To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hb/Bomb/Thing/If this card is in your hand for 3 turns, you lose. If this card is played, all things are discarded, including it. loadcard hb/Bomb/Thing/If this card is in your hand for 3 turns, you lose. If this card is played, all things are discarded, including it. loadcard hb/Bomb/Thing/If this card is in your hand for 3 turns, you lose. If this card is played, all things are discarded, including it. loadcard hr/Yay!/Action/Draw a card and look at it, you can place it anywhere in your hand. You can never look at that card again. loadcard hr/Yay!/Action/Draw a card and look at it, you can place it anywhere in your hand. You can never look at that card again. loadcard hb/Cat/Thing/<i>Meow</i> loadcard hb/Tree/Thing/<i>Bark</i> loadcard hb/Crocodile/Thing/Action: Discard a card(without looking at it). loadcard hr/Detonater/Action/If there is a bomb in your hand discard it(only discard one card). loadcard hr/Redeal/Action/Shuffle an opponent's hand into the deck, he/she draws the same amount of cards he or she had before. He/She loses his or her next turn, but it still counts as a turn. loadcard hb/Giant Squid/Thing/<i>Squish</i> loadcard hr/Reveal Bomb/Action/An opponent has to tell you if you have a Bomb in your hand loadcard hr/Reveal Hand/Action/Look at your hand, choose any card and play it. loadcard hb/Black Hole/Thing/Each player discards a card of their opponent's choice every turn loadcard hr/Big Damage/Action/Discard every Thing in play, discard a card for up to every card discarded @emit [name(%#)] pastes the Unknown deck into the Dvorak Engine.