To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hr/Paratroopers/Action/Flip, If win, put a 1/1 Paratrooper Unit token into play with Deathtouch. loadcard hr/Camouflage/Action/Flip: If win, defending units get First Strike until end of turn. loadcard hr/Sandbags/Thing - Equipment/Tap, Flip: If win, your defending Units get +1/+1 until end of turn. loadcard hr/Arms Race/Action/Each opponent may draw up to 2 cards. For each card drawn this way, you may distribute 2 +1/+1 counters among Units you control. loadcard hr/Smoke Grenades/Action/For each blocking Thing, flip a coin. If you win the flip, that Thing deals no combat damage this turn. loadcard hr/Frag Grenades/Action/Flip a coin, if you win, double the damage dealt by a Unit you control. Otherwise, prevent all damage from that Unit. loadcard hr/Air Strike/Action/Flip a coin, if you win, destroy all Things with Power 2 or less. If you lose, destroy all Things with Power 3 or greater. (Things without Power & Toughness are unaffected). loadcard hr/Rally the Troops/Action/Flip a coin, if you win, take an extra turn after this one. loadcard hb/Military Hangar/Thing - Base/Tap: Flip a coin, if you win, put a 2/2 Jet Fighter token with Flying into play. If you lose, destroy all Jet Fighters. loadcard hb/Mercenary Troops/Thing - Unit/Whenever this attacks or blocks, flip a coin. If you lose, this deals no combat damage this turn and you lose life equal to its Power. Power 5 Toughness 5 loadcard hb/Veterans/Thing - Unit/Tap: Reveal top card of deck, if it's an Action, put it into your hand, otherwise put it into Trash. Power 1 Toughness 1 loadcard hb/Forward Observer/Thing - Unit/Tap, choose an opponent, then Flip: If win, take a card at random from that opponent's hand, if lose, that opponent draws a card. Power 0 Toughness 1 @emit [name(%#)] pastes the Unfinished War Game into the Dvorak Engine.