Difference between revisions of "Pure Pwnage CCG card set"
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A player may issue as many Challenge Actions as he/she wishes during a turn, provided he/she hasn't exhausted all of his/her Minions. | A player may issue as many Challenge Actions as he/she wishes during a turn, provided he/she hasn't exhausted all of his/her Minions. | ||
During a player's turn, he/she may issue a Challenge Action against an opponent. The challenging player must select a Minion with which to make the challenge, and a Minion may be selected only once per turn. The defending player must choose a Minion which shares a skill with the opposing Minion. Defending players may choose the same Minion more than once in a turn. Both players roll 1d6; the losing player's Minion is destroyed. If (after bonuses/penalties) the result is a tie, both players roll again. This process continues until a victor is determined. | During a player's turn, he/she may issue a Challenge Action against an opponent. The challenging player must select a Minion with which to make the challenge, and a Minion may be selected only once per turn. The defending player must choose a Minion which shares a skill with the opposing Minion. Defending players may choose the same Minion more than once in a turn. Both players roll 1d6 and apply bonuses and penalties from cards/effects in play; the losing player's Minion is destroyed. If (after bonuses/penalties) the result is a tie, both players roll again. This process continues until a victor is determined. | ||
==Card List== | ==Card List== | ||
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|title=Jeremy - teh_pwnerer | |title=Jeremy - teh_pwnerer | ||
|type=Thing - Legendary Minion | |type=Thing - Legendary Minion | ||
|text='''Skill - RTS, FPS, MMO, ARC | |text='''Skill - RTS, FPS, MMO, CON, ARC'''<br>All Minions with '''Skill - RTS''' under your control gain +2 to die rolls.<br>'''Action:''' Discard a card; Destroy target non-Legendary Minion with '''Skill - RTS'''. | ||
|bgcolor=CCCC33 | |bgcolor=CCCC33 | ||
|creator=MaxX Unlimited | |creator=MaxX Unlimited | ||
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}} | }} | ||
{{card | |||
|title=teh_masterer | |||
|type=Thing - Legendary Minion | |||
|text='''Skill - ARC, CON, FPS, RTS, MMO'''<br>All Minions under your control gain +1 to die rolls.<br>'''Action:''' Discard a card; All Minions under your control gain +1 to die rolls until end of turn. | |||
|bgcolor=CCCC33 | |||
|creator=MaxX Unlimited | |||
}} | |||
{{card | |||
|title=Anastasia - Taji | |||
|type=Thing - Legendary Minion | |||
|text='''Skill - MMO, CON, ARC'''<br>All Minions with '''Skill - MMO''' under your control gain +2 to die rolls.<br>'''Action:''' Discard a card; Destroy target non-Legendary Minion with '''Skill - MMO'''. | |||
|bgcolor=CCCC33 | |||
|creator=MaxX Unlimited | |||
}} | |||
{{card | |||
|title=Dawei - Dave | |||
|type=Thing - Legendary Minion | |||
|text='''Skill - ARC, CON, RTS'''<br>All Minions with '''Skill - CON''' under your control gain +2 to die rolls.<br>'''Action:''' Discard a card; Destroy target non-Legendary Minion with '''Skill - CON'''. | |||
|bgcolor=CCCC33 | |||
|creator=MaxX Unlimited | |||
}} | |||
{{card | {{card | ||
|title=n00b | |title=n00b |
Revision as of 22:40, 8 February 2007
Pure Pwnage CCG | |
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Designer | MaxX Unlimited |
Date | began February 8th, 2007 |
Players | 2+ |
This is a CCG set, a set of cards which can be used to construct personalised decks, in the style of a collectable card game. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
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This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
Here is an attempt at a Pure Pwnage-themed Dvorak CCG. All cards, characters and content based on the internet program Pure Pwnage, 2004-2007 ROFLMAO Productions.
Anyone who has contributed to this project, or would like to, please contact me at maxxunlimited1682@hotmail.com or AIM SN: MaxXUnlimited56 so we can toss ideas around!
Special Rules
Prerequisites
This game requires one six-sided die for each player, one quarter or similar coin, and each player must possess their own deck. (minimum/maximum deck size to be decided)
Legendary Minions
Only one copy of any given Thing - Legendary Minion may be in play at a time. If a Thing - Legendary Minion enters play which shares its name with one already in play, the most recently played copy is destroyed.
Actions on Thing - Legendary Minion cards may only be used once per turn, and do not count against that player's Action(s) for that turn.
If a Thing - Legendary Minion would be destroyed as the result of a challenge, flip a coin. If it comes up Heads, said Thing - Legendary Minion is not destroyed.
Challenge Actions
All Challenge Actions do not count against that player's Action(s) for that turn.
A player may issue as many Challenge Actions as he/she wishes during a turn, provided he/she hasn't exhausted all of his/her Minions.
During a player's turn, he/she may issue a Challenge Action against an opponent. The challenging player must select a Minion with which to make the challenge, and a Minion may be selected only once per turn. The defending player must choose a Minion which shares a skill with the opposing Minion. Defending players may choose the same Minion more than once in a turn. Both players roll 1d6 and apply bonuses and penalties from cards/effects in play; the losing player's Minion is destroyed. If (after bonuses/penalties) the result is a tie, both players roll again. This process continues until a victor is determined.
Card List
All Minions with Skill - RTS under your control gain +2 to die rolls.
Action: Discard a card; Destroy target non-Legendary Minion with Skill - RTS.
All n00bs under your control gain +1 to die rolls.
Action: Discard a card; Look at the top 3 cards of any player's draw pile. Rearrange them in any order you wish.
All Minions with Skill - FPS under your control gain +2 to die rolls.
Action: Discard a card; Destroy target non-Legendary Minion with Skill - FPS.
All Minions under your control gain +1 to die rolls.
Action: Discard a card; All Minions under your control gain +1 to die rolls until end of turn.
All Minions with Skill - MMO under your control gain +2 to die rolls.
Action: Discard a card; Destroy target non-Legendary Minion with Skill - MMO.
All Minions with Skill - CON under your control gain +2 to die rolls.
Action: Discard a card; Destroy target non-Legendary Minion with Skill - CON.