Difference between revisions of "Rumble basic deck"

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|flavortext=Try now, we can only lose, and our love become a funeral pyre.
|flavortext=Try now, we can only lose, and our love become a funeral pyre.
|creator=Ben
|creator=Ben
}}
{{Card
|title=Evil Twin
|type=Meta
|text=As part of your bid for this Power, nominate another Hero. When you win this Power, lose all of your Powers and gain copies of all those that the nominated Hero won.
|bgcolor=666
|flavortext=My evil twin, bad-weather friend.
|creator=Kevan
}}
{{Card
|title=Expert Training
|type=Meta
|text=When you win this Power, you may halve or double a single number, in any other Power you won.
|bgcolor=666
|flavortext=Gonna fly now.
|creator=Kevan
}}
{{Card
|title=Flight
|type=Defense
|text=Spend all of your '''Energy''': All '''Attacks''' against you are reduced to zero.
|bgcolor=33c
|flavortext=I believe I can fly.
|creator=Kevan
}}
{{Card
|title=Glass Swords
|type=Attack
|text=Add 40 to each of your Attacks. Lose this power the first time you sustain any damage.
|bgcolor=c33
|flavortext=Leroy looked like a jigsaw puzzle with a couple of pieces gone.
|creator=Kevan
}}
{{Card
|title=Green Gas Bombs
|type=Defense
|text=Spend '''1''': Add '''50''' to your '''Defense'''. Use this power no more than three times per game.
|bgcolor=33c
|flavortext=And when the bombshell hits, I get epileptic fits.
|creator=Kevan
}}
{{Card
|title=Hulking Muscle
|type=Misc.
|text=Use once per game: Gain '''50 Energy''' and tear your shirt open. For the rest of the game, you lose '''5 Energy''' at the end of each round.
|bgcolor=939
|flavortext=
|creator=Kevan
}}
{{Card
|title=Ice Shield
|type=Defense
|text=If you spend all of your '''Energy''' on '''Defense''', add '''20''' to your '''Defense'''.
|bgcolor=33c
|flavortext=You're as cold as ice. You're willing to sacrifice our love.
|creator=Kevan
}}
}}

Revision as of 03:14, 6 March 2011

Rumble basic deck
Designer Kevan and Ben
Date 05/03/2011
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

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This deck is locked. Further cards should not be added - leave feedback on the talk page.

Rumble is "a fast-paced game of superhero combat" using cards to describe super powers. This deck contains all of the "classic" powers from the Rumble Archive.

Special Rules

Rumble follows its own set of rules, found here.

Card List

Cool Shades
Attack
Use once per round: Double the strength of your Attacks and Defense. If you do so, you must reveal what you are doing this round before other players choose.
They come in two classes: rhinestone shades and cheap sunglasses.
Card by Ben
Extra Arms
Attack
You may only assign one Attack per round, but a copy of that Attack is made against every other opponent.
I just died in your arms tonight. It must have been something you said.
Card by Ben
Force Fields
Misc.
Spend X: Add either 2X to your Defense this round or X to your Defense next round.
Strawberry force fields forever.
Card by Ben
High-Powered Energy Shield
Defense
Burn X: Add 10X to your Defense.
Card by Ben
Manifestation of the Cosmic Consciousness
Attack
During the Resolution Phase, you may add half this Power's Power Strength, rounded down, to either Defense or one Attack.
Card by Ben
Precognition
Misc.
You may choose how to put Energy into Attack and Defense after other people have revealed their choices. You must still choose which powers you are using normally, however.
I can see clearly now. The rain is gone.
Card by Ben
Really Big Guns
Attack
Add 50 to each of your Attacks.
Got a barrel that's blue and cold.
Card by Ben
Scientific Genius
Meta
Bidding for this power occurs before bidding for other powers. The winner of this power may select his bids for the rest of the powers after the other players have revealed their bids.
I have cloned a human being. It is now a member of my band.
Card by Ben
Stylish Hand Gestures
Misc.
Spend X: Increase your Energy by X next round, for that round only.
Doin' that crazy hand jive.
Card by Ben
Wildfire Blast
Attack
Spend 5: Add 1d10 to an Attack.
Try now, we can only lose, and our love become a funeral pyre.
Card by Ben
Evil Twin
Meta
As part of your bid for this Power, nominate another Hero. When you win this Power, lose all of your Powers and gain copies of all those that the nominated Hero won.
My evil twin, bad-weather friend.
Card by Kevan
Expert Training
Meta
When you win this Power, you may halve or double a single number, in any other Power you won.
Gonna fly now.
Card by Kevan
Flight
Defense
Spend all of your Energy: All Attacks against you are reduced to zero.
I believe I can fly.
Card by Kevan
Glass Swords
Attack
Add 40 to each of your Attacks. Lose this power the first time you sustain any damage.
Leroy looked like a jigsaw puzzle with a couple of pieces gone.
Card by Kevan
Green Gas Bombs
Defense
Spend 1: Add 50 to your Defense. Use this power no more than three times per game.
And when the bombshell hits, I get epileptic fits.
Card by Kevan
Hulking Muscle
Misc.
Use once per game: Gain 50 Energy and tear your shirt open. For the rest of the game, you lose 5 Energy at the end of each round.
Card by Kevan
Ice Shield
Defense
If you spend all of your Energy on Defense, add 20 to your Defense.
You're as cold as ice. You're willing to sacrifice our love.
Card by Kevan