To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hb/Old Churchyard/Thing/Must be played when drawn. loadcard hr/The Oak Fire/Action/Play this card before drawing a card. Skip your turn. loadcard hr/It Could Not Be/Action/Discard a card from your hand loadcard hr/Surely A Pleasantry/Action/Draw a card of your choice from the discard pile. Shuffle discard pile. loadcard hr/One Who Did Not Know/Action/Draw a card at random from the discard pile loadcard hr/The Elder Sign/Action/Look through the discard deck and then shuffle it. loadcard hr/Fumbling Forms of Darkness/Action/Make an opponent draw two cards. loadcard hr/Another Lamp/Action/Trade one of your cards for a random opponents. loadcard hb/Leo is Climbing/Thing/Must be played when drawn. loadcard hb/Chiming Steeple/Thing/Must be played when drawn. loadcard hb/3 AM/Thing/Must be played when drawn. Every player discards 2 random cards after drawing one card from the discard and draw pile. loadcard hr/The Fading Firelight/Action/Everyone trades 2 cards to the left, 1 chosen, one random. loadcard hb/The Door/Thing/This card cannot be played, only drawn, discarded, or traded. Don't be holding this card when The Mad Truth is played. loadcard hb/Cautious Rattling/Thing/Play when drawn. loadcard hr/The Mad Truth/Action/If Churchyard, 3 AM, Steeple, Leo, and Caution Rattling are in play, you may play this card. Evenly distribute the discard and draw piles to players. The player holding The Door loses. @emit [name(%#)] pastes the The Messenger into the Dvorak Engine.