Difference between revisions of "Kingdom of Loathing deck"
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==Card List== | ==Card List== | ||
{{card|title=Seal Clubber|bgcolor= | {{card|title=Seal Clubber|bgcolor=660|creator=KillSmiley|type=Class| | ||
text=''Muscle Class'' | text=''Muscle Class'' | ||
Gains +2 in all PvP matchups. | Gains +2 in all PvP matchups. | ||
You may discard a card at any time to gain +3 for a single Quest or Monster encounter.}} | You may discard a card at any time to gain +3 for a single Quest or Monster encounter.}} | ||
{{card|title=Turtle Tamer|bgcolor= | {{card|title=Turtle Tamer|bgcolor=660|creator=KillSmiley|type=Class| | ||
text=''Muscle Class'' | text=''Muscle Class'' | ||
Gains an additional +1 if equipped with any hat. | Gains an additional +1 if equipped with any hat. | ||
'''Action:''' Discard a card to gain three buff tokens. As long as you have any buff tokens, you have +2. At the beginning of your turn, destroy a buff token if you have any.}} | '''Action:''' Discard a card to gain three buff tokens. As long as you have any buff tokens, you have +2. At the beginning of your turn, destroy a buff token if you have any.}} | ||
{{card|title=Pastamancer|bgcolor= | {{card|title=Pastamancer|bgcolor=660|creator=KillSmiley|type=Class| | ||
text=''Mysticality Class'' | text=''Mysticality Class'' | ||
You may discard a card at any time to gain +3 for a single Quest or Monster encounter. | You may discard a card at any time to gain +3 for a single Quest or Monster encounter. | ||
'''Action:''' Discard a card. You may play an additional Thing this turn.}} | '''Action:''' Discard a card. You may play an additional Thing this turn.}} | ||
{{card|title=Sauceror|bgcolor= | {{card|title=Sauceror|bgcolor=660|creator=KillSmiley|type=Class| | ||
text=''Mysticality Class'' | text=''Mysticality Class'' | ||
Any Action that gives you a temporary bonus gives you double that bonus instead. | Any Action that gives you a temporary bonus gives you double that bonus instead. | ||
'''Action:''' Discard a card to gain three buff tokens. As long as you have any buff tokens, you have +2. At the beginning of your turn, destroy a buff token if you have any.}} | '''Action:''' Discard a card to gain three buff tokens. As long as you have any buff tokens, you have +2. At the beginning of your turn, destroy a buff token if you have any.}} | ||
{{card|title=Disco Bandit|bgcolor= | {{card|title=Disco Bandit|bgcolor=660|creator=KillSmiley|type=Class| | ||
text=''Moxie Class'' | text=''Moxie Class'' | ||
If you do play no Actions or Things on your turn, you may draw a card. | If you do play no Actions or Things on your turn, you may draw a card. | ||
'''Action:''' Discard a card to draw a card at random from any player's hand.}} | '''Action:''' Discard a card to draw a card at random from any player's hand.}} | ||
{{card|title=Accordion Thief|bgcolor= | {{card|title=Accordion Thief|bgcolor=660|creator=KillSmiley|type=Class| | ||
text=''Moxie Class'' | text=''Moxie Class'' | ||
You may declare a trade without using an Action. | You may declare a trade without using an Action. | ||
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{{card|title=Apathy|bgcolor=600|creator=KillSmiley|type=Action-Complication| | {{card|title=Apathy|bgcolor=600|creator=KillSmiley|type=Action-Complication| | ||
text=You just really don't feel like doing this quest. The difficulty rating of the current quest is increased by 2, but whatever.}} | text=You just really don't feel like doing this quest. The difficulty rating of the current quest is increased by 2, but whatever.}} | ||
{{card|title=PvP|bgcolor=600|creator=KillSmiley|type=Action| | |||
text=Choose another player. Compare your effective level against his/hers; either of you may use Actions or abilities to increase level. If your level is highest, you may either go up a level or take a card at random from the loser's hand. If your level is lowest or there's a tie, you lose a level.}} | |||
{{card|title=PvP|bgcolor=600|creator=KillSmiley|type=Action| | |||
text=Choose another player. Compare your effective level against his/hers; either of you may use Actions or abilities to increase level. If your level is highest, you may either go up a level or take a card at random from the loser's hand. If your level is lowest or there's a tie, you lose a level.}} | |||
{{card|title=PvP|bgcolor=600|creator=KillSmiley|type=Action| | |||
text=Choose another player. Compare your effective level against his/hers; either of you may use Actions or abilities to increase level. If your level is highest, you may either go up a level or take a card at random from the loser's hand. If your level is lowest or there's a tie, you lose a level.}} | |||
{{card|title=PvP|bgcolor=600|creator=KillSmiley|type=Action| | |||
text=Choose another player. Compare your effective level against his/hers; either of you may use Actions or abilities to increase level. If your level is highest, you may either go up a level or take a card at random from the loser's hand. If your level is lowest or there's a tie, you lose a level.}} | |||
{{card|title=Magical Mystical Hippy Stone|bgcolor=006|creator=KillSmiley|type=Thing| | |||
text=You may not play PvP cards or be the target of PvP cards. | |||
'''Action:''' Destroy this Thing.}} | |||
{{card|title=Barbed-wire fence|bgcolor=006|creator=KillSmiley|type=Thing| | |||
text=You gain +1 in all PvP matches.}} | |||
{{card|title=Potion of temporary gr8ness|bgcolor=600|creator=KillSmiley|type=Action| | |||
text=Play this at any time to gain +4 to a single Quest or Monster encounter.}} | |||
{{card|title=Dyspepsi-cola grenade|bgcolor=600|creator=KillSmiley|type=Action| | |||
text=Play this at any time to gain +4 to a single Quest or Monster encounter.}} | |||
{{card|title=Scroll of ancient forbidden unspeakable evil|bgcolor=600|creator=KillSmiley|type=Action| | |||
text=Play this at any time to gain +4 to a single Quest or Monster encounter.}} | |||
{{card|title=Tomato juice of powerful power|bgcolor=600|creator=KillSmiley|type=Action| | |||
text=Play this at any time to gain +3 to a single Quest or Monster encounter.}} | |||
{{card|title=Plot hole|bgcolor=600|creator=KillSmiley|type=Action| | |||
text=Play this at any time to gain +3 to a single Quest or Monster encounter.}} | |||
{{card|title=Box of sunshine|bgcolor=600|creator=KillSmiley|type=Action| | |||
text=Play this at any time to gain +3 to a single Quest or Monster encounter.}} | |||
{{card|title=Rollover|bgcolor=600|creator=KillSmiley|type=Action| | |||
text=Draw one Quest card from the discard pile.}} | |||
{{card|title=Rollover|bgcolor=600|creator=KillSmiley|type=Action| | |||
text=Draw one Quest card from the discard pile.}} | |||
{{card|title=Jick dropped the database|bgcolor=600|creator=KillSmiley|type=Action| | |||
text=Oops! All data rolls back. Each player must either lose a level or give up a quest mark. Level 1 players with no quest marks are unaffected, the lucky n00bs.}} |
Revision as of 04:21, 23 March 2007
Kingdom of Loathing | |
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Designers | KillSmiley |
Date | 22 March 2007 |
Players | 2-6 |
This is an unfinished deck. It is incomplete, and is not playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
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This deck is locked. Further cards should not be added - leave feedback on the talk page. |
An adventurer is you! Complete quests, collect treasure and be the first player to defeat the dreaded Naughty Sorceress. Based on the popular MMO-ish browser-based game of the same name: http://www.kingdomofloathing.com.
Special Rules
Classes and the NS Quest
Remove the six class cards and the Naughty Sorceress Quest from the deck before playing. The Naughty Sorceress Quest is placed in the middle of the table; it cannot be destroyed and may be attempted by any eligible player. Each player selects a class to represent his/her adventurer. Class cards cannot be destroyed or traded away. Unused class cards should be set aside.
Equipment and Levels
Hats, weapons, pants and accessories are a type of Thing called Equipment. An adventurer can wear one hat, one pair of pants, one accessory and wield one weapon. The number in the corner is added to the adventurer's level for the purposes of overcoming Quests and Monsters. The adventurer begins at Level 1 and goes up in level after completing Quests and defeating powerful Monsters.
Quests, Complications and Monsters
An adventurer's primary lot in life is completing Quests. To complete a Quest, an adventurer's effective level must equal or exceed the difficulty rating (the number in the corner). An adventurer who completes a Quest gains a level, a quest mark and possibly other rewards. Other players may stymie the adventurer by playing Monsters and Complications; these cards may be played anytime and on any player, even one's self. If an adventurer fails to complete a Quest, it is usually discarded (exceptions are noted on the cards).
Trading
Once per round, a player may attempt a trade. The player may reveal any number of cards in hand. Any other player may offer to exchange cards in his/her hand or in play for any or all of the revealed cards. If both players agree to the trade, the cards are exchanged. Trading requires an Action to initiate for any player except an Accordion Thief.
Winning the Game
The first player to complete the Naughty Sorceress Quest wins the game.
Notes about the game
This game is totally untested and likely VERY unbalanced. The classes in particular are probably misbalanced. Suggestions are welcome.
More cards will likely be added in the future. There's a lot to cram into this deck, alas. I'll be adding cards in dribs and drabs as time allows.
Card List
Gains +2 in all PvP matchups.
You may discard a card at any time to gain +3 for a single Quest or Monster encounter.Gains an additional +1 if equipped with any hat.
Action: Discard a card to gain three buff tokens. As long as you have any buff tokens, you have +2. At the beginning of your turn, destroy a buff token if you have any.You may discard a card at any time to gain +3 for a single Quest or Monster encounter.
Action: Discard a card. You may play an additional Thing this turn.Any Action that gives you a temporary bonus gives you double that bonus instead.
Action: Discard a card to gain three buff tokens. As long as you have any buff tokens, you have +2. At the beginning of your turn, destroy a buff token if you have any.If you do play no Actions or Things on your turn, you may draw a card.
Action: Discard a card to draw a card at random from any player's hand.You may declare a trade without using an Action.
Action: Discard a card to gain three buff tokens. As long as you have any buff tokens, you have +2. At the beginning of your turn, destroy a buff token if you have any.