Difference between revisions of "Fun deck"
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"Exile" refers to removing a card from the game. | "Exile" refers to removing a card from the game. | ||
Coins are paid for Actions before the Action can take effect and if the Action is countered, the payment is refunded. | |||
==Card List== | ==Card List== | ||
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|title=The Annihilator | |title=The Annihilator | ||
|type=Thing | |type=Thing | ||
|text= | |text=Pay all of your coins, Action: Destroy another target Thing then discard your hand. | ||
You can't win the game. | You can't win the game. | ||
|flavortext= | |flavortext= | ||
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|title=Stock Exchange | |title=Stock Exchange | ||
|type=Thing | |type=Thing | ||
|text= | |text=Pay 1, Action: Each player keeps one card then passes the rest of their hand clockwise. | ||
|flavortext= | |flavortext= | ||
|cornervalue=2 | |cornervalue=2 | ||
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{{card | {{card | ||
|title= | |title=Crystal Ball | ||
|type=Thing | |type=Thing | ||
|text=Action: | |text=Pay 1, Action: Choose | ||
|flavortext= | |flavortext= | ||
|cornervalue= | |cornervalue=1 | ||
|bgcolor=f90 | |bgcolor=f90 | ||
}} | }} | ||
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|title=Pawn Shop | |title=Pawn Shop | ||
|type=Thing | |type=Thing | ||
|text= | |text=Pay 1, Action: Flip a coin, if you win, swap control of target Thing you control and target Thing an opponent controls. If you lose, sacrifice Pawn Shop. | ||
|flavortext= | |flavortext= | ||
|cornervalue=2 | |cornervalue=2 | ||
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|title=Robin Hood | |title=Robin Hood | ||
|type=Action | |type=Action | ||
|text=Throw this card at an opponent, if it hits that player in the torso, swap your coin pool with that player. | |text=Throw this card at an opponent, if it hits that player in the torso, swap your coin pool with that player. This Action may be paid for and also countered after it has been thrown to enable a surprise attack. | ||
|flavortext= | |flavortext= | ||
|cornervalue=1 | |cornervalue=1 |
Revision as of 12:57, 27 April 2011
Fun | |
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Designer | Coprolite Golem |
Date | 2011 |
Players | 2+ |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
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This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Deal five cards to each player. At the start of each turn draw the top card from the draw pile (deck). (If the deck's empty, shuffle the discard pile (trash) and turn it over to make a new deck.) Play up to two cards from your hand. You can play one Thing and one Action per turn (or just one of those, or no cards at all). Checking your hand size; if you have more than five cards, discard down to five.
Special Rules
Each player starts with 5 coins. At the start of each players turn they take 1 coin from the pot (if available).
Reaction cards are played only during your opponents turns and there is no limit to the number of these you can play.
As an additional cost to playing Things and Actions the number in the top right corner must be paid in coins. Some actions on Things will also require payment. Unless otherwise mentioned, spent coins go to the central pot.
"Exile" refers to removing a card from the game.
Coins are paid for Actions before the Action can take effect and if the Action is countered, the payment is refunded.
Card List