Difference between revisions of "User:Tweed Cap"

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==My Contributions to Infinite Dvorak==
==My Contributions to Infinite Dvorak==
{{card|title=All-Purpose Repair Kit|type=Thing|text=If one of your Things is destroyed, you may choose to destroy this in its place.  The saved Thing must be a physical object and not a creature.|creator=Tweed Cap}}
{{card|title=All-Purpose Repair Kit|type=Thing|text=If one of your Things is destroyed, you may choose to destroy this in its place.  The saved Thing must be a physical object and not a creature.|flavortext=Card #1775|creator=Tweed Cap}}


{{card|title=Soullessness|type=Thing|text=When Soullessness comes into play, choose a player for it to affect.  As long as Soullessness is in play, the affected player is immune from card-created win conditions and lose conditions.  He can still win if everyone else loses or lose if someone else wins.|creator=Tweed Cap}}
{{card|title=Soullessness|type=Thing|text=When Soullessness comes into play, choose a player for it to affect.  As long as Soullessness is in play, the affected player is immune from card-created win conditions and lose conditions.  He can still win if everyone else loses or lose if someone else wins.|flavortext=Card #1783|creator=Tweed Cap}}


{{card|title=Malachite Obelisk|type=Thing|text=At the start of each player's turn, flip a coin.  If it comes up heads, the player may play two Actions this turn instead of one, but cannot play a Thing.  If it comes up tails, the player may play two Things this turn instead of one, but cannot play an Action.|creator=Tweed Cap|longtext=true}}
{{card|title=Malachite Obelisk|type=Thing|text=At the start of each player's turn, flip a coin.  If it comes up heads, the player may play two Actions this turn instead of one, but cannot play a Thing.  If it comes up tails, the player may play two Things this turn instead of one, but cannot play an Action.|flavortext=Card #1786|creator=Tweed Cap|longtext=true}}


===Remarks/Clarification===
===Remarks/Clarification===

Revision as of 02:12, 6 April 2008

My Contributions to Infinite Dvorak

All-Purpose Repair Kit
Thing
If one of your Things is destroyed, you may choose to destroy this in its place. The saved Thing must be a physical object and not a creature.
Card #1775
Card by Tweed Cap
Soullessness
Thing
When Soullessness comes into play, choose a player for it to affect. As long as Soullessness is in play, the affected player is immune from card-created win conditions and lose conditions. He can still win if everyone else loses or lose if someone else wins.
Card #1783
Card by Tweed Cap
Malachite Obelisk
Thing
At the start of each player's turn, flip a coin. If it comes up heads, the player may play two Actions this turn instead of one, but cannot play a Thing. If it comes up tails, the player may play two Things this turn instead of one, but cannot play an Action.
Card #1786
Card by Tweed Cap

Remarks/Clarification

Soullessness

Just to clarify, I consider cards that "eliminate" players a kind of lose condition, so this does give immunity from elimination. Also, suppose a win or lose condition is created by a Thing, and you meet the condition while soulless. If Soullessness is destroyed later, and the condition is still in effect, and you still meet it, you win/lose immediately. Soullessness does not prevent effects that explicitly "end the game" (such as Friedrich Nietzsche). However, if a Nietzsche-esque card said "Each player loses.", that would be a winning two-card combo with Soulllessness.