Difference between revisions of "Demon Worship deck"
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{{Infobox | {{Infobox | ||
| designer = | | designer = Ayolark | ||
| date = 19/03/2008 | | date = 19/03/2008 | ||
| players = 2+ | | players = 2+ | ||
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== Special Rules == | == Special Rules == | ||
===Card Subtypes=== | |||
Thing cards have five subtypes: human, animal, zombie, location, and demon. | |||
Action cards have three subtypes: command, ritual, and prayer | |||
===Sacrifices=== | |||
In the game, the word "sacrifice" refers to any Thing card with the human or animal subtype. Note, however, that zombies can become "sacrifices" if the right card is on the field. | |||
===Playing cards by card effects=== | |||
If part of a card effect is to play a card, the normal conditions of playing that card are ignored. In addition, cards played by another card's effect do not count towards the limit you have on playing cards for the turn. | |||
===Location cards=== | |||
Location cards are special, in that whenever a player puts a location card into play, all other location cards in play are destroyed (unless a card effect prevents this from occuring). Location cards' effects can be used by all players. | |||
===Demon Cards=== | |||
Although they are Things, Demon subtype cards cannot be played as a Thing. The only way a Demon card can be put into play is by card effects. If you begin your turn with a Demon card in play, you automatically win the game. | |||
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{{card | {{card | ||
|title=Nightmare | |title=Nightmare Leech | ||
|type=Thing-demon | |type=Thing-demon | ||
|text= | |text=If there are three or more demon cards in the discard pile, and twenty or more cards total in the discard pile, then this card can be played as if it were not a demon card. It still functions like a demon card while it is in play, however. | ||
| bgcolor =000 | | bgcolor =000 | ||
}} | }} | ||
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|type=Thing-location | |type=Thing-location | ||
|text=Action: Discard one card from your hand and destroy one sacrifice in play. You may take one randomly selected card in your opponent's hand and put it into your hand. Any player may use this effect. | |text=Action: Discard one card from your hand and destroy one sacrifice in play. You may take one randomly selected card in your opponent's hand and put it into your hand. Any player may use this effect. | ||
| bgcolor = | | bgcolor =780 | ||
}} | }} | ||
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|type=Thing-location | |type=Thing-location | ||
|text=Action: destroy one sacrifice on your side of the field. Return all zombies in the discard pile to your hand. Any player can use this effect. | |text=Action: destroy one sacrifice on your side of the field. Return all zombies in the discard pile to your hand. Any player can use this effect. | ||
| bgcolor = | | bgcolor =780 | ||
}} | }} | ||
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|type=Thing-location | |type=Thing-location | ||
|text=Zombie subtype cards now count as sacrifices for all players. | |text=Zombie subtype cards now count as sacrifices for all players. | ||
| bgcolor = | | bgcolor =780 | ||
}} | }} | ||
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|type=Thing-location | |type=Thing-location | ||
|text=All animal and human subtype creatures in the discard pile count as zombie subtype cards as well. | |text=All animal and human subtype creatures in the discard pile count as zombie subtype cards as well. | ||
| bgcolor = | | bgcolor =780 | ||
}} | }} | ||
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|type=Thing-location | |type=Thing-location | ||
|text=Any player can treat any demon card in the discard pile as if it were in their hand for the purpose of card effects (aside from the effects of the demon card itself). A player cannot discard a demon card in the discard pile this way, however. | |text=Any player can treat any demon card in the discard pile as if it were in their hand for the purpose of card effects (aside from the effects of the demon card itself). A player cannot discard a demon card in the discard pile this way, however. | ||
| bgcolor = | | bgcolor =780 | ||
}} | }} | ||
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|type=Thing-location | |type=Thing-location | ||
|text=Action: Reveal any number of Command subtype cards in your hand. You may play those cards in the order revealed this turn. Anytime a player plays a Command subtype card, they can move Dark Rampart to their side of the field. | |text=Action: Reveal any number of Command subtype cards in your hand. You may play those cards in the order revealed this turn. Anytime a player plays a Command subtype card, they can move Dark Rampart to their side of the field. | ||
| bgcolor = | | bgcolor =780 | ||
}} | }} | ||
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|type=Thing-location | |type=Thing-location | ||
|text=Action: Search the deck for any Ritual subtype card and put it into your hand. Any player may use this effect. | |text=Action: Search the deck for any Ritual subtype card and put it into your hand. Any player may use this effect. | ||
| bgcolor = | | bgcolor =780 | ||
}} | }} | ||
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|type=Thing-zombie | |type=Thing-zombie | ||
|text=When this card is destroyed, your opponents must each discard one card from their hands. | |text=When this card is destroyed, your opponents must each discard one card from their hands. | ||
| bgcolor =750 | |||
}} | }} | ||
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|type=Thing-zombie | |type=Thing-zombie | ||
|text=When you play this card, you may play an additional Thing card during the turn. | |text=When you play this card, you may play an additional Thing card during the turn. | ||
| bgcolor =750 | |||
}} | }} | ||
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|type=Thing-zombie | |type=Thing-zombie | ||
|text=When this card comes into play, you may draw two cards. Discard a card from your hand if this card is destroyed. | |text=When this card comes into play, you may draw two cards. Discard a card from your hand if this card is destroyed. | ||
| bgcolor =750 | |||
}} | }} | ||
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|type=Thing-zombie | |type=Thing-zombie | ||
|text=This card can be treated as sacrifice for the purpose of card effects. | |text=This card can be treated as sacrifice for the purpose of card effects. | ||
| bgcolor =750 | |||
}} | }} | ||
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|type=Thing-zombie | |type=Thing-zombie | ||
|text=This card cannot be destroyed by opponents' card effects. | |text=This card cannot be destroyed by opponents' card effects. | ||
| bgcolor =750 | |||
}} | }} | ||
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|type=Thing-zombie | |type=Thing-zombie | ||
|text=As long as this card is in play, all sacrifices count as zombies in addition to their other original subtype. | |text=As long as this card is in play, all sacrifices count as zombies in addition to their other original subtype. | ||
| bgcolor =750 | |||
}} | }} | ||
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|type=Thing-zombie | |type=Thing-zombie | ||
|text=When this card comes into play, you may take one sacrifice or zombie from an opponent and put it on your side of the field. | |text=When this card comes into play, you may take one sacrifice or zombie from an opponent and put it on your side of the field. | ||
| bgcolor =750 | |||
}} | }} | ||
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|type=Thing-zombie | |type=Thing-zombie | ||
|text=Action: Discard any number of cards from your hand. You may draw that many cards. | |text=Action: Discard any number of cards from your hand. You may draw that many cards. | ||
| bgcolor =750 | |||
}} | }} | ||
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|type=Thing-zombie | |type=Thing-zombie | ||
|text= When this card is destroyed, you can put into play up to three zombie subtype cards (excluding Composite Zombie) from the discard pile. | |text= When this card is destroyed, you can put into play up to three zombie subtype cards (excluding Composite Zombie) from the discard pile. | ||
| bgcolor =750 | |||
}} | }} | ||
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|type=Thing-zombie | |type=Thing-zombie | ||
|text=Action: Destroy this card, and two sacrifice cards on your side of the field. You may search the deck for a demon subtype card and put it into your hand. Shuffle the library afterwards. | |text=Action: Destroy this card, and two sacrifice cards on your side of the field. You may search the deck for a demon subtype card and put it into your hand. Shuffle the library afterwards. | ||
| bgcolor =750 | |||
}} | }} | ||
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|type=Thing-zombie | |type=Thing-zombie | ||
|text= When this card is destroyed, you may draw a card. | |text= When this card is destroyed, you may draw a card. | ||
| bgcolor =750 | |||
}} | }} | ||
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|type=Action-prayer | |type=Action-prayer | ||
|text=Destroy two sacrifices on your side of the field. Destroy four sacrifices on each of your opponents' side of the field. | |text=Destroy two sacrifices on your side of the field. Destroy four sacrifices on each of your opponents' side of the field. | ||
| bgcolor =700 | |||
}} | }} | ||
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|title=Dark Soul Gambit | |title=Dark Soul Gambit | ||
|type=Action-ritual | |type=Action-ritual | ||
|text=Destroy five sacrifices on your side of the field. If you do so | |text=Destroy five sacrifices on your side of the field. If you do so, one of your opponents may reveal a ritual card in their hand. If they do so, you can reveal a ritual card in your own hand to force them to discard that ritual card and reveal another one. If they do so, the same occurs to you, and this process goes back and forth until either player has no ritual card to reveal. If that player is you, you win the game. If that player is the opponent, this card has no effect. | ||
|longtext =true | |longtext =true | ||
| bgcolor =700 | | bgcolor =700 |
Latest revision as of 18:10, 21 September 2010
Demon Worship deck | |
---|---|
Designer | Ayolark |
Date | 19/03/2008 |
Players | 2+ |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
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This deck is locked. Further cards should not be added - leave feedback on the talk page. |
A game in which animal and human sacrifices, sinister zombies, mystical magical rituals, and dark prayers to demon gods all lead you on your path to dominating your foes by finally summoning your demonic master! Fun for Satanists of all ages!
Special Rules
Card Subtypes
Thing cards have five subtypes: human, animal, zombie, location, and demon. Action cards have three subtypes: command, ritual, and prayer
Sacrifices
In the game, the word "sacrifice" refers to any Thing card with the human or animal subtype. Note, however, that zombies can become "sacrifices" if the right card is on the field.
Playing cards by card effects
If part of a card effect is to play a card, the normal conditions of playing that card are ignored. In addition, cards played by another card's effect do not count towards the limit you have on playing cards for the turn.
Location cards
Location cards are special, in that whenever a player puts a location card into play, all other location cards in play are destroyed (unless a card effect prevents this from occuring). Location cards' effects can be used by all players.
Demon Cards
Although they are Things, Demon subtype cards cannot be played as a Thing. The only way a Demon card can be put into play is by card effects. If you begin your turn with a Demon card in play, you automatically win the game.
Card List