Difference between revisions of "Legend of Zelda: CCG Card Set v2"
Line 250: | Line 250: | ||
|text=Play only if you control Midna. Attack all enemies. Cannot be used two turns in a row. | |text=Play only if you control Midna. Attack all enemies. Cannot be used two turns in a row. | ||
|bgcolor=000000 | |bgcolor=000000 | ||
}} | |||
{{card | |||
|title=Triforce of Courage | |||
|type=Rare Item (Triforce Piece) | |||
|cornervalue= | |||
|text=As long as you control this card your max hand size is increased by 1 | |||
|bgcolor=006600 | |||
}} | |||
{{card | |||
|title=Triforce of Wisdom | |||
|type=Rare Item (Triforce Piece) | |||
|cornervalue= | |||
|text=As long as you control this card the armor of all your characters increased by 1 | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Triforce of Power | |||
|type=Rare Item (Triforce Piece) | |||
|cornervalue= | |||
|text=As long as you control this card the strength of all your characters increased by 1 | |||
|bgcolor=660000 | |||
}} | |||
{{card | |||
|title=Farore | |||
|type=Character/Diety | |||
|cornervalue=8/8 | |||
|text=You can only play this card if you control Triforce of Courage. Whoever controls Triforce of Courage takes control of this card. You may draw 2 cards a turn if you control this card. | |||
|bgcolor=006600 | |||
}} | |||
{{card | |||
|title=Nayru | |||
|type=Character/Diety | |||
|cornervalue=8/8 | |||
|text=You can only play this card if you control Triforce of Wisdom. Whoever controls Triforce of Wisdom takes control of this card. Other players must show their hands if you control this card. | |||
|bgcolor=000066 | |||
}} | |||
{{card | |||
|title=Din | |||
|type=Character/Diety | |||
|cornervalue=8/8 | |||
|text=You can only play this card if you control Triforce of Power. Whoever controls Triforce of Power takes control of this card. You may attack 2 times a turn per character if you control this card. | |||
|bgcolor=660000 | |||
}} | }} |
Revision as of 21:03, 23 April 2009
Legend of Zelda v2 | |
---|---|
Designer | |
Date | 4-23 |
Players | 2 |
This is an unfinished deck. It is incomplete, and is not playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
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This deck is locked. Further cards should not be added - leave feedback on the talk page. |
SPECIAL RULES
Winning
You win the game if...
You kill your opponents active commander.
You collect all of a certain group of legendary objects (Triforce pieces, Fused Shadows Etc.)
Attacking and Numerical Values
Each character you control can attack once per turn (yes there are character cards). The difference between the attacker's power and defender's armor is subtracted from the defender's hearts (Health). Hearts are listed in square brackets next to card title. Power/Armor are listed as a cornervalue in that order.
Type
Character
Each character gets 1 attack per turn. You cannot target active commanders unless your opponet has no other characters.
Commander: A commander is a character that can be selected as active commander. They are often very strong
Race: Every character has a race. Each race has advantages and disadvanteges.
Hylian>Twili>Spirit>Poe>Deku>Zora>Seafarer>Rito>Goron>Minion>Beast>Sheikah>Gerudo>Hylian
If someone has an advantage they get +1/+1 for the battle. Not shown is Diety race, they have no advantage or disadvantage and cannot be attacked by non-dieties.
Location
Not owned by anyone, affects everyone. 1 stack, only most recent counts.
Actions
Attack: "Equipped" to a character. Gives a new attack.
Magic: One-time use. Requires a hand discard (written as cornervalue)
Transformation: play on top of normal character (whose name will be in parenthesis) Transformation is destroyed in place of actual character.
Rare Items
Played in a special area of play. Cannot be discarded (by normal means)
CARD LIST
Action:change location to any card already in the location card stack.