Difference between revisions of "Dungeon Brawl Deck"

From Dvorak - A Blank-Card Game
Jump to navigationJump to search
 
(13 intermediate revisions by the same user not shown)
Line 5: Line 5:
| status = unfinished
| status = unfinished
}}
}}
 
==Rules==
 
Inspired by munchkin. Max hand size is 5. Monsters have levels and tresure. The cards are divided into dungeon and treasure cards.
<br clear=all />
==Card List==
==Card List==
{{card
{{card
|title=Elf
|title=Elf
|type=Race
|type=Race
|text= You gain +1 when wielding a ranged weapon. You need only roll above 4 to escape from a monster.
|text= You gain +1 when wielding ranged weapons. You need only roll above 4 to escape from a monster.
|bgcolor=EE7621
|bgcolor=EE7621
}}
}}
Line 19: Line 19:
|title=Uruk-Hai
|title=Uruk-Hai
|type=Race
|type=Race
|text=You gain a +2 bonus in combat if you are wielding a melee weapon. If the monster you are facing is enhanced, ie. the monster  you are facing is angry, ancient or intelligent, you gain +1 against it for every enhancer. You must roll a 6 to escape from combat.  
|text=You gain a +2 bonus in combat if you are wielding melee weapons. If the monster you are facing is enhanced, ie. the monster  you are facing is angry, ancient or intelligent, you gain +1 against it for every enhancer. You must roll a 6 to escape from combat.  
|bgcolor=EE7621
|bgcolor=EE7621
}}
}}
Line 36: Line 36:
|bgcolor=EE7621
|bgcolor=EE7621
}}
}}


{{card
{{card
|title=Warrior
|title=Warrior
|type=Class
|type=Class
|text= Beserk: You may discard up to 3 cards in combat, each card giving you a +1 bonus. You win ties.  
|text= '''Beserk:''' You may discard up to 3 cards in combat, each card giving you a +1 bonus. You win ties.  
|bgcolor=B6AFA9
|bgcolor=B6AFA9
}}
}}
Line 48: Line 47:
|title=Cleric
|title=Cleric
|type=Class
|type=Class
|text=Heal Spell: You may discard 3 cards to remove any curse from any player. Undead Slayer Bonus: You gain a +2 bonus in combat if you are facing an undead. You may discard up to two more cards from your hand, each card conferring an additional +1 bonus against undead.
|text='''Heal Spell:''' You may discard 3 cards to remove any curse from any player. '''Undead Slayer Bonus:''' You gain a +2 bonus in combat if you are facing an undead. You may discard up to two more cards from your hand, each card conferring an additional +1 bonus against undead.
|bgcolor=B6AFA9
|bgcolor=B6AFA9
}}
}}
Line 55: Line 54:
|title=Wizard
|title=Wizard
|type=Class
|type=Class
|text=Flight Spell: You may discard up to three cards while running away, each one giving a +1 bonus to flee. Charm Spell:You may discard your whole hand to charm a single monster instead of fighting it. You gain the tresure from the monster but not the levels. If there are any other monsters in combat face them normally.  
|text='''Flight Spell:''' You may discard up to three cards while running away, each one giving a +1 bonus to flee. '''Charm Spell:'''You may discard your whole hand to charm a single monster instead of fighting it. You gain the tresure from the monster but not the levels. If there are any other monsters in combat face them normally.  
|bgcolor=B6AFA9
|bgcolor=B6AFA9
}}
}}
Line 62: Line 61:
|title=Rogue
|title=Rogue
|type=Class
|type=Class
|text=Pilfer: You may discard one card and roll a die. If you roll 4 and above, you may steal one card from any fellow adventurer. Backstab: You may discard up to three cards during ANY combat. For each card, a chosen adventurer or monster gets -1 to conbat.  
|text='''Pilfer:''' You may discard one card and roll a die. If you roll 4 and above, you may steal one card from any fellow adventurer. '''Backstab:''' You may discard up to three cards during ANY combat. For each card, a chosen adventurer or monster gets -1 to conbat.  
|bgcolor=B6AFA9
|bgcolor=B6AFA9
}}
{{card
|title=+1 Dagger
|type=Thing
|text=You may add one to the Strength of a single discarded Monster card, during combat.
|bgcolor=000066
}}
}}


{{card
{{card
|title=Goblin
|title=Goblin
|cornervalue=2
|cornervalue=L2/T1
|type=Thing
|type=Monster
|text=
|text=+3 Against Uruk-Hai due to an ancient grudge.
|flavortext='''Bad Stuff:''' You lose 1 levels.
|bgcolor=000066
|bgcolor=000066
}}
}}
Line 94: Line 76:
{{card
{{card
|title=Giant Bat
|title=Giant Bat
|cornervalue=1
|cornervalue=L3/T1
|type=Thing
|type=Monster
|text=
|flavortext='''Bad Stuff:''' You lose 1 level.
|bgcolor=000066
}}
 
{{card
|title=+2 Short Sword
|type=Thing
|text=You may add two to the Strength of a single discarded Monster card, during combat.
|bgcolor=000066
|bgcolor=000066
}}
}}
Line 109: Line 84:
{{card
{{card
|title=Floating Eye
|title=Floating Eye
|cornervalue=1
|cornervalue=L2/T1
|type=Thing
|type=Monster
|text=If Floating Eye is destroyed, the Player who destroyed it may look at its controller's hand. '''Action:''' Your Opponent may not play Actions during his or her next turn.
|text='''Freeze:''' Roll a die. If you roll 1 or 2 you are frozen and cannot gain treasure from the floating eye even if you win.  
|flavortext='''Bad Stuff:''' You lose 2 levels.
|bgcolor=000066
|bgcolor=000066
}}
}}


{{card
{{card
|title=Sacrificial Altar
|title=200 Orcs
|type=Action
|cornervalue=L10/T3
|text=Shuffle up to three Monsters from the discard pile into the draw pile. Draw as many cards.
|type=Monster
|bgcolor=660000
|text=+5 against dwarves due to an ancient grudge.  
}}
|flavortext='''Bad Stuff:'''Roll a die. For a roll of 1 or 2 you get lynched to death and lose two levels. Otherwise, just lose 2 levels.  
 
{{card
|title=Scroll of Teleportation
|type=Thing
|text='''Action:''' Destroy this Scroll, and all Monsters you face. Move yourself up or down three Dungeon Levels.
|bgcolor=000066
|bgcolor=000066
}}
}}


{{card
{{card
|title=Orc
|title=Teleportation Serum 
|cornervalue=3
|type=Potion
|type=Thing
|text='''Teleport:''' Destroy this Scroll, and all Monsters you face. Redraw a card from the dungeon pile and repeat the 'open a door' phase.
|text=Play only onto Level 3 or higher.
|bgcolor=00AF33
|bgcolor=000066
|flavortext='''Cost:'''600
}}
}}


{{card
|title=Wand of Fire
|type=Thing
|text='''Action:''' Discard two cards to destroy a Monster with Strength 5 or less.
|bgcolor=000066
}}


{{card
{{card
|title=Nothing Happens
|title=Fire Cannister 
|type=Action
|type=Potion
|text=Destroy a Wand.
|text=Discard 1 card and this postion to reduce a monster's level by 2.
|bgcolor=660000
|bgcolor=00AF33
|flavortext='''Cost:'''600
}}
}}


{{card
{{card
|title=Boots of Speed
|title=Draft of Taming
|type=Thing
|type=Potion
|text=You may play two Actions per turn, provided neither of them are Monsters' abilities.
|text=Discard 3 cards and this postion to to gain control of a Monster.You count as having defeated the monster.You get its treasure but not the levels.  
|bgcolor=000066
|bgcolor=00AF33
|flavortext='''Cost:'''600
}}
}}


{{card
{{card
|title=Cockatrice
|title=Melange
|cornervalue=2
|type=Potion
|type=Thing
|text= Discard this potion and look at the first 3 cards of the dungeon deck. Arrange them as you wish and replace them on the deck.  
|text=Play only onto Level 6 or higher. Can only be killed by a Player with a Weapon, or with Gauntlets.
|bgcolor=00AF33
|bgcolor=000066
|flavortext='''Cost:'''600
}}
}}


{{card
{{card
|title=Skeleton
|title=+1 Cap of Intelligence
|cornervalue=3
|type=Helmet
|type=Thing
|text=
|text=
|bgcolor=000066
|bgcolor=00AF33
|flavortext='''Cost:'''600
}}
}}


{{card
{{card
|title=+3 Battle-Axe
|title=+1 Sponge Plates
|type=Thing
|type=Armour
|text=You may add three to the Strength of a single discarded Monster card, during combat.
|text=This armour can be imbued with extra protection by pouring potions into it. You can increase the bonus by +1 for every potion up to two potions which have to be placed in front of the 'Sponge Plates' cards in play. If the potions are used the bonuses are removed.
|bgcolor=000066
|bgcolor=00AF33
|flavortext='''Cost:'''900
}}
}}


{{card
{{card
|title=Trapdoor
|title=+3 Plate Mail
|type=Action
|type=Armour
|text=Increment a chosen Player's Dungeon Level, or destroy a Monster (other than Giant Bat, Ghost, Floating Eye and Vampire).
|text=
|bgcolor=660000
|bgcolor=00AF33
|flavortext='''Cost:'''1000
}}
}}


{{card
{{card
|title=Magic Trap
|title=+5 Titan Mail
|type=Action
|type=Armour
|text=A chosen Player draws a card and discards a card at random.
|text=This armour is so heavy that you have to discard it in order to run away.  
|bgcolor=660000
|bgcolor=00AF33
|flavortext='''Cost:'''1100
}}
}}


{{card
{{card
|title=Wand of Taming
|title=+2 Magic Mirror Mail
|type=Thing
|type=Armour
|text='''Action:''' Discard three cards to gain control of a Monster.
|text=Discard 4 Cards in order to negate the effects of a curse and place it on another player.
|bgcolor=000066
|bgcolor=00AF33
|flavortext='''Cost:'''900
}}
}}


{{card
{{card
|title=Scroll of Fire
|title=+2 Junk Mail
|type=Thing
|type=Armour
|text='''Action:''' Destroy this Scroll, and discard two cards. Destroy a Monster with Strength 5 or less.
|text=If you are discarding this card pass it to the player to the right of you instead of discarding it. During his turn he may choose to play the card from his hand.
|bgcolor=000066
|bgcolor=00AF33
|flavortext='''Cost:'''700
}}
}}


{{card
{{card
|title=Red Dragon
|title=+1 Dagger
|cornervalue=7
|type=Weapon(Sword)
|type=Thing
|text=
|text=Play only onto Level 7 or higher.
|bgcolor=00AF33
|bgcolor=000066
|flavortext='''Cost:'''400
}}
}}


{{card
{{card
|title=+1 Bow
|title=+1 Axe
|type=Thing
|type=Weapon
|text=You may add one to the Strength of a single discarded Monster card, during combat.
|text=
|bgcolor=000066
|bgcolor=00AF33
|flavortext='''Cost:'''400
}}
}}


{{card
{{card
|title=Blessed +2 Stormbringer
|title=+2 PoleArm
|type=Thing
|type=Weapon
|text=You may add two to the Strength of all discarded Monster cards, during combat.
|text=
|bgcolor=000066
|bgcolor=00AF33
|flavortext='''Cost:'''600
}}
}}


{{card
{{card
|title=-1 Dagger
|title=+2 MechBow
|type=Thing
|type=Weapon(Ranged)
|text=Play onto an Opponent. You must subtract one from the Strength of a single discarded Monster card, during combat.
|text=This item cannot be discarded.  
|bgcolor=000066
|bgcolor=00AF33
|flavortext='''Cost:'''800
}}
}}


{{card
{{card
|title=Prayer
|title=+3 Scimitar
|type=Action
|type=Weapon(Sword)
|text=Choose one: Discard a "Sacrificial Altar" card to draw five cards, or destroy any number of "Cursed!" cards and Lodestones.
|text=
|bgcolor=660000
|bgcolor=00AF33
|flavortext='''Cost:'''900
}}
}}


{{card
{{card
|title=Prayer
|title=+4 BroadSword
|type=Action
|type=Weapon(Two-Handed Sword)
|text=Choose one: Discard a "Sacrificial Altar" card to draw five cards, or destroy any number of "Cursed!" cards and Lodestones.
|text=
|bgcolor=660000
|bgcolor=00AF33
|flavortext='''Cost:'''1000
}}
}}


{{card
{{card
|title=Bag of Holding
|title=+5 StormBringer
|type=Thing
|type=Weapon(Two-Handed Sword)
|text=You need not discard cards at the end of your turn.
|text=Discard your hand in order to make another player discard his hand.  
|bgcolor=000066
|bgcolor=00AF33
|flavortext='''Cost:'''1500
}}
}}


{{card
{{card
|title=Scroll of Summon Monster
|title=+4 Artemis' Bow
|type=Thing
|type=Weapon(Ranged)
|text='''Action:''' Destroy this Scroll. Put any Monster card into play from your hand, irrespective of your opponent's Dungeon Level.
|text=
|bgcolor=000066
|bgcolor=00AF33
|flavortext='''Cost:'''900
}}
}}


{{card
{{card
|title=Kobold
|title=+1 Bow
|cornervalue=2
|type=Weapon(Ranged)
|type=Thing
|text=
|text=
|bgcolor=000066
|bgcolor=00AF33
|flavortext='''Cost:'''400
}}
}}


{{card
{{card
|title=Wand of Polymorph
|title=+3 Ballistia
|type=Thing
|type=Weapon(Ranged)
|text='''Action:''' Destroy a Thing and replace it with a Thing of the same type (Monster/Equipment) from your hand.
|text=Destroy this card in order to kill a monster instantly. You get the treasure and levels.  
|bgcolor=000066
|bgcolor=00AF33
|flavortext='''Cost:'''1000
}}
}}


{{card
{{card
|title=Treasure Chest
|title=+0 Golden Boots
|type=Action
|type=Footwear
|text=Draw three cards, unless your Opponent chooses to discard a Trap or Mimic card from their hand, in which case you must discard three cards.
|text=Your maximum hand size is increased by 1.
|bgcolor=660000
|bgcolor=00AF33
|flavortext='''Cost:'''900
}}
}}


{{card
{{card
|title=Mimic
|title=+1 Swiftsoles
|cornervalue=2
|type=Footwear
|type=Thing
|text=You need only roll 4 or above to run away.  
|text=Play only onto Level 4 or higher. When Mimic comes into play, you may destroy a piece of Equipment that your Opponent played last turn.
|bgcolor=00AF33
|bgcolor=000066
|flavortext='''Cost:'''800
}}
}}


{{card
{{card
|title=Killer Bees
|title=+1 Oilskin Boots
|cornervalue=1
|type=Footwear
|type=Thing
|text=These boots cannot be removed by monsters if you suffer bad stuff.  
|text=Play onto Level 4 or higher. Killer Bees must be destroyed three times before they leave play.
|bgcolor=00AF33
|bgcolor=000066
|flavortext='''Cost:'''800
}}
}}


{{card
{{card
|title=Gelatinous Cube
|title=+2 Kicking Boots
|cornervalue=2
|type=Footwear
|type=Thing
|text=
|text=
|bgcolor=000066
|bgcolor=00AF33
|flavortext='''Cost:'''800
}}
}}


{{card
{{card
|title=Ogre
|title=+4 Cockatrice
|cornervalue=4
|cornervalue=L8/T2
|type=Thing
|type=Monster/Two-Handed Sword
|text=Play only onto Level 3 or higher.
|text=Can only be killed by a Player with a Weapon. Once it is killed, it may be used as a +4 Two-Handed Sword.
|flavortext='''Bad Stuff:'''Roll a die. For a roll of 4 and above you get petrified and lose 3 turns and two levels as a curse. Otherwise lose two levels. '''Cost:'''900
|bgcolor=000066
|bgcolor=000066
}}
}}


{{card
{{card
|title=Nymph
|title=Mr. Bones
|cornervalue=2
|cornervalue=L3/T1
|type=Thing
|type=Monster(Undead)
|text=Play only onto Level 3 or higher. '''Action:''' Return a piece of your Opponent's Equipment to their hand. They may not play it again while Nymph is in play. (If the Amulet of Yendor is stolen, it may be replayed on any level.)
|text=
|flavortext='''Bad Stuff:'''Lose 2 levels.  
|bgcolor=000066
|bgcolor=000066
}}
}}


{{card
{{card
|title=Cursed!
|title=Bonedragon
|type=Thing
|cornervalue=L12/T3
|text=Play onto an Opponent. They cannot use the "discard" Action, and must always use their weakest Weapon in combat.
|type=Monster(Undead)
|text= +4 against halflings who are all very afraid of flying, undead, firebreathing monsters.
|flavortext=Gain 2 levels if you kill this monster.'''Bad Stuff:'''Lose 3 levels.  
|bgcolor=000066
|bgcolor=000066
}}
}}


{{card
{{card
|title=Cursed!
|title=Magitechmech
|type=Thing
|cornervalue=L15/T4
|text=Play onto an Opponent. They cannot use the "discard" Action, and must always use their weakest Weapon in combat.
|type=Monster(Machine)
|text= -3 against anything wearing armour.  
|flavortext=Gain 2 levels if you kill this monster.'''Bad Stuff:'''Lose all the cards in your hand and 2 levels.  
|bgcolor=000066
|bgcolor=000066
}}
}}


{{card
{{card
|title=Cursed!
|title=Amazon
|type=Thing
|cornervalue=L8/T2
|text=Play onto an Opponent. They cannot use the "discard" Action, and must always use their weakest Weapon in combat.
|type=Monster(Machine)
|text= Does not attack females or gender changed males. They gain +1 treasure and count as having defeated the amazon.
|flavortext='''Bad Stuff:''' Lose your dignity, lose your class(es).
|bgcolor=000066
|bgcolor=000066
}}
}}


{{card
{{card
|title=Cursed!
|title=Colossus
|type=Thing
|cornervalue=L17/T4
|text=Play onto an Opponent. They cannot use the "discard" Action, and must always use their weakest Weapon in combat.
|type=Monster(Machine)|text= Does not chase after anyone below level 5. Rusts with contact with magic: -3 to its level for every potion used against it.
|flavortext='''Bad Stuff:'''Lose 5 cards. Lose 1 level.  
|bgcolor=000066
|bgcolor=000066
}}
}}


{{card
|title=Zombie
|cornervalue=2
|type=Thing
|text=
|bgcolor=000066
}}


{{card
{{card
|title=Potion of Holy Water
|title=Angry!!!
|type=Thing
|type=Action
|text='''Action:''' Destroy Holy Water to destroy a "Cursed!" card, a Lodestone or an undead Monster.
|text=You may add +3 to the level of a single Monster card, during any combat.Treasure gained for a kill is increased by 2.
|bgcolor=000066
|bgcolor=660000
}}
}}


{{card
{{card
|title=Welcome to Asidonhopo's!
|title=Intelligent!!!
|type=Action
|type=Action
|text=Play only on Level 3 or higher. Discard X cards to search the draw pile for X/2 pieces of Equipment (rounding down), and put them into your hand.
|text=You may add +2 to the level of a single Monster card, during any combat.Treasure gained for a kill is increased by 1.
|bgcolor=660000
|bgcolor=660000
}}
}}


{{card
{{card
|title=Scroll of Magic Mapping
|title=Ancient!!!
|type=Thing
|type=Action
|text='''Action:''' Destroy this Scroll. Search the draw pile for an Altar or Trap or Asidonhopo card and put it into your hand.
|text=You may add +2 to the level of a single Monster card, during any combat.Treasure gained for a kill is increased by 1.
|bgcolor=000066
|bgcolor=660000
}}
}}


{{card
{{card
|title=+1 Mace
|title=Gigantic!!!
|type=Thing
|text=You may add one to the Strength of a single discarded Monster card, during combat.
|bgcolor=000066
}}
 
{{card
|title=+0 Dagger
|type=Thing
|text=No combat bonus.
|bgcolor=000066
}}
 
{{card
|title=-2 Long Sword
|type=Thing
|text=Play onto an Opponent. You must subtract two from the Strength of a single discarded Monster card, during combat.
|bgcolor=000066
}}
 
{{card
|title=Water Trap
|type=Action
|type=Action
|text=Choose a Player; destroy all Scrolls and Potions they control.
|text=You may add +2 to the level of a single Monster card, during any combat.Treasure gained for a kill is increased by 1.
|bgcolor=660000
|bgcolor=660000
}}
}}


{{card
{{card
|title=Amulet of ESP
|title=A cute baby monster
|type=Thing
|text='''Action:''' Look at your Opponent's hand.
|bgcolor=000066
}}
 
{{card
|title=Minotaur
|cornervalue=6
|type=Thing
|text=Play only onto Level 8 or higher.
|bgcolor=000066
}}
 
{{card
|title=Wizard of Yendor
|cornervalue=3
|type=Thing
|text=Play only if your Opponent has the Amulet of Yendor. '''Action:''' Discard your hand and destroy the Amulet. You may not use this ability on the same turn that the Wizard came into play.
|bgcolor=000066
}}
 
{{card
|title=Troll
|cornervalue=3
|type=Thing
|text=When Troll is destroyed, the Player who controlled it may discard two cards to return it to their hand.
|bgcolor=000066
}}
 
{{card
|title=Potion of Speed
|type=Thing
|text='''Action:''' Destroy this Potion. You may play any number of Actions this turn, but may not use two Actions in the same way. (eg. descending two flights of stairs.)
|bgcolor=000066
}}
 
{{card
|title=Brass Lantern
|type=Thing
|text='''Action:''' You are granted a wish! Look through the draw and discard pile, and your opponent's hand, putting a card of your choice into your hand. Brass Lantern is then destroyed.
|bgcolor=000066
}}
 
{{card
|title=Wand of Invisibility
|type=Thing
|text='''Action:''' Discard two cards; you may not be targetted by Actions until your next turn.
|bgcolor=000066
}}
 
{{card
|title=Umber Hulk
|cornervalue=4
|type=Thing
|text=Play only onto Level 5 or higher. '''Action:''' Choose a card at random from your opponent's hand. Your opponent must play that card immediately, regardless of Level.
|bgcolor=000066
}}
 
{{card
|title=Rust Monster
|cornervalue=3
|type=Thing
|text=Play only onto Level 2 or higher. If Rust Monster is killed using a Weapon other than a Bow, destroy that Weapon.
|bgcolor=000066
}}
 
{{card
|title=Green Dragon
|cornervalue=7
|type=Thing
|text=Play only onto Level 7 or higher.
|bgcolor=000066
}}
 
{{card
|title=Leprechaun
|cornervalue=1
|type=Thing
|text=Play only onto Level 2 or higher. If Leprechaun is destroyed, your Opponent may draw three cards. '''Action:''' Opponent discards a card.
|bgcolor=000066
}}
 
{{card
|title=Wand of Teleportation
|type=Thing
|text='''Action:''' Discard two cards to return a Monster to its owner's hand.
|bgcolor=000066
}}
 
{{card
|title=Amulet of Reflection
|type=Thing
|text=If you are targetted by an Action, you may discard two cards to reflect that Action back at your Opponent.
|bgcolor=000066
}}
 
{{card
|title="Elbereth"
|type=Thing
|text=You may not be affected by Monsters' Actions, or by Traps. Whenever you declare Combat or tread a Staircase, destroy this card.
|bgcolor=000066
}}
 
{{card
|title=Spellbook
|type=Thing
|text='''Action:''' Search the discard pile for a Scroll card and put it into play.
|bgcolor=000066
}}
 
{{card
|title=Ghost
|cornervalue=5
|type=Thing
|text=Play only onto Level 4 or higher. When Ghost is destroyed, your Opponent may draw and reveal five cards, discarding any non-Equipment ones.
|bgcolor=000066
}}
 
{{card
|title=Teleport Trap
|type=Action
|type=Action
|text=Move a Player up or down two Dungeon Levels, and destroy all Monsters they face.
|text=You may subtract 2 from the level of a single Monster card, during any combat.Treasure gained for a kill is decreased by 1.
|bgcolor=660000
|bgcolor=660000
}}
}}


{{card
{{card
|title=Scroll of Amnesia
|title=A cute baby monster
|type=Thing
|text='''Action:''' Destroy this Scroll and discard your hand.
|bgcolor=000066
}}
 
{{card
|title=Grid Bug
|cornervalue=1
|type=Thing
|text=Any Player may, as an Action, discard a card to return Grid Bug to its owner's hand.
|bgcolor=000066
}}
 
{{card
|title=Wand of Nothing
|type=Thing
|text='''Action:''' Nothing happens.
|bgcolor=000066
}}
 
{{card
|title=Opulent Throne Room
|type=Action
|type=Action
|text=Play only on Level 4 or higher. Draw and reveal six cards. Put any Monsters into play under your opponent's control, and discard any Actions.
|text=You may subtract 2 from the level of a single Monster card, during any combat.Treasure gained for a kill is decreased by 1.
|bgcolor=660000
|bgcolor=660000
}}
}}


{{card
{{card
|title=Lodestone
|title=Trapdoor
|type=Thing
|type=Action(curse)
|text=Lodestone cannot be discarded normally. You may not play further Equipment cards while Lodestone is in play.
|text=Lose either your whole hand or 2 levels.
|bgcolor=000066
|bgcolor=660000
}}
}}


{{card
{{card
|title=Scroll of Blank Paper
|title=The Trappings of Charity
|type=Thing
|type=Action(Curse)
|text='''Action:''' Destroy this Scroll. Search the discard pile for a Scroll card and put it into play.
|text=Give one card of your choise from your hand to any player.  
|bgcolor=000066
|bgcolor=660000
}}
}}


{{card
{{card
|title=Potion of Strength
|title=Nothing Happens
|type=Thing
|type=Action(Curse)
|text='''Action:''' Destroy this Potion. Add four to your Attack totals, for the rest of this turn.
|text=Destroy a miscellaneous item.
|bgcolor=000066
|bgcolor=660000
}}
 
{{card
|title=Gauntlets of Power
|type=Thing
|text=Add two to your Attack totals.
|bgcolor=000066
}}
 
{{card
|title=Ring of Conflict
|type=Thing
|text='''Action:''' Destroy a Monster controlled by a Player who also controls a Monster with a higher Strength.
|bgcolor=000066
}}
 
{{card
|title=Vampire
|cornervalue=5
|type=Thing
|text=Play only onto Level 5 or higher.
|bgcolor=000066
}}
 
{{card
|title=Gorgon
|cornervalue=6
|type=Thing
|text=Play only onto Level 5 or higher. Destroy all other Monsters you control.
|bgcolor=000066
}}
}}

Latest revision as of 03:39, 25 March 2008

Dungeon Brawl Deck
Designer Zephyr
Date 23/03/2008
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

Rules

Inspired by munchkin. Max hand size is 5. Monsters have levels and tresure. The cards are divided into dungeon and treasure cards.

Card List

Elf
Race
You gain +1 when wielding ranged weapons. You need only roll above 4 to escape from a monster.
Uruk-Hai
Race
You gain a +2 bonus in combat if you are wielding melee weapons. If the monster you are facing is enhanced, ie. the monster you are facing is angry, ancient or intelligent, you gain +1 against it for every enhancer. You must roll a 6 to escape from combat.
Dwarf
Race
You may carry any number of big items. Your maximum hand size is 6.
Halfling
Race
You may have any number of sidekicks. You get +3 bonus to combat when fighting any baby monster.
Warrior
Class
Beserk: You may discard up to 3 cards in combat, each card giving you a +1 bonus. You win ties.
Cleric
Class
Heal Spell: You may discard 3 cards to remove any curse from any player. Undead Slayer Bonus: You gain a +2 bonus in combat if you are facing an undead. You may discard up to two more cards from your hand, each card conferring an additional +1 bonus against undead.
Wizard
Class
Flight Spell: You may discard up to three cards while running away, each one giving a +1 bonus to flee. Charm Spell:You may discard your whole hand to charm a single monster instead of fighting it. You gain the tresure from the monster but not the levels. If there are any other monsters in combat face them normally.
Rogue
Class
Pilfer: You may discard one card and roll a die. If you roll 4 and above, you may steal one card from any fellow adventurer. Backstab: You may discard up to three cards during ANY combat. For each card, a chosen adventurer or monster gets -1 to conbat.
L2/T1
Goblin
Monster
+3 Against Uruk-Hai due to an ancient grudge.
Bad Stuff: You lose 1 levels.
L3/T1
Giant Bat
Monster
Bad Stuff: You lose 1 level.
L2/T1
Floating Eye
Monster
Freeze: Roll a die. If you roll 1 or 2 you are frozen and cannot gain treasure from the floating eye even if you win.
Bad Stuff: You lose 2 levels.
L10/T3
200 Orcs
Monster
+5 against dwarves due to an ancient grudge.
Bad Stuff:Roll a die. For a roll of 1 or 2 you get lynched to death and lose two levels. Otherwise, just lose 2 levels.
Teleportation Serum
Potion
Teleport: Destroy this Scroll, and all Monsters you face. Redraw a card from the dungeon pile and repeat the 'open a door' phase.
Cost:600


Fire Cannister
Potion
Discard 1 card and this postion to reduce a monster's level by 2.
Cost:600
Draft of Taming
Potion
Discard 3 cards and this postion to to gain control of a Monster.You count as having defeated the monster.You get its treasure but not the levels.
Cost:600
Melange
Potion
Discard this potion and look at the first 3 cards of the dungeon deck. Arrange them as you wish and replace them on the deck.
Cost:600
+1 Cap of Intelligence
Helmet
Cost:600
+1 Sponge Plates
Armour
This armour can be imbued with extra protection by pouring potions into it. You can increase the bonus by +1 for every potion up to two potions which have to be placed in front of the 'Sponge Plates' cards in play. If the potions are used the bonuses are removed.
Cost:900
+3 Plate Mail
Armour
Cost:1000
+5 Titan Mail
Armour
This armour is so heavy that you have to discard it in order to run away.
Cost:1100
+2 Magic Mirror Mail
Armour
Discard 4 Cards in order to negate the effects of a curse and place it on another player.
Cost:900
+2 Junk Mail
Armour
If you are discarding this card pass it to the player to the right of you instead of discarding it. During his turn he may choose to play the card from his hand.
Cost:700
+1 Dagger
Weapon(Sword)
Cost:400
+1 Axe
Weapon
Cost:400
+2 PoleArm
Weapon
Cost:600
+2 MechBow
Weapon(Ranged)
This item cannot be discarded.
Cost:800
+3 Scimitar
Weapon(Sword)
Cost:900
+4 BroadSword
Weapon(Two-Handed Sword)
Cost:1000
+5 StormBringer
Weapon(Two-Handed Sword)
Discard your hand in order to make another player discard his hand.
Cost:1500
+4 Artemis' Bow
Weapon(Ranged)
Cost:900
+1 Bow
Weapon(Ranged)
Cost:400
+3 Ballistia
Weapon(Ranged)
Destroy this card in order to kill a monster instantly. You get the treasure and levels.
Cost:1000
+0 Golden Boots
Footwear
Your maximum hand size is increased by 1.
Cost:900
+1 Swiftsoles
Footwear
You need only roll 4 or above to run away.
Cost:800
+1 Oilskin Boots
Footwear
These boots cannot be removed by monsters if you suffer bad stuff.
Cost:800
+2 Kicking Boots
Footwear
Cost:800
L8/T2
+4 Cockatrice
Monster/Two-Handed Sword
Can only be killed by a Player with a Weapon. Once it is killed, it may be used as a +4 Two-Handed Sword.
Bad Stuff:Roll a die. For a roll of 4 and above you get petrified and lose 3 turns and two levels as a curse. Otherwise lose two levels. Cost:900
L3/T1
Mr. Bones
Monster(Undead)
Bad Stuff:Lose 2 levels.
L12/T3
Bonedragon
Monster(Undead)
+4 against halflings who are all very afraid of flying, undead, firebreathing monsters.
Gain 2 levels if you kill this monster.Bad Stuff:Lose 3 levels.
L15/T4
Magitechmech
Monster(Machine)
-3 against anything wearing armour.
Gain 2 levels if you kill this monster.Bad Stuff:Lose all the cards in your hand and 2 levels.
L8/T2
Amazon
Monster(Machine)
Does not attack females or gender changed males. They gain +1 treasure and count as having defeated the amazon.
Bad Stuff: Lose your dignity, lose your class(es).
L17/T4
Colossus
Monster(Machine)
Does not chase after anyone below level 5. Rusts with contact with magic: -3 to its level for every potion used against it.
Bad Stuff:Lose 5 cards. Lose 1 level.


Angry!!!
Action
You may add +3 to the level of a single Monster card, during any combat.Treasure gained for a kill is increased by 2.
Intelligent!!!
Action
You may add +2 to the level of a single Monster card, during any combat.Treasure gained for a kill is increased by 1.
Ancient!!!
Action
You may add +2 to the level of a single Monster card, during any combat.Treasure gained for a kill is increased by 1.
Gigantic!!!
Action
You may add +2 to the level of a single Monster card, during any combat.Treasure gained for a kill is increased by 1.
A cute baby monster
Action
You may subtract 2 from the level of a single Monster card, during any combat.Treasure gained for a kill is decreased by 1.
A cute baby monster
Action
You may subtract 2 from the level of a single Monster card, during any combat.Treasure gained for a kill is decreased by 1.
Trapdoor
Action(curse)
Lose either your whole hand or 2 levels.
The Trappings of Charity
Action(Curse)
Give one card of your choise from your hand to any player.
Nothing Happens
Action(Curse)
Destroy a miscellaneous item.