Difference between revisions of "MySk8land CCG card set"

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===Battle Mode===
===Battle Mode===
Action cards marked "Fight" allow a player to battle another player. The opposing player may play a blocking card to counter or avoid the fight. If a block is not made, players move into Battle Mode, which relies on a Rock-Paper-Scissors resolution. The sequence of events:
Action cards marked "Fight" allow a player to battle another player. The opposing player may play a card to instantly resolve the fight. If a card is not played, players move into "Battle Mode" which relies on Rock-Paper-Scissors for resolution. The sequence of events:
# Attacking player declares a fight and chooses his opponent
# Attacking player declares a fight and chooses his opponent
# Opposing player optionally plays a blocking card--conflict is resolved per card instructions
# Opposing player optionally plays a blocking card--conflict is resolved per card instructions. If not:
# Opposing player's "to hit" number base is 10
# Best of 3 Rock-Paper-Scissors
# Winner gains 1 HP. Loser loses 1 HP.

Revision as of 22:49, 28 March 2007

Mysk8land CCG
Designers robbiew
Date March 27, 2007
Players 2+
This is a CCG set, a set of cards which can be used to construct personalised decks, in the style of a collectable card game.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export
Mtgcard.gif Generate Apprentice CSV

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

CCG set in an often humorous skateboarding environment/culture, ala Tony Hawk's Pro Skater, in the city of MySk8land USA.

Special Rules

Deck Construction

Decks must contain exactly forty cards. No more than four of the same card may be included in the deck.

Health

Every player starts with five Health Points (HP). A player is eliminated when they reach 0 HP.

  • 5 HP: Uninjured
  • 4 HP: No Pain, No Gain
  • 3 HP: Losing blood
  • 2 HP: Where am I?
  • 1 HP: Completely Jacked Up
  • 0 HP: Eliminated

Battle Mode

Action cards marked "Fight" allow a player to battle another player. The opposing player may play a card to instantly resolve the fight. If a card is not played, players move into "Battle Mode" which relies on Rock-Paper-Scissors for resolution. The sequence of events:

  1. Attacking player declares a fight and chooses his opponent
  2. Opposing player optionally plays a blocking card--conflict is resolved per card instructions. If not:
  3. Best of 3 Rock-Paper-Scissors
  4. Winner gains 1 HP. Loser loses 1 HP.