Difference between revisions of "The Most Dangerous Game deck"
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==Weapons== | ==Weapons== | ||
Weapons are part of the main deck. Each serial killer may have one weapon on the table which modifies his chance to kill (the number mentioned on the weapon card). When replacing this weapon, the old weapon must be discarded. You may also discard a weapon when you choose. | Weapons are part of the main deck. Each serial killer may have one weapon on the table which modifies his chance to kill (the number mentioned on the weapon card). When replacing this weapon, the old weapon must be discarded. You may also discard a weapon when you choose. | ||
==Detectives== | |||
Detectives usually upgrade your ability to research murders. You can only have one detective in play, unless the cards state otherwise. | |||
=Serial Killer Profiles= | =Serial Killer Profiles= | ||
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{{Card | {{Card | ||
| title = The Chessmaster | | title = The Chessmaster | ||
| type = Killer | | type = Killer - M | ||
| cornervalue = 1/6 | | cornervalue = 1/6 | ||
| bgcolor = 990000 | | bgcolor = 990000 | ||
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| flavortext = "The scrape of shovels and the tumble of cold dirt soon muffled their pleas." | | flavortext = "The scrape of shovels and the tumble of cold dirt soon muffled their pleas." | ||
}} | }} | ||
<br clear=all> | |||
=Victims= | =Victims= | ||
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| cornervalue = 1 | | cornervalue = 1 | ||
| bgcolor = 005588 | | bgcolor = 005588 | ||
| text = Draw three cards upon a successful kill. | | text = -2 chance to kill. Draw three cards upon a successful kill. | ||
| longtext = | | longtext = | ||
| flavortext = "Yeah, so that little baby can blow a man's brains out! Yeah, it's loaded, yeah. Wait, why are you pointing that thing at me?" | | flavortext = "Yeah, so that little baby can blow a man's brains out! Yeah, it's loaded, yeah. Wait, why are you pointing that thing at me?" | ||
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| longtext = | | longtext = | ||
| flavortext = "If you can tie me up? Well of course, darling, if you're into that sorta thing." *giggle* | | flavortext = "If you can tie me up? Well of course, darling, if you're into that sorta thing." *giggle* | ||
}} | |||
{{Card | |||
| title = Hoarder | |||
| type = Victim - F | |||
| cornervalue = 1 | |||
| bgcolor = 005588 | |||
| text = Draw one card when you kill this victim. | |||
| longtext = | |||
| flavortext = "The hardest part of killing her was getting across all the junk in her living room." | |||
}} | |||
{{Card | |||
| title = Bus Full of Schoolchildren | |||
| type = Victim - M & F | |||
| cornervalue = 1 | |||
| bgcolor = 005588 | |||
| text = For every point you roll above the target for success, add one extra notoriety (so for example, if you need to roll 4 or less to succeed, but roll 2, add 2 notoriety). | |||
| longtext = | |||
| flavortext = "You take one down, you splatter around, only 4 children left on the bus!" | |||
}} | |||
{{Card | |||
| title = Conspiracy Theorist | |||
| type = Victim - M | |||
| cornervalue = 1 | |||
| bgcolor = 005588 | |||
| text = -1 chance to kill, add 2 evidence to another serial killer when you succeed. | |||
| longtext = | |||
| flavortext = "They are out to get me, I'm sure they're out to get me. That killer I've been hearing about, he's after me. I'm sure of it." | |||
}} | |||
{{Card | |||
| title = Serial Killer Groupie | |||
| type = Victim - F | |||
| cornervalue = 1 | |||
| bgcolor = 005588 | |||
| text = Add 1 evidence to another serial killer when you succeed. | |||
| longtext = | |||
| flavortext = "Her most prized possession was a jar of toenail clippings from her favourite killer." | |||
}} | |||
{{Card | |||
| title = Parade | |||
| type = Victim | |||
| cornervalue = | |||
| bgcolor = 005588 | |||
| text = When this card is drawn, discard it immediately and draw 5 new victims. | |||
| longtext = | |||
| flavortext = | |||
}} | |||
{{Card | |||
| title = The Snitch | |||
| type = Victim - M | |||
| cornervalue = 2 | |||
| bgcolor = 005588 | |||
| text = -1 chance to kill, add one evidence to each killer if he dies. | |||
| longtext = | |||
| flavortext = "Look, I've got dirt on all of you, so you better watch your step!" | |||
}} | |||
{{Card | |||
| title = Midnight Mugger | |||
| type = Victim - M | |||
| cornervalue = 2 | |||
| bgcolor = 005588 | |||
| text = -2 chance to kill, you may search for Knife or Saturday Night Special in the discards and in the deck and place it in your hand. | |||
| longtext = | |||
| flavortext = He may have bitten off more than he could chew this time. | |||
}} | |||
{{Card | |||
| title = Clairvoyante | |||
| type = Victim - F | |||
| cornervalue = 3 | |||
| bgcolor = 005588 | |||
| text = -2 chance to kill, show your entire hand to the other players if succesful. | |||
| longtext = | |||
| flavortext = "I know they are coming. I know what they want. I know what they are going to do. I know I can't stop them" | |||
}} | |||
{{Card | |||
| title = Beat Cop | |||
| type = Victim - M | |||
| cornervalue = 4 | |||
| bgcolor = 005588 | |||
| text = -3 to kill, as long as Beat Cop is in play, all other victims are at -1 to kill, but also worth one extra notoriety. | |||
| longtext = | |||
| flavortext = | |||
}} | |||
{{Card | |||
| title = Kenny | |||
| type = Victim - M | |||
| cornervalue = 1 | |||
| bgcolor = 005588 | |||
| text = Worth one extra notoriety when killed with a particularly gruesome weapon (flamethrower, trap, car, chainsaw). | |||
| longtext = | |||
| flavortext = "Oh my god! They killed Kenny!" | |||
}} | }} | ||
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| cornervalue = | | cornervalue = | ||
| bgcolor = 999900 | | bgcolor = 999900 | ||
| text = Make a lame pun about someone's kill. Add | | text = Make a lame pun about someone's kill. Add 4 evidence counters to that killer's profile. This number is not doubled for the Veteran. | ||
| longtext = | | longtext = | ||
| flavortext = | | flavortext = | ||
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| cornervalue = | | cornervalue = | ||
| bgcolor = 999900 | | bgcolor = 999900 | ||
| text = Add | | text = Add 3 evidence counter to a serial killer. This number is not doubled for the Veteran. | ||
| longtext = | | longtext = | ||
| flavortext = | | flavortext = | ||
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| cornervalue = | | cornervalue = | ||
| bgcolor = 999900 | | bgcolor = 999900 | ||
| text = Move | | text = Move 2 evidence counter from your serial killer to another. | ||
| longtext = | | longtext = | ||
| flavortext = | | flavortext = | ||
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| bgcolor = 999900 | | bgcolor = 999900 | ||
| text = When a murder is committed with a gun, you may play this to prevent the murder and destroy the weapon. | | text = When a murder is committed with a gun, you may play this to prevent the murder and destroy the weapon. | ||
| longtext = | | longtext = | ||
| flavortext = | | flavortext = |
Latest revision as of 11:53, 8 July 2013
The Most Dangerous Game deck | |
---|---|
Designer | MrEdwardNigma |
Date | 20/05/2013 |
Players | 2+ |
This is a playable deck - it's finished, tested and ready to play. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
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This deck is locked. Further cards should not be added - leave feedback on the talk page. |
In this game, everyone plays a serial killer, and competes to have the greatest notoriety. Meanwhile, everyone is also playing a detective, trying to have the others incarcerated. When no serial killers are left in freedom, the game ends, and the player with the greatest notoriety wins.
Special Rules
Serial Killer Profiles
There are cards called Serial Killer Profiles. These are kept seperately from the main deck, and when the game begins each player is handed one. These can be chosen if everyone is able to agree on such a thing, or handed out randomly, at which point the players will discuss furiously about why the Profile they were handed is less powerful than the others and why they totally feel cheated, man. It is permitted to have such players trade with one another until everyone is more or less satisfied.
Every turn, you may have your serial killer roll a six-sided die to attempt to murder a victim on the table. Your chance of success is determined by the numbers on your Serial Killer Profile (for example, 4/6 means a chance of 4 out of 6 to succeed) and modified by external factors (for example, a victim card may modify your chance of success, or a weapon or action card may as well).
Upon death a serial killer is removed from the game, but his player keeps on playing.
The Victim Deck
All of the victim cards are in a seperate deck as well. At the start of the game, the first players places as many victim cards face-up on the table as there are other players at the table. These are the targets eligible for murder by the serial killers. If you start your turn, and there are no victims on the centre of the table, place as many cards as there are other players again. A player may also choose to discard a card when there are victims on the table to draw another one. If you draw new victims during a turn, you may not play a thing.
When a victim is killed, it is removed from the centre of the table and placed by their killer's profile, where it will stay until it is converted into evidence or otherwise removed. They are henceforth referred to as corpses.
Evidence
Evidence takes the form of counters placed on Serial Killer Profiles. Every turn each player may convert a corpse associated with a Serial Killer Profile to an evidence counter on that killer's profile. There are also many cards offering other ways to increase the number of evidence counters on someone's profile.
When a Serial Killer Profile has ten counters on it, the Serial Killer is hauled off to jail, where he can no longer commit murders. At this point it is no longer possible to remove or add evidence counters to the profile, unless the cards specifically state that you can. When all killers are incarcerated (or dead), the game ends, and the player with the most notoriety wins.
Weapons
Weapons are part of the main deck. Each serial killer may have one weapon on the table which modifies his chance to kill (the number mentioned on the weapon card). When replacing this weapon, the old weapon must be discarded. You may also discard a weapon when you choose.
Detectives
Detectives usually upgrade your ability to research murders. You can only have one detective in play, unless the cards state otherwise.
Serial Killer Profiles
"I am down on whores and I shant quit ripping them till I do get buckled."
"On a similar note I must confess to you, I'm giving very serious thought... to eating your wife."
"And thus the dragon spoke, go forth my children, and bathe in the blood of the unbelievers!"
"Notorious for their bloodthirsty courtship, black widow spiders are identified by the colored markings on their black bodies."
"He came back, and he brought the war back with him."
"I like to kill up close. I like to savour all the little feelings."
"Of course we know when he is going to strike next, the question is where!"
"We are all just pawns, you know, pawns in a game. And I am the Chessmaster."
"Knives? No, knives are so boring, I tried knives last week... I think this week I'll go for fire. Yes, I haven't tried fire before!"
"The scrape of shovels and the tumble of cold dirt soon muffled their pleas."
Victims
"He has no family, no friends, no job... It could be years before anyone notices he's dead."
"It's not like her cats are going to call the police. In fact, with any luck, they'll eat the body. That's gratitude for you."
"He's seen too much."
"She's seen too much."
"Killing your own father will probably lead the police straight to your door... But it's so worth it."
"She should have reciprocated when she had the chance..."
"Yeah, so that little baby can blow a man's brains out! Yeah, it's loaded, yeah. Wait, why are you pointing that thing at me?"
"She didn't put up much of a fight, but in her defense, I do think she burst one of my eardrums."
"It always amuses me when they think they can run from me in high heels."
"Where do you think you're running, fat boy?"
"Well now, Cindy, it looks like we've run out of gas."
"Old Man Rogers lives up on the hill, and spends most of his time yelling at kids and filling anyone foolish enough to trespass on his land full of buckshot."
"All I can say is, I'm worried. We're in a lousy horror movie and I'm the only black person around."
"Ladies and gentlemen, Laura Palmer is dead."
"Joining us tonight is the suspect for the recent streak of murders for an exclusive interview! Would I like to see the murderweapon up close? Why yes, that sounds marvellous!"
"And when I am elected, I swear to do something about the brutal murders plagueing our fair town!"
"One man's trash is another man's treasure."
"Seems like a waste of money, if he was just going to murder her."
"I've dreamt of meeting you... I can't tell you how much I admire what you do, it's... -it's like art. Could I be your next masterpiece?"
"If you can tie me up? Well of course, darling, if you're into that sorta thing." *giggle*
"The hardest part of killing her was getting across all the junk in her living room."
"You take one down, you splatter around, only 4 children left on the bus!"
"They are out to get me, I'm sure they're out to get me. That killer I've been hearing about, he's after me. I'm sure of it."
"Her most prized possession was a jar of toenail clippings from her favourite killer."
"Look, I've got dirt on all of you, so you better watch your step!"
He may have bitten off more than he could chew this time.
"I know they are coming. I know what they want. I know what they are going to do. I know I can't stop them"
"Oh my god! They killed Kenny!"
Main Deck
"Look, gang, tracks in the mud! And this smear of strange powder looks mighty interesting too!"
"She's sexy. She's dangerous. And she's going to catch the bad guys!" (This summer, in Full HD)
"My name is Sherlock Holmes. It is my business to know what other people don't know."
"So he kills ten people and he gets to hang around in a cell watching reruns of the Simpsons? Jail is too good for him."
"Gentlemen. When two separate events occur simultaneously pertaining to the same object in inquiry we must always pay strict attention."
"Well, I can't exactly prove it, but it certainly makes a good story, doesn't it?"