Difference between revisions of "Nausicaa deck"

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|text=Action: Put a card from the discard pile into your hand then discard a card at random.
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Revision as of 04:20, 15 November 2010

Nausicaa
Designer Coprolite Golem
Date 2010
Players 2 or more
This is a playable deck - it's finished, tested and ready to play.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

This game is themed on "Nausicaa and the Valley of the Wind" graphic novels.

Special Rules

Using one of each of the following 33 cards to form the single deck that will be shared by all players. The discard pile is also shared and is reshuffled to form a new deck when the original deck has been depleted.

Card List

Imperial Decree
Action
You win the game if you control the following Things: Emperor Namulith, God Warrior, The Crypt of Shuwa.
Overwhelming Odds
Action
If you have triple the amount of cards in hand and Things in play than any other you win the game.
Teeto the Squirrelfox
Action
You win the game if you control the following Things: Nausicaa, God Warrior, Selm.
Engineered Mould
Thing
Action: Target opponent puts a Thing they control under this card becoming part of the Mould. When this has 5 cards under it you win the game.
Commandeer
Action
You control target Thing.
Decisive Command
Action
Search the deck for a card and put it into your hand then shuffle the deck.
Demoralize
Action
Target player discards 2 cards.
Battleship
Thing
Action: Discard 1 card to destroy target Thing.
Cavalry
Thing
Action: Take a card from an opponents hand at random.
Charuka
Thing
You may play 2 different Actions during your turn instead of 1.
Chikkuku
Thing
Action: Play target Thing’s Action.
Dorok Veterans
Thing
Action: Target player discards 1 card or loses the game.
Emperor Namulith
Thing
You have no maximum hand size. You draw 3 cards instead of 2.
Enraged Hebikera
Thing
After a Thing uses its inherent Action, destroy it if it is still in play.
Enraged Ohmu
Thing
Players must discard a card as an additional cost to play a Thing.
Flying Jars
Thing
Action: Return this and target Thing to their controller’s hands.
Genesis Stone
Thing
Things you control cannot be flipped face down.
God Warrior
Thing
This cannot be destroyed. Action: Flip all other Things face down losing their abilities.
Heedra
Thing
Action: Each player discards 1 card or loses the game.
Holy One
Thing
Action: Draw a card.
Kurutowa
Thing
Action: Swap hands with a player with the same number of cards.
Lord Miralupa
Thing
Action: Put a Thing into play.
Master of the Garden
Thing
Action: This becomes a copy of target Thing but keeps this ability.
Master Yupa
Thing
Action: Destroy target Thing and return this to your hand.
Nausicaa
Thing
Your opponent’s can’t win the game and you can’t lose the game.
Princess Kushana
Thing
Whenever a Thing you control is destroyed it goes into your hand.
Selm
Thing
Your Things cannot be the target of Actions.
Siege Guns
Thing
Action: Each player sacrifices a Thing then you draw a card.
The Crypt of Shuwa
Thing
This cannot be destroyed. Action: Draw a card.
Torumekians
Thing
All other Things lose their rules text.
War's Toll
Thing
Action: Each player discards a card then you draw a card.
Wormhandlers
Thing
Action: Put a card from the discard pile into your hand then discard a card at random.