Dvorak Export: Team Fortress Dvorak deck (Dvorax)


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
skipcard hw/Pyro (PYR)/Offense Character/Engulf [Tap+Action]: Flip 3 coins; for every “heads”, a target character receives an Engulf token and becomes tapped. Player may remove Engulf token by flipping “tails” once per turn for each affected character. (""Mrrphrrr Mrr-Mrrph!"")
skipcard hw/Scout (SCT)/Offense Character/Smooth Criminal [Innate]: Double capture points (""Bonk!"")
skipcard hw/Soldier (SLD)/Offense Character/When Soldier comes into play, destroy target Support Character. (""If fighting is sure to result in victory, then you must fight!"")
skipcard hw/Demo (DMO)/Defense Character/When Demo comes into play, destroy target Offense Character. (""I'm drunk -- you don't have an excuse!"")
skipcard hw/Engineer (ENG)/Defense Character/Teleporter [Tap]: Player may spawn an additional Character this turn. (""I built that."")
skipcard hw/Heavy (HVY)/Defense Character/When Heavy comes into play, destroy target Offense Character. (""We Make Good Team!"")
skipcard hw/Medic (MED)/Support Character/Gesundheit [Tap]: Prevent death of any Character. (""Ze healing leaves little team for ze killing."")
skipcard hw/Sniper (SNP)/Support Character/When Sniper comes into play, destroy target Defense Character. (""Standin' around like a bloody idiot!"")
skipcard hw/Spy (SPY)/Support Character/Disguise [Tap+Action]: Place a Disguise token on Spy to prevent attacks.%r Surprise! [Tap]: Remove Disguise Token; Destroy target character or double capture points until end of turn. (""Gentlemen..."")
skipcard hr/Spy Check (PYR)/Action - Pyro Ability/[Tap+Action]: All opposing Spy characters lose their "Disguise" token and become "Engulfed". (""Leave no man unsinged."")
skipcard hr/Deceptive Speed (SCT)/Action - Scout Ability/[Innate]: May not be the target of an opening attack. (""I'm a force of nature."")
skipcard hr/Rocket Jump (SLD)/Action - Soldier Ability/[Innate]: Double capture points. (""If God had wanted you to live, he would not have created me!"")
skipcard hr/Proximity Mines (DMO)/Action - Demo Ability/[Tap+Action]: Kill target Character attempting to capture. (""Oh, they're gonna have to glue you back together..."")
skipcard hm/Automated Turret (TRT)/Engineer Creation/Player must [Tap] an Engineer to put Turret into play.%r [Tap]: Destroy target Offense Character (""Use a gun. And if that don't work, use more gun."")
skipcard hr/Iron Curtain (HVY)/Instant - Heavy Ability/[Tap]: Destroy target attacking Character. (""I've yet to meet one who can outsmart bullet."")
skipcard hr/Ubercharge (MED)/Action - Medic Ability/[Tap+Action]: Medic and target Character may not be destroyed this turn. (""The end is nigh. Bring a friend."")
skipcard hr/Dead Eye (SNP)/Action - Sniper Ability/[Tap+Action]: Opponent must discard random card from their hand. (""Have a plan to kill everyone you meet."")
skipcard hr/Cloaking Device (SPY)/Action - Spy Ability/[Innate]: Disguising does not require the use of an "Action". Spy is immune to "Spy Check". (""They'll never know what hit them."")
skipcard hg/Pro Player (PRO)/Skill Status/[Innate]: Cannot be the target of a noob attack.%r [Tap]: Kill noob character. (""STFU n00bs."")
skipcard hg/Engulfed (CTR)/Counter/Character remains tapped until <i>Engulfed</i> is removed.%r At the beginning of the player's turn, flip a coin. If tails, remove <i>Engulfed</i> from Character. (""Burn, baby burn."")
skipcard hg/Disguised (CTR)/Counter/Spy cannot be the target of attacks.%r Surprise [Tap]: Remove <i>Disguised</i> token from play; destroy target character or double capture points until end of turn. (""Fitting in has never been so easy."")
skipcard hg/Ubercharged (CTR)/Counter/Character cannot be destroyed.%r Remove <i>Ubercharged</i> during next turn. (""Untouchable."")
@emit [name(%#)] pastes the Team Fortress Dvorak deck into the Dvorak Engine.

Back to the Team Fortress Dvorak deck