Difference between revisions of "UUN deck"
From Dvorak - A Blank-Card Game
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{{Infobox | {{Infobox | ||
|title=UUN Card Game | |title=UUN Card Game | ||
|designer=JasonMF | |designer=JasonMF, Kyle | ||
|date=3/22/2012 | |date=3/22/2012 | ||
|status=Unfinished | |status=Unfinished | ||
Line 211: | Line 210: | ||
|cornervalue=∞ | |cornervalue=∞ | ||
}} | }} | ||
===Power-ups=== | |||
{{Card | |||
|title=Fire | |||
|type=Action | |||
|text=Once played, select an opponent. That opponent loses a turn, and on your next turn, loses one life. | |||
|flavortext=Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life. | |||
}} | |||
{{Card | |||
|title=Fire | |||
|type=Action | |||
|text=Once played, select an opponent. That opponent loses a turn, and on your next turn, loses one life. | |||
|flavortext=Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life. | |||
}} | |||
{{Card | |||
|title=Fire | |||
|type=Action | |||
|text=Once played, select an opponent. That opponent loses a turn, and on your next turn, loses one life. | |||
|flavortext=Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life. | |||
}} | |||
{{Card | |||
|title=Fire | |||
|type=Action | |||
|text=Once played, select an opponent. That opponent loses a turn, and on your next turn, loses one life. | |||
|flavortext=Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life. | |||
}} | |||
{{Card | |||
|title=Fire | |||
|type=Action | |||
|text=Once played, select an opponent. That opponent loses a turn, and on your next turn, loses one life. | |||
|flavortext=Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life. | |||
}} | |||
{{Card | |||
|title=Water | |||
|type=Action | |||
|text=Once played, select two opponents. You may either have them lose a turn, or on your next turn, lose one life. | |||
|flavortext=Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life. | |||
}} | |||
{{Card | |||
|title=Water | |||
|type=Action | |||
|text=Once played, select two opponents. You may either have them lose a turn, or on your next turn, lose one life. | |||
|flavortext=Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life. | |||
}} | |||
{{Card | |||
|title=Water | |||
|type=Action | |||
|text=Once played, select two opponents. You may either have them lose a turn, or on your next turn, lose one life. | |||
|flavortext=Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life. | |||
}} | |||
{{Card | |||
|title=Water | |||
|type=Action | |||
|text=Once played, select two opponents. You may either have them lose a turn, or on your next turn, lose one life. | |||
|flavortext=Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life. | |||
}} | |||
{{Card | |||
|title=Water | |||
|type=Action | |||
|text=Once played, select two opponents. You may either have them lose a turn, or on your next turn, lose one life. | |||
|flavortext=Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life. | |||
}} | |||
{{Card | |||
|title=Earth | |||
|type=Action | |||
|text=Choose an action |
Revision as of 02:27, 23 March 2012
UUN Card Game | |
---|---|
Designer | JasonMF, Kyle |
Date | 3/22/2012 |
Players | 2+ |
This is an unfinished deck. It is incomplete, and is not playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Welcome to UUN! Select your ninja type and special ability, and get ready to play!
The game was actually created by my cousin, Kyle, but I am putting it into card form.
Victory Conditions
Destroy all enemy ninjas.
Card List
3
Normal NinjaThing
A normal ninja is average in all attributes.
3
Normal NinjaThing
A normal ninja is average in all attributes.
3
Normal NinjaThing
A normal ninja is average in all attributes.
3
Normal NinjaThing
A normal ninja is average in all attributes.
3
Normal NinjaThing
A normal ninja is average in all attributes.
2
Fast NinjaThing
A fast ninja can dodge slow and normal attacks easily.
If attacked by a normal ninja or lower, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
If attacked by a normal ninja or lower, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
2
Fast NinjaThing
A fast ninja can dodge slow and normal attacks easily.
If attacked by a normal ninja or lower, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
If attacked by a normal ninja or lower, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
2
Fast NinjaThing
A fast ninja can dodge slow and normal attacks easily.
If attacked by a normal ninja or lower, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
If attacked by a normal ninja or lower, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
2
Fast NinjaThing
A fast ninja can dodge slow and normal attacks easily.
If attacked by a normal ninja or lower, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
If attacked by a normal ninja or lower, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
2
Fast NinjaThing
A fast ninja can dodge slow and normal attacks easily.
If attacked by a normal ninja or lower, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
If attacked by a normal ninja or lower, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
1
Flash NinjaThing
A flash ninja can dodge fast, normal, and slow attacks very easily.
If attacked by any another ninja, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
If attacked by any another ninja, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
1
Flash NinjaThing
A flash ninja can dodge fast, normal, and slow attacks very easily.
If attacked by any another ninja, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
If attacked by any another ninja, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
1
Flash NinjaThing
A flash ninja can dodge fast, normal, and slow attacks very easily.
If attacked by any another ninja, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
If attacked by any another ninja, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
1
Flash NinjaThing
A flash ninja can dodge fast, normal, and slow attacks very easily.
If attacked by any another ninja, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
If attacked by any another ninja, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
1
Flash NinjaThing
A flash ninja can dodge fast, normal, and slow attacks very easily.
If attacked by any another ninja, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
If attacked by any another ninja, and you have Dodge in your hand, you may sacrifice Dodge to not be affected by the attack.
4
Hard NinjaThing
A hard ninja can defend against flash, fast, and normal attacks easily.
4
Hard NinjaThing
A hard ninja can defend against flash, fast, and normal attacks easily.
4
Hard NinjaThing
A hard ninja can defend against flash, fast, and normal attacks easily.
4
Hard NinjaThing
A hard ninja can defend against flash, fast, and normal attacks easily.
4
Hard NinjaThing
A hard ninja can defend against flash, fast, and normal attacks easily.
5
Tank NinjaThing
A tank ninja can defend against all other attacks very easily.
5
Tank NinjaThing
A tank ninja can defend against all other attacks very easily.
5
Tank NinjaThing
A tank ninja can defend against all other attacks very easily.
5
Tank NinjaThing
A tank ninja can defend against all other attacks very easily.
5
Tank NinjaThing
A tank ninja can defend against all other attacks very easily.
∞
SenseiSpecial
Cannot be defeated. Can use any move. Whomever started the game receives this card and a different ninja. Can only be used if challenged by another player for practice fights or to meditate with everyone.
After three fights, everyone must meditate. Use this card to begin.
After three fights, everyone must meditate. Use this card to begin.
Power-ups
Fire
Action
Once played, select an opponent. That opponent loses a turn, and on your next turn, loses one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Fire
Action
Once played, select an opponent. That opponent loses a turn, and on your next turn, loses one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Fire
Action
Once played, select an opponent. That opponent loses a turn, and on your next turn, loses one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Fire
Action
Once played, select an opponent. That opponent loses a turn, and on your next turn, loses one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Fire
Action
Once played, select an opponent. That opponent loses a turn, and on your next turn, loses one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Water
Action
Once played, select two opponents. You may either have them lose a turn, or on your next turn, lose one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Water
Action
Once played, select two opponents. You may either have them lose a turn, or on your next turn, lose one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Water
Action
Once played, select two opponents. You may either have them lose a turn, or on your next turn, lose one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Water
Action
Once played, select two opponents. You may either have them lose a turn, or on your next turn, lose one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Water
Action
Once played, select two opponents. You may either have them lose a turn, or on your next turn, lose one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
Play Water and Fire together to create Steam, and select an opponent. He/she loses one turn and one life.
{{Card |title=Earth |type=Action |text=Choose an action