To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hb/North America/Thing - Area/Maximum Influence: 5 loadcard hb/South America/Thing - Area/Maximum Influence: 3 loadcard hb/Europe/Thing - Area/Maximum Influence: 5 loadcard hb/Africa/Thing - Area/Maximum Influence: 7 loadcard hb/Asia/Thing - Area/Maximum Influence: 7 loadcard hb/Australia/Thing - Area/Maximum Influence: 3 loadcard hb/Antarctica/Thing - Area/Maximum Influence: 3 loadcard hb/The Moon/Thing - Special Area/Maximum Influence: 1 loadcard hb/Mad Scientist/Thing - Person/Allows you to create Mad Creations. loadcard hb/Spin Doctor/Thing - Person/Doubles the effects of Propaganda actions. loadcard hb/Rocket Scientist/Thing - Person/Allows you to access The Moon as a normal area. loadcard hb/5 Star General/Thing - Person/Doubles the effects of Military actions. loadcard hb/Economist/Thing - Person/Doubles the effects of Economy actions. loadcard hb/Reservoir/Thing/Increases your hand size to 7. loadcard hb/Uranium/Thing/ loadcard hb/Giant Laser/Thing/ loadcard hr/The Manhattan Project/Action - Mad Creation/If you own Mad Scientist and Uranium, destroy Uranium and destroy an area of your choice. loadcard hr/Death Ray/Action - Mad Creation/If you own Mad Scientist and Giant Laser, destroy Giant Laser and all of an opponent's influence in an area of your choice. loadcard hr/"Free Money!"/Action - Propaganda/Add one influence to any area. loadcard hr/A "Reasonable" Explanation/Action - Propaganda/Add one influence to any area. loadcard hr/Dirt on the Other Guy/Action - Propaganda/Add one influence to any area. loadcard hr/Storming the Beaches/Action - Military/Add one influence to any area. loadcard hr/Paratroopers/Action - Military/Add one influence to any area. loadcard hr/Commandos/Action - Military/Add one influence to any area. loadcard hr/Lend-Lease/Action - Economy/Add one influence to any area. loadcard hr/Tax Hike/Action - Economy/Add one influence to any area. loadcard hr/Inflation/Action - Economy/Add one influence to any area. loadcard hr/Exit Strategy/Action/Remove any number of your influence from an area of your choice. Remove an equal number of opposing influence. loadcard hr/Apathy/Action/Maximum influence of all areas is reduced by 1 until players next turn. Player chooses which influence to remove in areas that exceed the new maximum. loadcard hr/Revolution!/Action/Choose an area and replace any 2 influence with 2 of your own. loadcard hr/Unfortunate Accident/Action/Destroy 1 person. loadcard hr/"Not so fast..."/Action/Play this card at any time to immediately block an opponent from removing any of your influence. This effect lasts for the rest of his turn. loadcard hr/Rocket Man/Action/Add one influence to The Moon. loadcard hr/Sabotage/Action/Destroy 1 thing. @emit [name(%#)] pastes the World domination into the Dvorak Engine.