Difference between revisions of "Space Exodus deck"

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| text=Play this card onto any Colony-Thing. You gain control of that Colony-Thing. It is considered controlled by both you and its original controller.
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Revision as of 01:44, 20 April 2007

Space Exodus
Designer Tesla4D
Date 24th March 2007
Players 2+
This is an unfinished deck. It is incomplete, and is not playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

Build, launch, and destroy in a mad quest for conquest of Earth and Space!

Special Rules

Lagrange Points

Space Stations and Colonies can only be placed in one of five Lagrange points - L1-L5 - in the space around Earth... L1 between the Earth and Moon, L2 on the opposite side of the Moon, L3 on the side of Earth opposite the Moon, and L4 and L5 to either side of the Eath moon Axis. Due to the vagarities of astrophysics, only one colony can be placed at L1-L3, as they are "unstable", while several can be parked around the "stable" L4-L5 (okay, so I fudged the equations - It's a card game.)

In game, these should be represented by spots on the playing surface. Only colonies can be played to these spots, and colonies can only be played to these spots.

Card list

Screw the UN
Thing-Goal
If this card is in play, any player who satisfies the following conditions wins: 1.) E controls all Colonies in play. 2.) E controls at least one Colony at each Lagrange point. 3.) E declares, "All your base are belong to us!"
Hold the World Hostage
Thing-Goal
If this card is in play, any player who satisfies the following conditions wins: 1.) E controls "Orbital Laser". 2.) "Orbital Laser" occupies L1. 3.) Doing an impression of Dr. Evil, e demands "One billion dollars".
Exodus
Thing-Goal
If this card is in play, any player who satisfies the following conditions wins: 1.) E controls "Way-Station". 2.) "Way Station" Occupies L3. 3.) E declares "To Infinity - And Beyond!".
Colony
Thing
Generic City-In-A-Bottle.
Colony of Jolly Stank Bhuddas
Thing
These counter-culture types are indeed jolly, but tend to make life difficult for nearby colonies. Other colonies occupying the same Lagrange point cannot use any special abilities.
Sabotage!
Action
Destroy any Colony-Thing in play.
Orbital Laser
Thing
When played, Colony-Things in that Lagrange may use a turn to flee to the Lagranges one above or below this Lagrange. After one turn, Orbital Laser may destroy a Colony-Thing in it's Lagrange Point.
Card by BM
Sheild Upgrades
Thing
Can negate the effects of one attempt at destroying a Colony. Cannot be played on the same Colony-Thing as Battle System.
Card by BM
Hacked Control Codes
Thing
Play this card onto any Colony-Thing. You gain control of that Colony-Thing. It is considered controlled by both you and its original controller.