Difference between revisions of "MySk8land CCG card set"
From Dvorak - A Blank-Card Game
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* 1 HP: Completely Jacked Up | * 1 HP: Completely Jacked Up | ||
* 0 HP: Eliminated | * 0 HP: Eliminated | ||
===Battle Mode=== | |||
Action cards marked "Fight" allow a player to battle another player. The opposing player may play a blocking card to counter or avoid the fight. If a block is not made, players move into Battle Mode, which relies on a Rock-Paper-Scissors resolution. The sequence of events: | |||
# Attacking player declares a fight and chooses his opponent | |||
# Opposing player optionally plays a blocking card--conflict is resolved per card instructions | |||
# Opposing player's "to hit" number base is 10 |
Revision as of 22:43, 28 March 2007
Mysk8land CCG | |
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Designers | robbiew |
Date | March 27, 2007 |
Players | 2+ |
This is a CCG set, a set of cards which can be used to construct personalised decks, in the style of a collectable card game. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck Generate MUSHcode | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
CCG set in an often humorous skateboarding environment/culture, ala Tony Hawk's Pro Skater, in the city of MySk8land USA.
Special Rules
Deck Construction
Decks must contain exactly forty cards. No more than four of the same card may be included in the deck.
Health
Every player starts with five Health Points (HP). A player is eliminated when they reach 0 HP.
- 5 HP: Uninjured
- 4 HP: No Pain, No Gain
- 3 HP: Losing blood
- 2 HP: Where am I?
- 1 HP: Completely Jacked Up
- 0 HP: Eliminated
Battle Mode
Action cards marked "Fight" allow a player to battle another player. The opposing player may play a blocking card to counter or avoid the fight. If a block is not made, players move into Battle Mode, which relies on a Rock-Paper-Scissors resolution. The sequence of events:
- Attacking player declares a fight and chooses his opponent
- Opposing player optionally plays a blocking card--conflict is resolved per card instructions
- Opposing player's "to hit" number base is 10