Difference between revisions of "Dungeoneers"

From Dvorak - A Blank-Card Game
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(Replaced content with '{{Infobox | designer = Pont | date = 7/06/2009 | players = 2+ | status = unfinished }} <br clear=all /> ==Card List== {{card |title=Human|bgcolor=FFF |text=<table align=cent…')
 
(25 intermediate revisions by the same user not shown)
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==Card List==
==Card List==
{{card
{{card
|title=Potion
|title=Human|bgcolor=FFF
|bgcolor = FFF
|text=<table align=center>
|type=Item
<tr><td>Health 6</td> <td>Move 3</td></tr>
|text=Use: Restores 1 Health. <i>Consumable</i>
<tr><td>Strength 3</td> <td>Dexterity 3</td> <td>Wisdom 3</td></tr>
}}
</table>
Persistence – Whenever a Human dies he only loses 1 level.


{{card
Versatility – A Human may choose a +1 bonus to a stat of his choice at creation (Strength, Dexterity, Wisdom).}}
|title=Scroll of Town Portal
|bgcolor = FFF
|type=Item
|text=Use: Creates a Town Portal in an adjacent square. Units may use their Action to enter the portal and return to Town. <i>Consumable</i>
}}
 
{{card
|title=Fortune Cookie
|bgcolor = FFF
|type=Item
|text=The next time you die you may discard the Fortune Cookie to return your hero to play with full health. You must speak with an Asian accent or discard the Fortune Cookie.
}}
 
{{card
|title=Goblin Mask
|bgcolor = FFF
|type=Item
|text=When you enter a new floor of the Dungeon enemy Goblins cannot attack you until you use an ability or make an attack.
}}
 
{{card
|title=Cape of Escape
|bgcolor = FFF
|type=Item
|text=Use: Allows you to return to Town. You may return to the Dungeon Floor Entrance after 1 turn.
}}
 
{{card
|title=Crystal Hourglass
|bgcolor = FFF
|type=Item
|text=Use: Allows the Heroes to take another turn immediately after the current turn. <i>Consumable</i>
}}
 
{{card
|title=Magnificent Monocle
|bgcolor = FFF
|type=Item
|text=Grants the Hero a Range +1 Bonus on all Ranged abilities.
}}
 
{{card
|title=Running Shoes
|bgcolor = FFF
|type=Item
|text=Grants the Hero a Speed +1 Bonus.
}}
 
{{card
|title=Atma Charm
|bgcolor = FFF
|type=Item
|text=When the Hero is reduced to 1 Health he gains a +2 Power Bonus until he recovers Health or dies.
}}
 
{{card
|title=Heart Pendant
|bgcolor = FFF
|type=Item
|text=Grants the Hero a Health +1 Bonus.
}}
 
{{card
|title=Empower Ring
|bgcolor = FFF
|type=Item
|text=Grants the Hero a Strength +1 Bonus.
}}
 
{{card
|title=Tinker Ring
|bgcolor = FFF
|type=Item
|text=Grants the Hero a Dexterity +1 Bonus.
}}
 
{{card
|title=Inspire Ring
|bgcolor = FFF
|type=Item
|text=Grants the Hero a Wisdom +1 Bonus.
}}
 
{{card
|title=Barter Ring
|bgcolor = FFF
|type=Item
|text=When the Hero is purchasing equipment in town he receives a 20% discount on any items purchased.
}}
 
{{card
|title=Weapon Upgrade
|bgcolor = FFF
|type=Upgrade
|text=The Hero receives the next available Weapon that is more powerful than their current one.
}}
 
{{card
|title=Armor Upgrade
|bgcolor = FFF
|type=Upgrade
|text=The Hero receives the next available Armor that is more powerful than their current one.
}}
 
{{card
|title=Gold
|bgcolor = FFF
|type=Gold
|text=The Hero receives 10 Gold.
}}
 
{{card
|title=Gold
|bgcolor = FFF
|type=Gold
|text=The Hero receives 5 Gold.
}}
 
{{card
|title=Gold
|bgcolor = FFF
|type=Gold
|text=The Hero receives 5 Gold.
}}
 
{{card
|title=Gold
|bgcolor = FFF
|type=Gold
|text=The Hero receives 10 Gold.
}}

Latest revision as of 01:19, 11 April 2010

Dungeoneers
Designer Pont
Date 7/06/2009
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.


Card List

Human
Type
Health 6 Move 3
Strength 3 Dexterity 3 Wisdom 3

Persistence – Whenever a Human dies he only loses 1 level.

Versatility – A Human may choose a +1 bonus to a stat of his choice at creation (Strength, Dexterity, Wisdom).