To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hg/Stoony (8HP)/Monster/Rocks Attack: Does 4 Damage to the target. loadcard hg/Mr. Shoes (5HP)/Monster/Step Kick: Does 3 Damage to two different targets. loadcard hg/Ms. Shoes (5HP)/Monster/Lady Kick: Does 2 Damage to two different targets. loadcard hg/Planty (6HP)/Monster/Pollen Attack: Does 2 Damage to all opponent's Monsters. loadcard hg/Earth Blade (10HP)/Monster/Rocks: Does 4 Damage to the target. loadcard hg/Big Worm (10HP)/Monster/Dig: Does 15 Damage to the target, Big Worm takes 5 Damage. loadcard hg/Magician of Earth (15HP)/Monster/Earth Summon: Does 10 Damage to the target. %r Earth Healing Restore all HP to target. loadcard hb/Wind Blade (10HP)/Monster/Wind Whirl: Does 10 Damage to the target, Wind Blade takes 2 Damage. loadcard hb/Dragosares (10HP)/Monster/Dragon Burst: Does 7 Damage to the target. loadcard hb/Aquamarina (7HP)/Monster/Water Wand Attack : Does 4 Damage to the target. loadcard hb/Octopus (8HP)/Monster/Water Twist: Does 10 Damage to the target, Octopus takes 3 Damage. loadcard hb/Flirdse (20HP*)/Monster/Flirdse Kick: Does 10 Damage to the target. %r Flirdse Shadow: Discard 3 cards, Does 15 damage to target. loadcard hb/Magician of Wind (20HP*)/Monster/Tornado Spell: Does 11 Damage to the target. %r Typhoon Spell: Discard 4 cards, does 15 Damage to the target. loadcard hb/Elec Fan (8HP)/Monster/Air Con: Does 7 Damage to the target, Electric Pan takes 1 Damage. loadcard hb/Magician of Water (15HP)/Monster/Water Snake: Does 10 Damage to the target. %r Water Dragon: Discard 4 cards, does 15 Damage to the target. loadcard hb/Water Blade (10HP)/Monster/Water Blast: Does 7 Damage to the target. loadcard hb/Mummy (1HP)/Monster/Tissue: Does 10 Damage to the target. loadcard hb/Mummy (1HP)/Monster/Tissue: Does 10 Damage to the target. loadcard hb/Mummy (1HP)/Monster/Tissue: Does 10 Damage to the target. loadcard hb/Santa Claus (15HP)/Monster/Bad Candy Treat: Does 5 Damage to the target. loadcard hb/Water Vase (8HP)/Monster/Cold Water Splash: Does 6 Damage to the target. loadcard hr/Leopard (10HP)/Monster/Wheel: Does 5 Damage to the target. loadcard hr/Fire Bird (5HP)/Monster/Fire Peck: Does 3 Damage to the target. loadcard hr/Fire Blade (10HP)/Monster/Fire Wheel: Does 7 Damage to the target. loadcard hr/Zombie (5HP)/Monster/Fire Bone: Does 3 Damage to the target. loadcard hr/Red Warrior (4HP)/Monster/Red Flame: Does 5 Damage to the target. loadcard hr/Magician of Fire (15HP)/Monster/Fire Arrow: Does 10 Damage to the target. %r Fire Pheonix: Disard 4 cards, does 15 damage to the target. loadcard hr/Fire Mug (8HP)/Monster/Hot Coffee Splash: Does 5 Damage to the target. loadcard hw/Holy Water/Item/Restore 5 HP to the target. loadcard hw/Cross/Item/Restore 3 HP to the target. loadcard hw/Cooldown/Item/Does 6 Damage to the target, the target cannot attack for 3 turns. loadcard hw/Lightning/Item/Does 10 Damage to the target. loadcard hw/Damath Attack!/Item/Destroy two of your opponents monsters. loadcard hw/Magic Spell Book/Item/Does 7 Damage to the target. loadcard hw/Healing Coins/Item/Restore 5 HP to the target. loadcard hw/Magical Sword/Item/Does 4 Damage to the target, the target decreases the attack by 2. loadcard hw/Magic Bottle/Item/Restore 5 HP to the target, destroy one your opponent's monster. loadcard hw/Mummy Summoning/Item/Call all your Mummy cards from the deck and discard pile to your hand. loadcard hw/Magical Shield/Item/Discard this card to stop all your opponents attacking for this turn only. loadcard hw/Magic Yellow Card/Item/Take any card from the deck that has the word "Pressure" in it. loadcard hw/Pressure/Item/Does 3 Damage to all your opponents monsters. loadcard hw/Red Fire/Item/Does 2 Damage to the target, the target will take 2 damage per controller's turn. loadcard hw/Fairy Wings/Item/Play onto a monster, Discard a card to stop one attack of the opponent. loadcard hw/Crystal Diamond Dust/Item/Discard 2 cards, Does 10 Damage to the target. loadcard hw/Zombie/Item/Draw a Card. loadcard hw/Orange/Item/Does 6 Damage to Target. loadcard hw/None/Item/Shuffle your deck. loadcard hw/Element/Item/Move foreward one Monster. loadcard hw/Z-O-N-E/Item/Discard If you have Zombie, Orange, None and Element cards, Move all your defeated Monsters foreward and Move 3 opponent's Monsters backward. @emit [name(%#)] pastes the U-V-O! Deck into the Dvorak Engine.