Difference between revisions of "Progress Quest deck"
(New page: {{Infobox |designer=Binarius |designer2=kr |date=10/10/2008 |players=2 to 6 |status=Proven }} Battle ferocious monsters, master arcane spells, and undertake epic quests in this adaptation...) |
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|designer2=kr | |designer2=kr | ||
|date=10/10/2008 | |date=10/10/2008 | ||
|players=2 | |players=2+ | ||
|status=Proven | |status=Proven | ||
}} | }} | ||
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===Equipment, Quests, and Spells=== | ===Equipment, Quests, and Spells=== | ||
Every player may control a maximum of one of each type of Equipment (Weapon, Weapon Mod, Shield, and Shield Mod) and one Quest. | Every player may control a maximum of one of each type of Equipment (Weapon, Weapon Mod, Shield, and Shield Mod) and one Quest and may hold at most one of each in their hand, discarding at the end of their turn if necessary. | ||
If a player holds in their hand any card with a required level higher than the player's level, or any Equipment card that is weaker than the corresponding type of card under their control but stronger than that of any opponent, they must discard it at the end of their turn. | |||
If a player controls no Weapon card, their weapon is a Sharp Stick with strength 1. Sharp Sticks may not take Weapon Mods. | |||
A player may only play a Spell or Equipment card if they have gained a level during their current or last turn, or if another card instructs them to. | A player may only play a Spell or Equipment card if they have gained a level during their current or last turn, or if another card instructs them to. | ||
===Characters and Monsters=== | |||
At the beginning of the game, search the deck for a Character card and put it into play under your control; it is an indestructible Thing. The other Character cards can be played in the same way as Monster cards. The numbers in a Monster or Character card's cornervalue are the Weapon and Shield strengths, respectively, required to play that card. | |||
If a player draws a Monster card both of whose Weapon and Shield strengths exceed the player's, they must immediately discard it to run away from the monster for 1 Experience and may not play another Action that turn. If only one of the Monster card's Weapon and Shield strengths exceeds the player's, they may choose to run away but are not required to. | |||
===Finding Cards=== | ===Finding Cards=== | ||
When a player is instructed to "find" a card of a given type, they must draw cards until they draw one of that type, reveal the others | When a player is instructed to "find" a card of a given type, they must draw cards until they draw one of that type, then reveal the others and shuffle them back into the draw pile. | ||
If a player finds a card with a required level higher than the player's level, they may choose to ignore it and continue finding. | |||
<br clear=all /> | <br clear=all /> | ||
==Card List== | ==Card List== | ||
{{card|title=Demicanadian Runeloremaster|type=Action - Character|bgcolor=FC0|cornervalue= | {{card|title=Demicanadian Runeloremaster|type=Action - Character|bgcolor=FC0|cornervalue=9/9|text=Gain 5 Experience. Play or find a Spell or Equipment card.}} | ||
{{card|title= | {{card|title=Dung Elf Mage Illusioner|type=Action - Character|bgcolor=FC0|cornervalue=10/8|text=Gain 5 Experience. Play or find a Spell or Equipment card.}} | ||
{{card|title= | {{card|title=Double Hobbit Fighter/Organist|type=Action - Character|bgcolor=FC0|cornervalue=8/10|text=Gain 5 Experience. Play or find a Spell or Equipment card.}} | ||
{{card|title=Eel Man Ur-Paladin|type=Action - Character|bgcolor=FC0|cornervalue= | {{card|title=Eel Man Ur-Paladin|type=Action - Character|bgcolor=FC0|cornervalue=11/6|text=Gain 5 Experience. Play or find a Spell or Equipment card.}} | ||
{{card|title= | {{card|title=Skraeling Robot Monk|type=Action - Character|bgcolor=FC0|cornervalue=10/7|text=Gain 5 Experience. Play or find a Spell or Equipment card.}} | ||
{{card|title= | {{card|title=Gyrognome Birdrider|type=Action - Character|bgcolor=FC0|cornervalue=9/8|text=Gain 5 Experience. Play or find a Spell or Equipment card.}} | ||
{{card|title=Crested Dwarf Inner Mason|type=Action - Character|bgcolor=FC0|cornervalue=10/7|text=Gain 5 Experience. Play or find a Spell or Equipment card.}} | |||
{{card|title=Will o' the Wisp Tongueblade|type=Action - Character|bgcolor=FC0|cornervalue=9/9|text=Gain 5 Experience. Play or find a Spell or Equipment card.}} | |||
{{card|title=Bunny|type=Action - Monster|bgcolor=600|cornervalue=1/0|text=Gain 1 Experience.}} | {{card|title=Bunny|type=Action - Monster|bgcolor=600|cornervalue=1/0|text=Gain 1 Experience.}} | ||
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{{card|title=Blink Dog|type=Action - Monster|bgcolor=600|cornervalue=1/0|text=Gain 1 Experience.}} | {{card|title=Blink Dog|type=Action - Monster|bgcolor=600|cornervalue=1/0|text=Gain 1 Experience.}} | ||
{{card|title=Owlbear|type=Action - Monster|bgcolor=600|cornervalue= | {{card|title=Bat|type=Action - Monster|bgcolor=600|cornervalue=2/0|text=Gain 1 Experience.}} | ||
{{card|title=Wraith|type=Action - Monster|bgcolor=600|cornervalue=2/0|text=Gain 1 Experience.}} | |||
{{card|title=Sea Elf|type=Action - Monster|bgcolor=600|cornervalue=3/0|text=Gain 1 Experience.}} | |||
{{card|title=Owlbear|type=Action - Monster|bgcolor=600|cornervalue=4/0|text=Gain 2 Experience.}} | |||
{{card|title=Bone Devil|type=Action - Monster|bgcolor=600|cornervalue=3/ | {{card|title=Bone Devil|type=Action - Monster|bgcolor=600|cornervalue=3/2|text=Gain 2 Experience.}} | ||
{{card|title=Anklyosaurus|type=Action - Monster|bgcolor=600|cornervalue= | {{card|title=Anklyosaurus|type=Action - Monster|bgcolor=600|cornervalue=4/4|text=Gain 2 Experience.}} | ||
{{card|title=Wyvern|type=Action - Monster|bgcolor=600|cornervalue= | {{card|title=Wyvern|type=Action - Monster|bgcolor=600|cornervalue=5/2|text=Gain 2 Experience.}} | ||
{{card|title=Catoblepas|type=Action - Monster|bgcolor=600|cornervalue= | {{card|title=Catoblepas|type=Action - Monster|bgcolor=600|cornervalue=6/3|text=Gain 2 Experience.}} | ||
{{card|title=Mind Flayer|type=Action - Monster|bgcolor=600|cornervalue=1/3|text=Gain 2 Experience.}} | {{card|title=Mind Flayer|type=Action - Monster|bgcolor=600|cornervalue=1/3|text=Gain 2 Experience.}} | ||
{{card|title=Beer Golem|type=Action - Monster|bgcolor=600|cornervalue=5/ | {{card|title=Griffon|type=Action - Monster|bgcolor=600|cornervalue=4/2|text=Gain 2 Experience.}} | ||
{{card|title=Hydra|type=Action - Monster|bgcolor=600|cornervalue=5/1|text=Gain 2 Experience.}} | |||
{{card|title=Beer Golem|type=Action - Monster|bgcolor=600|cornervalue=6/5|text=Gain 3 Experience.}} | |||
{{card|title=Purple Worm|type=Action - Monster|bgcolor=600|cornervalue=8/4|text=Gain 3 Experience.}} | |||
{{card|title= | {{card|title=Cheese Elemental|type=Action - Monster|bgcolor=600|cornervalue=5/6|text=Gain 3 Experience.}} | ||
{{card|title= | {{card|title=Baluchitherium|type=Action - Monster|bgcolor=600|cornervalue=7/6|text=Gain 3 Experience.}} | ||
{{card|title= | {{card|title=Umber Hulk|type=Action - Monster|bgcolor=600|cornervalue=5/7|text=Gain 3 Experience.}} | ||
{{card|title=Mastodon|type=Action - Monster|bgcolor=600|cornervalue=6/6|text=Gain 3 Experience.}} | |||
{{card|title=Ice Dragon|type=Action - Monster|bgcolor=9FF|cornervalue=12/10|text=Gain 8 Experience. Play or find a Spell or Equipment card.}} | {{card|title=Ice Dragon|type=Action - Monster|bgcolor=9FF|cornervalue=12/10|text=Gain 8 Experience. Play or find a Spell or Equipment card.}} | ||
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{{card|title=Mace|type=Thing - Weapon|bgcolor=C30|cornervalue=4|text=}} | {{card|title=Mace|type=Thing - Weapon|bgcolor=C30|cornervalue=4|text=}} | ||
{{card|title=Morning Star|type=Thing - Weapon|bgcolor=C30|cornervalue=5|text=}} | |||
{{card|title=Longsword|type=Thing - Weapon|bgcolor=C30|cornervalue=6|text=}} | {{card|title=Longsword|type=Thing - Weapon|bgcolor=C30|cornervalue=6|text=}} | ||
Line 92: | Line 118: | ||
{{card|title=Poleadze|type=Thing - Weapon|bgcolor=C30|cornervalue=9|text=}} | {{card|title=Poleadze|type=Thing - Weapon|bgcolor=C30|cornervalue=9|text=}} | ||
{{card|title=Bandyclef|type=Thing - Weapon|bgcolor=C30|cornervalue=10|text= | {{card|title=Bandyclef|type=Thing - Weapon|bgcolor=C30|cornervalue=10|text=Required level: 7.}} | ||
{{card|title=Stabbity|type=Thing - Weapon Mod|bgcolor=C60|cornervalue=+2|text=}} | |||
{{card|title=Flaming|type=Thing - Weapon Mod|bgcolor=C60|cornervalue=+3|text=}} | {{card|title=Flaming|type=Thing - Weapon Mod|bgcolor=C60|cornervalue=+3|text=}} | ||
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{{card|title=Invisible|type=Thing - Weapon Mod|bgcolor=C60|cornervalue=+4|text=}} | {{card|title=Invisible|type=Thing - Weapon Mod|bgcolor=C60|cornervalue=+4|text=}} | ||
{{card|title=Vorpal|type=Thing - Weapon Mod|bgcolor=C60|cornervalue=+5|text=}} | {{card|title=Vorpal|type=Thing - Weapon Mod|bgcolor=C60|cornervalue=+5|text=Required level: 5.}} | ||
{{card|title=Scutum|type=Thing - Shield|bgcolor=066|cornervalue= | {{card|title=Buckler|type=Thing - Shield|bgcolor=066|cornervalue=3|text=}} | ||
{{card|title=Scutum|type=Thing - Shield|bgcolor=066|cornervalue=5|text=}} | |||
{{card|title=Pavise|type=Thing - Shield|bgcolor=066|cornervalue=6|text=}} | {{card|title=Pavise|type=Thing - Shield|bgcolor=066|cornervalue=6|text=}} | ||
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{{card|title=Baroque Shield|type=Thing - Shield|bgcolor=066|cornervalue=8|text=}} | {{card|title=Baroque Shield|type=Thing - Shield|bgcolor=066|cornervalue=8|text=}} | ||
{{card|title=Magnetic Field|type=Thing - Shield|bgcolor=066|cornervalue=10|text= | {{card|title=Magnetic Field|type=Thing - Shield|bgcolor=066|cornervalue=10|text=Required level: 7.}} | ||
{{card|title=Studded|type=Thing - Shield Mod|bgcolor=099|cornervalue=+2|text=}} | |||
{{card|title=Fine|type=Thing - Shield Mod|bgcolor=099|cornervalue=+3|text=}} | {{card|title=Fine|type=Thing - Shield Mod|bgcolor=099|cornervalue=+3|text=}} | ||
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{{card|title=Elven|type=Thing - Shield Mod|bgcolor=099|cornervalue=+4|text=}} | {{card|title=Elven|type=Thing - Shield Mod|bgcolor=099|cornervalue=+4|text=}} | ||
{{card|title=Holy|type=Thing - Shield Mod|bgcolor=099|cornervalue=+5|text=}} | {{card|title=Holy|type=Thing - Shield Mod|bgcolor=099|cornervalue=+5|text=Required level: 5.}} | ||
{{card|title=Deliver this chicken|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained | {{card|title=Deliver this chicken|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.}} | ||
{{card|title=Exterminate the Stegosauri|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained | {{card|title=Exterminate the Stegosauri|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.}} | ||
{{card|title=Fetch me a plank|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained | {{card|title=Fetch me a plank|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.}} | ||
{{card|title=Placate the Bacon Elementals|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained | {{card|title=Placate the Bacon Elementals|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.}} | ||
{{card|title=Seek the Ostentatious Candelabra|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained | {{card|title=Seek the Ostentatious Candelabra|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.}} | ||
{{card|title=Deliver this towel|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained | {{card|title=Deliver this towel|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.}} | ||
{{card|title=Exterminate the Wyverns|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained | {{card|title=Exterminate the Wyverns|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.}} | ||
{{card|title=Fetch me a bandage|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained | {{card|title=Fetch me a bandage|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.}} | ||
{{card|title=Placate the Cloud Giants|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained | {{card|title=Placate the Cloud Giants|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.}} | ||
{{card|title=Seek the Arcane Gimcrack|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained | {{card|title=Seek the Arcane Gimcrack|type=Thing - Quest|bgcolor=606|cornervalue=|text=When you have gained 12 Experience since playing this card, destroy it and play or find a Spell or Equipment card.}} | ||
{{card|title=Seasick|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: | {{card|title=Seasick|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 6. '''Action:''' Flip a coin for target opponent to discard a card.}} | ||
{{card|title= | {{card|title=Eye of the Troglodyte|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 6. '''Action:''' Look at target opponent's hand.}} | ||
{{card|title=Rabbit Punch|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: | {{card|title=Rabbit Punch|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 7. '''Action:''' Target opponent must discard a Monster card if they have one; you receive the Experience indicated on the card if your weapon and shield are good enough, or 1 Experience otherwise.}} | ||
{{card|title=Ursine Armor|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: | {{card|title=Ursine Armor|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 7. '''Action:''' Your shield or shield mod gains +1 (maximum +5).}} | ||
{{card|title= | {{card|title=Hastiness|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 8. '''Action:''' If target opponent attempts to play any Action or Thing on their next turn, they have a 50% chance of failing.}} | ||
{{card|title= | {{card|title=Braingate|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 8. '''Action:''' Negate any continuing effects of a spell cast on you since your last turn.}} | ||
{{card|title= | {{card|title=Invisible Hands|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 9. '''Action:''' Discard a card. Look at the top three cards in the draw pile and arrange them in the order of your choice.}} | ||
{{card|title= | {{card|title=Inoculate|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 9. '''Action:''' Negate the effects of target spell against you until the spell's controller spends an Action to counteract the inoculation.}} | ||
{{card|title=Slime Finger|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: | {{card|title=Slime Finger|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 10. '''Action:''' Target Mod gains -1; if target Mod has +0, destroy it.}} | ||
{{card|title= | {{card|title=Magnetic Orb|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 10. '''Action:''' Discard an Equipment card and two other cards. Take an Equipment card of the same type from the discard pile and put it into your hand.}} | ||
{{card|title= | {{card|title=Lockjaw|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 11. '''Action:''' Return target spell with a level less than or equal to yours to its controller's hand unless its controller discards a card.}} | ||
{{card|title= | {{card|title=Revolting Cloud|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 11. '''Action:''' Every player discards a card. Opponents' weapons and shields gain -2 for their next turn.}} | ||
{{card|title= | {{card|title=Big Sister|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 12. '''Action:''' Choose an opponent. At the beginning of their turns, they may not draw cards; instead, you draw a card and then give them a card from your hand. This effect has a 50% chance to lapse at the end of their turns.}} | ||
{{card|title= | {{card|title=Spectral Miasma|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 13. '''Action:''' Opponents may not draw cards at the beginning of their turns. This effect has a 50% chance to lapse at the end of their turns. Limit once every three turns.}} | ||
{{card|title=Infinite Confusion|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: | {{card|title=Infinite Confusion|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 14. '''Action:''' During their next two turns, every player must choose a card randomly from their hand and either play or discard it. }} | ||
{{card|title=Astral Miasma|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 15. '''Action:''' Opponents may not cast spells or attack monsters. This effect has a 50% chance to lapse at the end of their turns. Limit once every three turns | {{card|title=Astral Miasma|type=Thing - Spell|bgcolor=009|cornervalue=|text=Required level: 15. '''Action:''' Opponents may not cast spells or attack monsters. This effect has a 50% chance to lapse at the end of their turns. Limit once every three turns.}} |
Latest revision as of 05:52, 16 May 2012
Progress Quest deck | |
---|---|
Designers | Binarius, kr |
Date | 10/10/2008 |
Players | 2+ |
This is a playable deck - it's finished, tested and ready to play. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Battle ferocious monsters, master arcane spells, and undertake epic quests in this adaptation of the seminal RPG Progress Quest. Gameplay has been streamlined to eliminate the tedium of keeping track of attribute stats, armor classes, gold, etc., while remaining as true as possible to the original.
Special Rules
Levels
Every player begins at Level 1. When a player has an amount of Experience equal to their Level, their Level increases by one and their Experience resets to zero.
Equipment, Quests, and Spells
Every player may control a maximum of one of each type of Equipment (Weapon, Weapon Mod, Shield, and Shield Mod) and one Quest and may hold at most one of each in their hand, discarding at the end of their turn if necessary.
If a player holds in their hand any card with a required level higher than the player's level, or any Equipment card that is weaker than the corresponding type of card under their control but stronger than that of any opponent, they must discard it at the end of their turn.
If a player controls no Weapon card, their weapon is a Sharp Stick with strength 1. Sharp Sticks may not take Weapon Mods.
A player may only play a Spell or Equipment card if they have gained a level during their current or last turn, or if another card instructs them to.
Characters and Monsters
At the beginning of the game, search the deck for a Character card and put it into play under your control; it is an indestructible Thing. The other Character cards can be played in the same way as Monster cards. The numbers in a Monster or Character card's cornervalue are the Weapon and Shield strengths, respectively, required to play that card.
If a player draws a Monster card both of whose Weapon and Shield strengths exceed the player's, they must immediately discard it to run away from the monster for 1 Experience and may not play another Action that turn. If only one of the Monster card's Weapon and Shield strengths exceeds the player's, they may choose to run away but are not required to.
Finding Cards
When a player is instructed to "find" a card of a given type, they must draw cards until they draw one of that type, then reveal the others and shuffle them back into the draw pile.
If a player finds a card with a required level higher than the player's level, they may choose to ignore it and continue finding.