected Things' cornervalues to form the new Thing's cornervalue. Make up your own flavortext. | |||
|bgcolor=600}} | |||
{{card|title=Accusations |type=Action|creator=Goldenboots| longtext = true |text = Each player writes down a player's name on a slip of paper. One slip is chosen at random. That player is eliminated unless he/she sacrifices one of: three non-Token Things (indestructible Things may not be sacrificed), 20 Money tokens, or any combination of Things (including Tokens) that all of the other players find acceptable. | |||
|bgcolor=600}} | |||
{{card|title=Reduce |type=Thing|creator=Goldenboots|longtext=true |text = When this comes into play, each player gets one Handsize Token for each card he/she is currently allowed in their hand (current hand size). Then each player with more than one Handsize Token must destroy a Handsize Token. No-one may hold more cards in hand than he/she has Handsize Tokens. If this card is destroyed, destroy all Handsize Tokens and keep track of hand size as usual. | |||
|bgcolor=006}} | |||
{{card|title=Reuse |type=Action|creator=Goldenboots|text = If the discard pile is nonempty, choose one of the top four cards in the discard pile and play it. Then shuffle the discard pile into the draw pile. | |||
|bgcolor=600}} | |||
{{card|title=Recycle |type=Action|creator=Goldenboots |text = If you control any Tokens, you may change the type of up to three Tokens to whatever you choose. | |||
|bgcolor=600}} | |||
{{card|title=NSWBA Switch Jump-In Rule|cornervalue = A|type=Thing|creator=Goldenboots | |||
|text = At ANY time, if a card has just been played, you may play a card with the identical cornervalue. Play continues as if it was now your turn - if you played an Action/Thing, the Action/Thing part of your new turn has been used.|flavortext=NSWBA Switch, the champagne of crazy-eights type games. | |||
|bgcolor=006}} | |||
<br clear=all> | |||
=5901 - 6000 (after a break)= | |||
{{card|title=New Pair of Shoes|type=Action|text= Choose a number N from 1 to 5; roll a d6. If die roll is over N, do the first N items below. Otherwise, discard N cards. If you cannot discard as required, lose the game. <br> Items: | |||
1. Draw 1 card. <br> | |||
2. Draw 2 cards and play them both <br> | |||
3. Play another Action this turn. <br> | |||
4. Play up to three Things <br> | |||
5. Eliminate target opponent |cornervalue=d6|creator=Goldenboots|longtext = true|bgcolor=700}} | |||
{{card|title=nekoT |type=Action|text=Choose a token, reverse its name.|flavortext=Where did I put that niw tnatsni token?|cornervalue=b96d|creator=Goldenboots|bgcolor=700}} | |||
{{card|title=gnihT |type=Action|text=Choose a thing, reverse its name.|flavortext=eibmoZ? edoN? drowS?|cornervalue=p0q|creator=Goldenboots|bgcolor=700}} | |||
{{card|title=Hammer|type=Thing|creator=Goldenboots|cornervalue = MC |flavortext= Can't touch this|text=Can't touch this}} | |||
{{card|title=This is not a Thing|type=Not a Thing|text=You may play this card instead of playing a Thing. <br> This is not a Thing, and cannot be targeted as a Thing, unless you choose to allow this to be treated as a Thing (on a case-by-case basis). <br> '''Action''': Append the text of the previous paragraph to target Thing. Then destroy this.|bgcolor=444|creator=Goldenboots|flavortext=not flavour text}} | |||
{{card|title=Destroy the Village to Save It|type=Action|text=Set the rule text of target Thing to "This Thing is indestructible". |flavortext=It's safe now. |cornervalue=x0|creator=Goldenboots|bgcolor=700}} | |||
{{card|title=Target Thing|type=Thing|text=Any text referring to "target Thing" refers to this.|flavortext=And it's wearing a red shirt.|cornervalue=x0x|creator=Goldenboots|bgcolor=007}} | |||
{{card|title=A Random Card|type=Thing|text=Any text referring to "a random card" refers to this. If this is in a player's hand when "a random card" is referred to, the player may choose to reveal this and let this be the "random card", or may choose to keep silent.|flavortext=Just lucky, I guess.|cornervalue=rand()|creator=Goldenboots|bgcolor=007}} | |||
{{card|title=tl;dr|type=Thing|text=Only the first '''Action''' or '''Thing''' or '''Reaction''' ability on any Thing may be used. |flavortext=Too long, didn't read. |cornervalue=1a|creator=Goldenboots|bgcolor=007}} | |||
{{card|title=Metal Fatigue|type=Thing|longtext = true| text=Any nonliving Thing that uses an '''Action''' ability gets a Fatigue token. Any Thing card with Fatigue token(s) can only use an '''Action''' ability if the controller rolls a d6, scoring higher than the Thing's number of Fatigue tokens. Failure counts as an action. Any Thing with 6 Fatigue tokens is destroyed. <br> '''Action''' Remove a Fatigue token from target Thing. |flavortext=Creeeeeeaaakkk |cornervalue=<6|creator=Goldenboots|bgcolor=007}} | |||
{{card|title=Rhinoceros|type=Thing - absurd|longtext = true|text= Any player with a Rhino token may not play any card or use any card ability. Such players may destroy a Thing under their own control once per turn. If all players except one (and at least 3) have Rhino tokens, the odd player out is eliminated. Then this and all Rhino tokens are destroyed. <br> '''Action''' (global) gain a Rhino token, unless the last player to play did so. |flavortext= Concept by Ionescu.|creator=Goldenboots|bgcolor=007}} | |||
{{card|title=Smash The Machine|type=Action|text=Target Thing that automatically creates Tokens of a certain type, or automatically destroys Tokens of a certain type, has its text blanked. All Tokens of that type become Pointless Tokens. |creator=Goldenboots|bgcolor=700|cornervalue=<>}} | |||
{{card|title=Lazy Susan|type=Action|bgcolor=700|cornervalue=O| text=All non-token things in play change ownership to the player immediately prior to the current owner in turn order. The previous owner can choose to send any Tokens attached to the Thing(s) along with them, or not (all or nothing). |creator=Goldenboots|flavortext=It was JUST RIGHT HERE!}} | |||
{{card|longtext = true| title=Weathervane|type=Thing|text=Comes into play with a North token. This card always has exactly one North, South, East, or West Token on it. | |||
'''Action''': (global) Change the token on this card to another Token listed above. <br> When the token is...<br> North: No Actions may be played.<br> South: No Things may be played.<br> West: No Action abilities may be used. <br> East: No Thing abilities may be used. |creator=Goldenboots|bgcolor=007|flavortext=The West wind is persistent}} | |||
{{card| title=Self-Denial|type=Thing|cornervalue= <--> |text=All Things must be played under the control of a target opponent, unless the player playing the Thing skips his/her Action this turn, and discards a card.|creator=Goldenboots|bgcolor=007|flavortext=Looks better... over THERE}} | |||
{{card|title=Windswept Rock|type=Thing|longtext = true| text= No matter what any other card says, this card may not be edited, turned over, renamed, destroyed, or blanked. It can never have a cornervalue or flavour text, and its colour may never be changed. No tokens may ever be placed on this card. The right of Goldenboots to be recognised as the author of this card is inviolable. |creator=Goldenboots|bgcolor=007}} | |||
{{card|cornervalue=5pt|title=Fine Printer|type=Thing|longtext = true| text= '''Action''' Erase a Fine Print from this card and add it to the ruletext of target Thing; toss a coin: destroy this on Tails.| flavortext= '''Fine Print''' destroy this after using any Action or Thing ability | |||
'''Fine Print''' To use any Action or Thing ability of this Thing, costs an Energy token | |||
'''Fine Print''' Destroy this and Fine Printer at the end of your turn|creator=Goldenboots|bgcolor=007}} | |||
{{card|title=Unperson|type=Thing|longtext = true| text=If a Token with the same name as a card author is on this, no Action cards by that author may be played and Thing cards by that author are considered blank. | |||
'''Thing''' create a Token of any type on this card. | |||
'''Action and Thing''' (any player) Discard a card to create a Token of any type except Goldenboots on this card.|cornervalue=00|creator=Goldenboots|bgcolor=007}} |
Latest revision as of 17:09, 12 July 2020
Feet of clay, boots of gold.
I'm making a Card-Editing Booster Pack, from cards in the Infinite Dvorak Deck, heavy on rules about editing and not editing, that could be played on its own or supplement any themed deck.
Here are my cards for the Infinite Dvorak Deck. Comments are very welcome on the Talk page (this one, or the IDD talk page). I am aiming for interesting, non-overpowered cards, and I would be grateful for any spelling or grammar corrections, or neat shorter ways to phrase my longer card texts.
Card List
2401-2500
2501- 2600
2601-2700
2701-2800
In *my* day...
The olden days? Earlier this morning!
To understand recursion, the first step is to understand recursion.
This card is in the new game, at least the first few times.
2801-2900
Thanks for sharing :)
Pick up your new buffs.
The spirit is willing but the flesh is weak.
2901-3000
Action: eliminate yourself.
Chess position where neither player can safely move.
HOW many four-slice toasters???
Baby needs a new pair of .... *&%*$%
Action: Give Hot Potato to an opponent.
Catch!
Action: Give a new Chair token to an oppenent.
If all players but one have a Chair token, eliminate that player and destroy Musical Chairs and all Chair tokens
3001-3100
That didn't take long. What are those other cards for?
Action: Change the previous sentence by replacing the card creator name with another card creator name.
If you choose Goldenboots, the action stops working.
The hen is involved; the pig is committed
3101-3200
Action: win the game.
But not right now.
Action: win the game.
Not really.
I think pink, therefore I am pink.
Do you mind if we call you Bruce, Bruce?
Reaction: When another player plays an Action or uses an Action ability that affects him/herself, you may apply the same Action/ability to yourself.
The name "Immanuel Kant" was taken.
But it's meaningless.
Action Lisbon earthquake: all living things with action abilities lose them.
Action Search the draw pile for a card which would eliminate a player and shuffle it into the top five cards of the draw pile.
Pessimists also believe this is the best of all possible worlds.
Who can keep track of this garbage?
Kevan says I don't have to.
Action: Add 5 Utilitarian tokens to the game and redistribute the ownership of tokens as ordered by you, but so that nobody's total number of Tokens goes down.
Greatest good of the greatest number.
Action Enoble: Give the corner number of this card to another card.
Action Promotion: Double the corner number of a card.
3201-3300
Coupon: Every player draws two cards.
Coupon You draw one card.
Coupon Create a Coupon token
Coupon Destroy two Coupon tokens, win the game.
Coupon target player discards a card.
Action: Erase an Action ability from target Thing in play, replace with "Action: Draw a Card"
Action:Discard an Action card, draw a card: if it is an Action, choose to perform it immediately or give it to target opponent.
3301-3400
Action: Randomly re-order both target lists.
Backyard cricket: over the fence is 6 runs and out.
Keep looking, there are infinitely many cards infinitely close to what you want...
Action Create a Cube token.
Action If you control a set of n tokens including at least one Cube token, add n*n*n - n Cube tokens
Oh, no Hardy! 1729 is a very interesting number! It's the smallest number that can be expressed as a sum of cubes two different ways!
Action Create a Lucky token.
Action Double your number of Lucky tokens
Action Triple your number of Lucky tokens.
Action Destroy a Lucky token.
I'll trade 4 Kevans for one Pombo!
Action (global) Turn a Thing card you control face down and create 10 Money tokens.
Action (global) Destroy 20 Money tokens to turn a player's face-down card face-up..
.
To Do Draw 3 cards
To Do Destroy a Thing you control
To Do Discard your hand, draw 5 cards.
To Do Destroy five tokens you control.
To Do Destroy this card.
To Do Win the game.
Action If a card in play refers to cards of a particular description, add that description to this card.
Always on page 5 of Google's hits.
3401-3500
Action Create a Money Token.
Reaction Destroy up to half of your own Tokens
Reaction Discard up to half of your hand
Reaction Destroy another of your non-Token Things
Action Destroy a Thing you control with a winning condition.
Action (global). Offer a Thing you control with a winning condition to Monomania's owner. If refused, destroy it.
Restrainee: _______________
Action Change the Restrainee.
Action Pay the Swami all your Money tokens (at least 10) to destroy this.
Swami: ______________
3501-3600
Action Create a QGoal token.
Action and Thing Roll a d20; on a 1 create a Golden Snitch token.
I'm, like, totally bored here.
A wrench? Designed for monkeys????
Beat it or Eat it!
3601 - 3700
Action Change a digit in a cornervalue you control to a random digit.
Action Replace up to 3 cornervalue letters you control with random Scrabble tiles from Kevan.org
Killfiled player: ________________.
Killfiled designer: ________________.
Goldenboots won't STAY killfiled long.
Action and Thing Discard a card to use an Action or Thing ability of target opponent-controlled Thing. The opponent may not use this ability on his/her next turn.
Action Play a Spite token on a Thing you control.
nyah nyah nyah NYAH nyah!
Global Action: rearrange your Tokens, except those created on a particular Thing.
I thought we gave that away to the last food drive!
Prize 1 Draw three cards from the regular draw pile.
Prize 2 Destroy a Thing you control.
Or a yacht?
3701 - 3800
Perhaps we can come to some arrangement?
ISN'T IS SUPPOSED TO BE CHESS?
Action Eliminate yourself.
Mortal Engines, Stanislaw Lem.
One minute to play, 10 minutes to figure out.
No Actions may be played.
Energy, shmenergy!.
Things that are immune to Hard Bargain:
3801-3900
Action: Destroy a Cost token to destroy target nonliving Thing.
Action Destroy 2 Cost tokens to destroy target living Thing.
Expected value 1.5 Things, 1 Action.
As deck size -> infinity, the probability of this happening goes to 0
Action Edit this card to change a boldface Thing name to the name of another Thing that is not now in play.
But probably not.
Reduce the text's syllables
To just seventeen.
As the ducks fly South/Eliminated players/Kick target winner.
3901-4000
Thing Create a Trout Token, which counts as food.
Sorry, Kevan.
I edit wikipedia to alert people about the UFOs but ChippyYYZ keeps reverting my edits!
NSWBA Switch, the champagne of crazy-eights type games.
5901 - 6000 (after a break)
Items:
1. Draw 1 card.
2. Draw 2 cards and play them both
3. Play another Action this turn.
4. Play up to three Things
Where did I put that niw tnatsni token?
This is not a Thing, and cannot be targeted as a Thing, unless you choose to allow this to be treated as a Thing (on a case-by-case basis).
Action: Append the text of the previous paragraph to target Thing. Then destroy this.
not flavour text
It's safe now.
And it's wearing a red shirt.
Just lucky, I guess.
Too long, didn't read.
Action Remove a Fatigue token from target Thing.
Creeeeeeaaakkk
Action (global) gain a Rhino token, unless the last player to play did so.
Concept by Ionescu.
It was JUST RIGHT HERE!
When the token is...
North: No Actions may be played.
South: No Things may be played.
West: No Action abilities may be used.
East: No Thing abilities may be used.
The West wind is persistent
Looks better... over THERE
Fine Print destroy this after using any Action or Thing ability
Fine Print To use any Action or Thing ability of this Thing, costs an Energy token
Fine Print Destroy this and Fine Printer at the end of your turnThing create a Token of any type on this card.
Action and Thing (any player) Discard a card to create a Token of any type except Goldenboots on this card.