Dvorak Export: Zombi: Human Deck (Dvorax)


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard hb/John (4W)/Character/Action: Fully heal another character. Starts with a "Med-Pak". (""I'm a doctor, and my profession tells me that the dead can't get up and walk!"")
loadcard hb/Peter (4W, 1D)/Character/Once per turn, discard two cards in hand to look into any Player's hand, even the Zombie Player's. Starts with "Revolver" and "Revolver Ammo" (""Hi, Peter West here, I heard there was an act of cannibalism at this mourge over here..."")
loadcard hb/Sarah (4W, 1D)/Character/Once per Draw Phase, may discard 2 Search Cards in hand to draw 1 Search Card. When an Ally is found with this ability, she may immedietly play it in front of her and draw a new card. Starts with Knife. (""I'm looking for my father, is he here?"")
loadcard hb/Anne (3W, 1D)/Character/May destroy an Ally to negate an attack played on her. Starts with Crowbar (""Jeez, everyone I meet gets eaten by Zombies!"")
loadcard hb/Inspector Radici (4W, 2D, 1A)/Character/Action: Discard 3 Search Cards from hand to stop a Human Player from taking an action this turn. Starts with "Service Pistol" and "Basic Handgun Ammo" (""Halt, I said HALT!"")
loadcard hb/S.W.A.T Officer Roger Reineger (3W, 3A)/Character/Starts with "M16 Assault Rifle" and "Automatic Clip". (""We got this, man, we got this by the A$$!"")
loadcard hb/Med-Pak (+2W)/Item - First Aid(Starting)/ (""Quick, maybe we can disinfect the bite!"")
loadcard hb/Revolver (2D)/Weapon - Gun (Starting)/Single-Handed. (""Do you feel dead? Well, do ya, punk?!"")
loadcard hb/Revolver Ammo (6S, +1D)/Item - Ammo (Starting)/Specific Ammo for the "Revolver"
loadcard hb/Knife (+1D)/Weapon - Melee Weapon (Starting)/Single-Handed. (""Knife to meet you!" "You did not just say that..."")
loadcard hb/Crowbar (+1D)/Weapon - Melee (Starting)/Single-Handed. Does +1 Damage to "Basic Zombies" (""Probably one of the most useful and most underestimated Zombie killing tool on the Planet."")
loadcard hb/Service Pistol (3D)/Weapon - Gun (Starting)/Single-Handed. +1 damage to City Dwellers (""I am the law, and this is how I deliver justice" POW!")
loadcard hb/Basic Handgun Ammo (5S)/Item - Ammo (Starting)/Gives Ammo to any Single-Handed Gun.
loadcard hb/M16 Assault Rifle (3D)/Weapon - Gun (Starting)/Double-Handed. Automatic. May attack 3 different targets in one turn for 1 Shot. (""This isn't your average Mattel model!"")
loadcard hb/Automatic Clip (10S)/Item - Ammo (Starting)/Ammo for any Automatic Gun. (""Lock and load!"")
loadcard hb/Machete (+1D)/Weapon - Melee/Single-Handed. Instantly destroy a "Mall Walker". (""Ki, Ki, Ki...Ma, Ma, Ma"")
loadcard hb/Machete (+1D)/Weapon - Melee/Single-Handed. Instantly destroy a "Mall Walker". (""Ki, Ki, Ki...Ma, Ma, Ma"")
loadcard hb/Fire Axe (+2D)/Weapon - Melee/Double-Handed. Does +1 damage to any Enhanced Zombie (""Axe me a ques..." "No! Do NOT go there!"")
loadcard hb/Baseball Bat (+1D)/Weapon - Melee/Choose Single-Handed or Double-Handed when it comes into play. If Double-Handed, does +1 Damage. This may not change. (""Hey, batta-batta...SWING!"")
loadcard hb/Crowbar (+1D)/Weapon - Melee/Single-Handed. Does +1 Damage to "Basic Zombies" (""Probably one of the most useful and most underestimated Zombie killing tool on the Planet."")
loadcard hb/Crowbar (+1D)/Weapon - Melee/Single-Handed. Does +1 Damage to "Basic Zombies" (""Probably one of the most useful and most underestimated Zombie killing tool on the Planet."")
loadcard hb/Pick Axe (+1D)/Weapon - Melee/Double Handed. Does Double Damage against "Crawlers" (""I used to dig graves just to rob them, now I dig graves to see if the bodies are still there."")
loadcard hb/Chainsaw (+3D)/Weapon - Melee/Double-Handed. Requires Gasoline (Ammo, not Objective) to use. Does +1 damage to "Zombies from Hell" (""Groovy!"")
loadcard hb/Homemade Torch (1D)/Weapon - Hand/Fire Weapon. Discard to destroy 1 Zombie. (""Burn, Baby, Burn...Zombie Inferno"")
loadcard hb/Homemade Torch (1D)/Weapon - Hand/Fire Weapon. Discard to destroy 1 Zombie. (""Burn, Baby, Burn...Zombie Inferno"")
loadcard hb/Revolver (2D)/Weapon - Gun/Single-Handed. (""Do you feel dead? Well, do ya, punk?!"")
loadcard hb/Pistol (2D)/Weapon - Gun/Single-Handed. Deals +1 damage to City Dwellers (""Is that a Pistol in your pock..." "OH MY GOD! WILL A ZOMBIE JUST EAT THIS GUY ALREADY!"")
loadcard hb/Double-Barreled Shotgun (3D)/Weapon - Gun/Double-Handed. Shotgun. Once per attack, may spend an extra shot to do +1 damage. (""Alright you fugly zombies, this... is my Boomstick!"")
loadcard hb/Rifle (3D)/Weapon - Gun/Double Handed. (""I think the guy with the gun decides were we go..."")
loadcard hb/Rifle (3D)/Weapon - Gun/Double Handed. (""I think the guy with the gun decides were we go..."")
loadcard hb/Auto-Shotgun (3D)/Weapon - Gun/Double-Handed. Automatic. Shotgun. May attack up to 2 targets in one turn for 1 shot. (""That...gun...blew its...torso...into seven parts...!"")
loadcard hb/Basic Handgun Ammo (5S)/Item - Ammo/Gives Ammo to any Single-Handed Gun.
loadcard hb/Basic Handgun Ammo (5S)/Item - Ammo/Gives Ammo to any Single-Handed Gun.
loadcard hb/Basic Handgun Ammo (5S)/Item - Ammo/Gives Ammo to any Single-Handed Gun.
loadcard hb/Basic Handgun Ammo (5S)/Item - Ammo/Gives Ammo to any Single-Handed Gun.
loadcard hb/Revolver Ammo (6S, +1D)/Item - Ammo/Specific Ammo for the "Revolver"
loadcard hb/Revolver Ammo (6S, +1D)/Item - Ammo/Specific Ammo for the "Revolver"
loadcard hb/Pistol Ammo (8S +1D)/Item - Ammo/Specific Ammo for the "Pistol"
loadcard hb/Pistol Ammo (8S +1D)/Item - Ammo/Specific Ammo for the "Pistol"
loadcard hb/Gasoline (Ammo) (10S)/Item - Ammo/Ammo for "Chainsaw". If "Chainsaw" is not in play, may destroy Gasoline and a shot from a Gun to destroy 2 Zombies. (""What can we blow up next?"")
loadcard hb/Gasoline (Ammo) (10S)/Item - Ammo/Ammo for "Chainsaw". If "Chainsaw" is not in play, may destroy Gasoline and a shot from a Gun to destroy 2 Zombies. (""What can we blow up next?"")
loadcard hb/Rifle Ammo (10S)/Item - Ammo/Ammo for the "Rifle".
loadcard hb/Rifle Ammo (10S)/Item - Ammo/Ammo for the "Rifle".
loadcard hb/Rifle Ammo (10S)/Item - Ammo/Ammo for the "Rifle".
loadcard hb/Rifle Ammo (10S)/Item - Ammo/Ammo for the "Rifle".
loadcard hb/Rifle Ammo (10S)/Item - Ammo/Ammo for the "Rifle".
loadcard hb/Rifle Ammo (10S)/Item - Ammo/Ammo for the "Rifle".
loadcard hb/Shotgun Shells (5S)/Item - Ammo/Gives Ammo to any Shotgun.
loadcard hb/Shotgun Shells (5S)/Item - Ammo/Gives Ammo to any Shotgun.
loadcard hb/Shotgun Shells (5S)/Item - Ammo/Gives Ammo to any Shotgun.
loadcard hb/Shotgun Shells (5S)/Item - Ammo/Gives Ammo to any Shotgun.
loadcard hb/Shotgun Shells (5S)/Item - Ammo/Gives Ammo to any Shotgun.
loadcard hb/Shotgun Shells (5S)/Item - Ammo/Gives Ammo to any Shotgun.
loadcard hb/Automatic Clip (10S)/Item - Ammo/Ammo for any Automatic Gun. (""Lock and load!"")
loadcard hb/Automatic Clip (10S)/Item - Ammo/Ammo for any Automatic Gun. (""Lock and load!"")
loadcard hb/Automatic Clip (10S)/Item - Ammo/Ammo for any Automatic Gun. (""Lock and load!"")
loadcard hb/Automatic Clip (10S)/Item - Ammo/Ammo for any Automatic Gun. (""Lock and load!"")
loadcard hb/Automatic Clip (10S)/Item - Ammo/Ammo for any Automatic Gun. (""Lock and load!"")
loadcard hb/Automatic Clip (10S)/Item - Ammo/Ammo for any Automatic Gun. (""Lock and load!"")
loadcard hb/Flak Jacket (+1A)/Item - Armor/ (""This might prevent them from scratching you, at least..."")
loadcard hb/Flak Jacket (+1A)/Item - Armor/ (""This might prevent them from scratching you, at least..."")
loadcard hb/Kelvar Armor (+2A)/Item - Armor/ (""Does this make me look fat?"")
loadcard hb/Kelvar Armor (+2A)/Item - Armor/ (""Does this make me look fat?"")
loadcard hb/Full Body Armor (+3A, -1D)/Item - Armor/ (""How do I look now?"")
loadcard hb/Full Body Armor (+3A, -1D)/Item - Armor/ (""How do I look now?"")
loadcard hb/Pain Pills (+1W)/Item -First Aid/ (""So what if I'm addicted to pain pills, gimme them!"")
loadcard hb/Pain Pills (+1W)/Item -First Aid/ (""So what if I'm addicted to pain pills, gimme them!"")
loadcard hb/Pain Pills (+1W)/Item -First Aid/ (""So what if I'm addicted to pain pills, gimme them!"")
loadcard hb/Med-Pak (+2W)/Item - First Aid/ (""Quick, maybe we can disinfect the bite!"")
loadcard hb/Med-Pak (+2W)/Item - First Aid/ (""Quick, maybe we can disinfect the bite!"")
loadcard hb/Med-Pak (+2W)/Item - First Aid/ (""Quick, maybe we can disinfect the bite!"")
loadcard hb/First Aid Kit (+3W)/Item - First Aid/Discard to completely heal another Character. (""Why does everyone look at the guy with the First-Aid Kit when someone's bitten?"")
loadcard hb/First Aid Kit (+3W)/Item - First Aid/Discard to completely heal another Character. (""Why does everyone look at the guy with the First-Aid Kit when someone's bitten?"")
loadcard hb/First Aid Kit (+3W)/Item - First Aid/Discard to completely heal another Character. (""Why does everyone look at the guy with the First-Aid Kit when someone's bitten?"")
loadcard hb/Nurse Maynard (2W)/Ally/If controlled by "John", John does +1 Damage. (""What's happening!"")
loadcard hb/Unamed Villager (1W, 1D)/Ally/ (""What should we do, sit around and mope while there's walking corpses devouring people?"")
loadcard hb/Unamed Villager (1W, 1D)/Ally/ (""What should we do, sit around and mope while there's walking corpses devouring people?"")
loadcard hb/Unamed Villager (1W, 1D)/Ally/ (""What should we do, sit around and mope while there's walking corpses devouring people?"")
loadcard hb/Way-Too Optimistic Zombie Fan (3W)/Ally/The Character who controls this Ally does -1 Damage. (""Hey, it's not so bad, at least we get to hang out in the mall all day!"")
loadcard hb/Rescued Victim (1W)/Ally/When Rescued Victim is played, regain 1 Wound. (""Thank you for saving me, I'll do anything to repay you!"")
loadcard hb/Rescued Victim (1W)/Ally/When Rescued Victim is played, regain 1 Wound. (""Thank you for saving me, I'll do anything to repay you!"")
loadcard hb/The Truck/Vehicle/To escape in the Truck, one player must have Gasoline (Objective) and another must have Keys. They must both take an Action during their segment of the Human Phase to escape and win the game. (""And we thought escaping in the truck sounded easy enough..."")
loadcard hb/Gasoline (Objective)/Objective/ (""Let's use this to fuel that truck..."")
loadcard hb/Gasoline (Objective)/Objective/ (""Let's use this to fuel that truck..."")
loadcard hb/Gasoline (Objective)/Objective/ (""Let's use this to fuel that truck..."")
loadcard hb/Keys/Objective/ (""Are these the right Keys?"")
loadcard hb/Keys/Objective/ (""Are these the right Keys?"")
loadcard hb/Keys/Objective/ (""Are these the right Keys?"")
loadcard hb/Science Lab/Item (Shared)/To create the cure for the Zombie plague, a player must have 3 Zombie Blood Samples and 1 Human Blood Sample (""So, is it really possible to cure this phenomenon, Doctor?" "Let's find out!"")
loadcard hb/Zombie Blood Sample/Objective/ (""Where did you find these?" "...from the Zombie Blood Bank." "...What the hell...!"")
loadcard hb/Zombie Blood Sample/Objective/ (""Where did you find these?" "...from the Zombie Blood Bank." "...What the hell...!"")
loadcard hb/Zombie Blood Sample/Objective/ (""Where did you find these?" "...from the Zombie Blood Bank." "...What the hell...!"")
loadcard hb/Zombie Blood Sample/Objective/ (""Where did you find these?" "...from the Zombie Blood Bank." "...What the hell...!"")
loadcard hb/Human Blood Sample/Objective/ (""But I'm afraid of needles!" "Too bad, you're immune."")
loadcard hb/Human Blood Sample/Objective/ (""But I'm afraid of needles!" "Too bad, you're immune."")
loadcard hr/Dodge/Combat Action/Play when a Zombie or Human attacks you or an Ally you control. Negate that attack. (""Duck!!!"")
loadcard hr/Dodge/Combat Action/Play when a Zombie or Human attacks you or an Ally you control. Negate that attack. (""Duck!!!"")
loadcard hr/Dodge/Action/Play when a Zombie or Human attacks you or an Ally you control. Negate that attack. (""Duck!!!"")
loadcard hr/Adrenaline Rush/Action/Play after you attack. You may immedietly attack again. (""Do ya wanna party? 'cause it's PARTY TIME!"")
loadcard hr/Adrenaline Rush/Action/Play after you attack. You may immedietly attack again. (""Do ya wanna party? 'cause it's PARTY TIME!"")
loadcard hr/Adrenaline Rush/Action/Play after you attack. You may immedietly attack again. (""Do ya wanna party? 'cause it's PARTY TIME!"")
loadcard hr/Counter-Attack/Action/Play when a Zombie attacks you. The attack is negated and the Zombie is destroyed. (""Like to see you get up and try THAT, you undead freak!"")
loadcard hr/Counter-Attack/Action/Play when a Zombie attacks you. The attack is negated and the Zombie is destroyed. (""Like to see you get up and try THAT, you undead freak!"")
loadcard hr/Scavenge/Instant/Draw an additional Search card this turn. (""Hey, I think I found something..."")
loadcard hr/Scavenge/Instant/Draw an additional Search card this turn. (""Hey, I think I found something..."")
loadcard hr/Eureka!/Instant/Draw two additional Search card this turn. (""Well, it may just be my lucky day..."")
loadcard hr/Eureka!/Instant/Draw two additional Search card this turn. (""Well, it may just be my lucky day..."")
loadcard hr/Ammo Hog/Action/Keep drawing Search Cards and place them at the bottom of the Search Pile until you come across an Ammo Item, then take that card. (""No one likes an ammo hog!" BLAM!")
loadcard hr/Doctor! Doctor!/Action/Take two "Pain Pills" from the Discard Pile and put them into play in front of you. (""I need a..."")
loadcard hr/Head Shot/Action/Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play. (""That's another one for the fire!"")
loadcard hr/Head Shot/Action/Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play. (""That's another one for the fire!"")
loadcard hr/Head Shot/Action/Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play. (""That's another one for the fire!"")
loadcard hr/Head Shot/Action/Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play. (""That's another one for the fire!"")
loadcard hr/Head Shot/Action/Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play. (""That's another one for the fire!"")
loadcard hr/Head Shot/Action/Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play. (""That's another one for the fire!"")
loadcard hr/Blinded/Instant/You cannot draw a Search Card this turn, and you may only play one Search Card this Search Phase. This overules all other card effects. (""Where am I?"")
loadcard hr/Blinded/Instant/You cannot draw a Search Card this turn, and you may only play one Search Card this Search Phase. This overules all other card effects. (""Where am I?"")
loadcard hr/Blinded/Instant/You cannot draw a Search Card this turn, and you may only play one Search Card this Search Phase. This overules all other card effects. (""Where am I?"")
loadcard hr/Blinded/Instant/You cannot draw a Search Card this turn, and you may only play one Search Card this Search Phase. This overules all other card effects. (""Where am I?"")
loadcard hr/Stumble/Instant/Destroy One Item or Weapon you have in play. This does not affect any Allies. (""OOPS!" BUMP!")
loadcard hr/Stumble/Instant/Destroy One Item or Weapon you have in play. This does not affect any Allies. (""OOPS!" BUMP!")
loadcard hr/Stumble/Instant/Destroy One Item or Weapon you have in play. This does not affect any Allies. (""OOPS!" BUMP!")
loadcard hr/Stumble/Instant/Destroy One Item or Weapon you have in play. This does not affect any Allies. (""OOPS!" BUMP!")
loadcard hr/Faint/Instant/Discard all Action cards in your hand. (""Oh!!!"")
loadcard hr/Faint/Instant/Discard all Action cards in your hand. (""Oh!!!"")
loadcard hr/Bleedout/Instant/This turn, you recieve double the damage you would normaly recieve. (""Oh my God, I'm bleeding like crazy..."")
loadcard hr/Bleedout/Instant/This turn, you recieve double the damage you would normaly recieve. (""Oh my God, I'm bleeding like crazy..."")
loadcard hr/Bleedout/Instant/This turn, you recieve double the damage you would normaly recieve. (""Oh my God, I'm bleeding like crazy..."")
@emit [name(%#)] pastes the Zombi: Human Deck into the Dvorak Engine.

Back to the Zombi: Human Deck