Difference between revisions of "Halo: Starside deck"
Line 57: | Line 57: | ||
|text=When Direct Engagement is played, play this to destroy one random enemy ship, regardless of dice rolls. | |text=When Direct Engagement is played, play this to destroy one random enemy ship, regardless of dice rolls. | ||
|type=Action - Human | |type=Action - Human | ||
|bgcolor= | |bgcolor=A00 | ||
}} | }} | ||
Line 64: | Line 64: | ||
|text=Choose an enemy ship. If target ship is Human, or Covenant WSD, target ship is destroyed. If target ship is Covenant WSA, dissipate target shields. You may also use this if you are UNSC. | |text=Choose an enemy ship. If target ship is Human, or Covenant WSD, target ship is destroyed. If target ship is Covenant WSA, dissipate target shields. You may also use this if you are UNSC. | ||
|type=Action - Covenant | |type=Action - Covenant | ||
|bgcolor= | |bgcolor=A00 | ||
}} | }} | ||
Line 71: | Line 71: | ||
|text=Search the draw pile for a Covenant ship and move it into your hand. | |text=Search the draw pile for a Covenant ship and move it into your hand. | ||
|type=Action - Covenant(Jiralhanae) | |type=Action - Covenant(Jiralhanae) | ||
|bgcolor= | |bgcolor=A00 | ||
}} | }} | ||
Line 78: | Line 78: | ||
|text=Search the draw pile for a Covenant ship and move it into your hand. | |text=Search the draw pile for a Covenant ship and move it into your hand. | ||
|type=Action - Covenant(Jiralhanae) | |type=Action - Covenant(Jiralhanae) | ||
|bgcolor= | |bgcolor=A00 | ||
}} | }} | ||
Line 85: | Line 85: | ||
|text=Search the discard pile for a Human ship and move it into your hand. | |text=Search the discard pile for a Human ship and move it into your hand. | ||
|type=Action - Human(Insurrectionists) | |type=Action - Human(Insurrectionists) | ||
|bgcolor= | |bgcolor=A00 | ||
}} | }} | ||
Line 92: | Line 92: | ||
|text=Play this when you destroy an enemy ship to gain control of it. If it is Covenant WSD, its shields remain dissipated. | |text=Play this when you destroy an enemy ship to gain control of it. If it is Covenant WSD, its shields remain dissipated. | ||
|type=Action - Human(Insurrectionists) | |type=Action - Human(Insurrectionists) | ||
|bgcolor= | |bgcolor=A00 | ||
}} | }} | ||
Line 99: | Line 99: | ||
|text=Move one of your ships from in play to your hand. | |text=Move one of your ships from in play to your hand. | ||
|type=Action | |type=Action | ||
|bgcolor= | |bgcolor=A00 | ||
}} | }} | ||
Line 106: | Line 106: | ||
|text=Move one of your ships from in play to your hand. | |text=Move one of your ships from in play to your hand. | ||
|type=Action | |type=Action | ||
|bgcolor= | |bgcolor=A00 | ||
}} | }} | ||
Line 113: | Line 113: | ||
|text=Move one of your ships from in play to your hand. | |text=Move one of your ships from in play to your hand. | ||
|type=Action | |type=Action | ||
|bgcolor= | |bgcolor=A00 | ||
}} | }} | ||
Line 120: | Line 120: | ||
|text=All players place all their ships into play. Then roll 1dX for each ship you own in play, where X is ship strength. If roll is <(X/2), ship is destroyed. All players then do the same for their ships. | |text=All players place all their ships into play. Then roll 1dX for each ship you own in play, where X is ship strength. If roll is <(X/2), ship is destroyed. All players then do the same for their ships. | ||
|type=Action | |type=Action | ||
|bgcolor= | |bgcolor=A00 | ||
}} | }} | ||
Line 127: | Line 127: | ||
|text=All players place all their ships into play. Then roll 1dX for each ship you own in play, where X is ship strength. If roll is <(X/2), ship is destroyed. All players then do the same for their ships in play. | |text=All players place all their ships into play. Then roll 1dX for each ship you own in play, where X is ship strength. If roll is <(X/2), ship is destroyed. All players then do the same for their ships in play. | ||
|type=Action | |type=Action | ||
|bgcolor= | |bgcolor=A00 | ||
}} | }} | ||
Line 134: | Line 134: | ||
|text=All players place all their ships into play. Then roll 1dX for each ship you own in play, where X is ship strength. If roll is <(X/2), ship is destroyed. All players then do the same for their ships in play. | |text=All players place all their ships into play. Then roll 1dX for each ship you own in play, where X is ship strength. If roll is <(X/2), ship is destroyed. All players then do the same for their ships in play. | ||
|type=Action | |type=Action | ||
|bgcolor= | |bgcolor=A00 | ||
}} | }} | ||
Line 142: | Line 142: | ||
|longtext =true | |longtext =true | ||
|type=Thing - Human(UNSC) | |type=Thing - Human(UNSC) | ||
|bgcolor = | |bgcolor =00A | ||
}} | }} | ||
Line 150: | Line 150: | ||
|longtext =true | |longtext =true | ||
|type=Thing - Human(UNSC) | |type=Thing - Human(UNSC) | ||
|bgcolor = | |bgcolor =00A | ||
}} | }} | ||
Line 158: | Line 158: | ||
|longtext =true | |longtext =true | ||
|type=Thing - Human(UNSC) | |type=Thing - Human(UNSC) | ||
|bgcolor = | |bgcolor =00A | ||
}} | }} | ||
Line 166: | Line 166: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Covenant | |type=Thing - Covenant | ||
|bgcolor = | |bgcolor =00A | ||
|cornervalue =40 | |cornervalue =40 | ||
}} | }} | ||
Line 175: | Line 175: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Covenant | |type=Thing - Covenant | ||
|bgcolor = | |bgcolor =00A | ||
|cornervalue =40 | |cornervalue =40 | ||
}} | }} | ||
Line 184: | Line 184: | ||
|longtext =true | |longtext =true | ||
|type=Thing - Covenant(Sangheili) | |type=Thing - Covenant(Sangheili) | ||
|bgcolor = | |bgcolor =00A | ||
}} | }} | ||
Line 192: | Line 192: | ||
|longtext =true | |longtext =true | ||
|type=Thing - Covenant(Sangheili) | |type=Thing - Covenant(Sangheili) | ||
|bgcolor = | |bgcolor =00A | ||
}} | }} | ||
Line 200: | Line 200: | ||
|longtext =true | |longtext =true | ||
|type=Thing - Covenant(Sangheili) | |type=Thing - Covenant(Sangheili) | ||
|bgcolor = | |bgcolor =00A | ||
}} | }} | ||
Line 208: | Line 208: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Human | |type=Thing - Human | ||
|bgcolor = | |bgcolor =00A | ||
|cornervalue =35 | |cornervalue =35 | ||
}} | }} | ||
Line 217: | Line 217: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Human | |type=Thing - Human | ||
|bgcolor= | |bgcolor=00A | ||
|cornervalue =35 | |cornervalue =35 | ||
}} | }} | ||
Line 226: | Line 226: | ||
|longtext =true | |longtext =true | ||
|type=Thing - Covenant | |type=Thing - Covenant | ||
|bgcolor= | |bgcolor=00A | ||
|cornervalue =50 | |cornervalue =50 | ||
}} | }} | ||
Line 235: | Line 235: | ||
|longtext =true | |longtext =true | ||
|type=Thing - Human | |type=Thing - Human | ||
|bgcolor= | |bgcolor=00A | ||
|cornervalue =45 | |cornervalue =45 | ||
}} | }} | ||
Line 244: | Line 244: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Human | |type=Thing - Human | ||
|bgcolor= | |bgcolor=00A | ||
|cornervalue =40 | |cornervalue =40 | ||
}} | }} | ||
Line 253: | Line 253: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Human | |type=Thing - Human | ||
|bgcolor= | |bgcolor=00A | ||
|cornervalue =40 | |cornervalue =40 | ||
}} | }} | ||
Line 262: | Line 262: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Human | |type=Thing - Human | ||
|bgcolor= | |bgcolor=00A | ||
|cornervalue =45 | |cornervalue =45 | ||
}} | }} | ||
Line 271: | Line 271: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Human | |type=Thing - Human | ||
|bgcolor= | |bgcolor=00A | ||
|cornervalue =45 | |cornervalue =45 | ||
}} | }} | ||
Line 280: | Line 280: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Human | |type=Thing - Human | ||
|bgcolor= | |bgcolor=00A | ||
|cornervalue=30 | |cornervalue=30 | ||
}} | }} | ||
Line 289: | Line 289: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Human | |type=Thing - Human | ||
|bgcolor= | |bgcolor=00A | ||
|cornervalue=30 | |cornervalue=30 | ||
}} | }} | ||
Line 298: | Line 298: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Human(Insurrectionists) | |type=Thing - Human(Insurrectionists) | ||
|bgcolor= | |bgcolor=00A | ||
}} | }} | ||
Line 306: | Line 306: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Human(Insurrectionists) | |type=Thing - Human(Insurrectionists) | ||
|bgcolor= | |bgcolor=00A | ||
}} | }} | ||
Line 314: | Line 314: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Covenant(Jiralhanae) | |type=Thing - Covenant(Jiralhanae) | ||
|bgcolor= | |bgcolor=00A | ||
}} | }} | ||
Line 322: | Line 322: | ||
|longtext=true | |longtext=true | ||
|type=Thing - Covenant(Jiralhanae) | |type=Thing - Covenant(Jiralhanae) | ||
|bgcolor= | |bgcolor=00A | ||
}} | }} | ||
Line 331: | Line 331: | ||
|type=Thing - Human | |type=Thing - Human | ||
|cornervalue=40 | |cornervalue=40 | ||
|bgcolor= | |bgcolor=00A | ||
}} | }} | ||
Line 340: | Line 340: | ||
|type=Thing - Human | |type=Thing - Human | ||
|cornervalue=40 | |cornervalue=40 | ||
|bgcolor= | |bgcolor=00A | ||
}} | }} | ||
Line 349: | Line 349: | ||
|type=Thing - Human | |type=Thing - Human | ||
|cornervalue=40 | |cornervalue=40 | ||
|bgcolor= | |bgcolor=00A | ||
}} | }} | ||
Line 358: | Line 358: | ||
|type=Thing - Covenant | |type=Thing - Covenant | ||
|cornervalue=40 | |cornervalue=40 | ||
|bgcolor= | |bgcolor=00A | ||
}} | }} | ||
Line 367: | Line 367: | ||
|type=Thing - Covenant | |type=Thing - Covenant | ||
|cornervalue=45 | |cornervalue=45 | ||
|bgcolor= | |bgcolor=00A | ||
}} | }} | ||
Line 376: | Line 376: | ||
|type=Thing - Human | |type=Thing - Human | ||
|cornervalue=35 | |cornervalue=35 | ||
|bgcolor= | |bgcolor=00A | ||
}} | }} | ||
Line 385: | Line 385: | ||
|type=Thing - Human | |type=Thing - Human | ||
|cornervalue=35 | |cornervalue=35 | ||
|bgcolor= | |bgcolor=00A | ||
}} | }} | ||
Line 394: | Line 394: | ||
|type=Thing - Covenant | |type=Thing - Covenant | ||
|cornervalue=40 | |cornervalue=40 | ||
|bgcolor= | |bgcolor=00A | ||
}} | }} | ||
Line 403: | Line 403: | ||
|type=Thing - Covenant | |type=Thing - Covenant | ||
|cornervalue=40 | |cornervalue=40 | ||
|bgcolor= | |bgcolor=00A | ||
}} | }} |
Revision as of 15:40, 7 November 2008
Halo: Starside | |
---|---|
Designer | Xahn Borealis |
Date | 3/11/2008 |
Players | 2+ |
This is an untested deck. Its cards are complete, but it hasn't yet been tested. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
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This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Choose your side and conquer your enemy in a tactical battle, picking off ships with your heavy guns, or leave things to chance and plunge headfirst into battle, hoping your maneuvers will be enough to save your ships.
This is a deck based around the space combat that takes place in the Halo novels and the limitations of that universe(Slipspace, nukes, shields, prowlers, etc). This is my first deck, so please leave opinions, criticisms, war stories, etc in the talk page. One more thing...no Halo Installations, Flood, Master Chief or Forerunners. It would just complicate things to try and tie this in with the whole Halo story arc.
Winning Conditions
Destroy all of an opponent's ships in play to eliminate them. You can use any method to do this, including: boarder type Actions, Objectives, Direct Engagements or good old fashioned SHOOTING.
Survive to win. Surrender is not an option, whichever side you play, so this means either eliminate all opponents or make a tactical retreat of 3 or more ships into Slipspace.
Special Rules
A player must choose a race and allegiance at the start of the game. These are: Human(UNSC), Human(Insurrectionists), Covenant(Sangheili/Elites) and Covenant(Jiralhanae/Brutes) Each race has card limitations and advantages, i.e. the Insurrectionists cannot use Spartan teams, but can use the Black Market or Piracy to easily procure ships.
Basically, the UNSC and Sangheili can use things like boarder type Actions to instantly destroy ships, but the Insurrectionists and Jiralhanae can use their specialist Actions to gain(or regain) more ships. So you can choose your style of play AND what race you want to use without being tied to any specific way of playing.
Then draw until you have three ships if you are Covenant, four if you are Human. This balances out the whole Covenant-has-shields-and-plasma-weapons against the Humans-have-nukes-and-not-many thing. Make sure to draw your race's ships, i.e. Covenant start with Covenant ships. Discard enemy ships if drawn and draw another card. Maximum hand size is seven.
Slipspace
Your hand is considered to be anywhere away from the battle. When you put a ship into play, it transitions into and out of slipspace to get to the battle. If you have SHIVA nukes or HORNET mines in your hand when you put a ship into play, the resulting Cerenkov radiation will clearly reveal any prowlers making the jump, rendering their stealth technology useless(place them into your hand). You must discard SHIVA nukes or HORNET mines or both if you have them, for your prowlers to remain invisible. You cannot move ships from your hand into Slipspace unless you play Transition to Slipspace.
Shields
All Covenant ships are considered to be WSA(With shields active) at the start of the game. When Covenant shields are dissipated by an enemy attack, they are considered to be WSD(With shields dissipated) for the rest of the game. Playing any ship(including prowlers, which remain in your hand when you play them, unless you have nukes in your hand(see Slipspace)) onto an Objective protects it in this manner, each ship adding another layer of shielding. Glassing and MAC Orbital Bombardment cannot be used on the Objective until each ship on the Objective is removed from it. However, any ships on an Objective cannot use any of their Actions until put into play somewhere else.
Card List
WSD = With shields dissipated.
WSA = With shields active.
Card cornervalues represent ship strength.