Dvorak Export: Tarot Fighting Game (Dvorax)


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard hg/Ace of Wands (1)/Action/Yang- Attack, Can't Combo, <i>Hit:</i> 11 Damage. You may discard up to 3 more Aces for +11 damage each. ("Yin- Attack, Can't Combo, <i>Hit:</i> 11 Damage. You may discard up to 3 more Aces for +11 damage each.")
loadcard hg/Ace of Cups (1)/Action/Yang- Attack, Can't Combo, <i>Hit:</i> 11 Damage. You may discard up to 3 more Aces for +11 damage each. ("Yin- Attack, Can't Combo, <i>Hit:</i> 11 Damage. You may discard up to 3 more Aces for +11 damage each.")
loadcard hg/Ace of Coins (1)/Action/Yang- Attack, Can't Combo, <i>Hit:</i> 11 Damage. You may discard up to 3 more Aces for +11 damage each. ("Yin- Attack, Can't Combo, <i>Hit:</i> 11 Damage. You may discard up to 3 more Aces for +11 damage each.")
loadcard hg/Ace of Swords (1)/Action/Yang- Attack, Can't Combo, <i>Hit:</i> 11 Damage. You may discard up to 3 more Aces for +11 damage each. ("Yin- Attack, Can't Combo, <i>Hit:</i> 11 Damage. You may discard up to 3 more Aces for +11 damage each.")
loadcard hg/The Magician (1)/Action/Yang-	Attack, Can't Combo. This card is considered a Throw against any Coins Dodge or Block. <i>Hit:</i> 11 Damage. ("Yin-	Attack, Can't Combo. This card is considered a Throw against any Coins Dodge or Block. <i>Hit:</i> 11 Damage.")
loadcard hg/2 of Wands (2)/Action/Yang-		Attack, Combo cost 1,	Combos into a 3, a Linker, or an Ender. ("Yin-		Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)")
loadcard hg/2 of Cups (2)/Action/Yang-		Attack, Combo cost 1,	Combos into a 3, a Linker, or an Ender. ("Yin-		Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)")
loadcard hg/2 of Coins (2)/Action/Yang-		Attack, Combo cost 1,	Combos into a 3, a Linker, or an Ender. ("Yin-		Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)")
loadcard hg/2 of Swords (2)/Action/Yang-		Attack, Combo cost 1,	Combos into a 3, a Linker, or an Ender. ("Yin-		Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)")
loadcard hg/The High Priestess (2)/Action/Yang-	Attack, Combo cost 1,	Combos into a 3, a Linker, or an Ender. This card is considered a Throw against any Wands Dodge or Block. <i>Hit</i>: 2 Damage. ("Yin- Attack, Combo cost 1, Combos into a 3, a Linker, or an Ender. This card is considered a Throw against any Wands Dodge or Block. <i>Hit</i>: 2 Damage.")
loadcard hg/3 of Wands (3)/Action/Yang-	Attack, Combo cost 1,	Combos into a 4, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1,	When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)")
loadcard hg/3 of Cups (3)/Action/Yang-	Attack, Combo cost 1,	Combos into a 4, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1,	When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)")
loadcard hg/3 of Coins (3)/Action/Yang-	Attack, Combo cost 1,	Combos into a 4, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1,	When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)")
loadcard hg/3 of Swords (3)/Action/Yang-	Attack, Combo cost 1,	Combos into a 4, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1,	When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)")
loadcard hg/The Empress (3)/Action/Yang-	Attack, Combo cost 1, Combos into a 4, a Linker, or an Ender. This card is considered a Throw against any Swords Dodge or Block. <i>Hit:</i> 3 Damage. ("Yin- Attack, Combo cost 1, Combos into a 4, a Linker, or an Ender. This card is considered a Throw against any Swords Dodge or Block. <i>Hit:</i> 3 Damage.")
loadcard hg/4 of Wands (4)/Action/Yang-	Attack, Combo cost 1, Combos into a 5, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)")
loadcard hg/4 of Cups (4)/Action/Yang-	Attack, Combo cost 1, Combos into a 5, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)")
loadcard hg/4 of Coins (4)/Action/Yang-	Attack, Combo cost 1, Combos into a 5, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)")
loadcard hg/4 of Swords (4)/Action/Yang-	Attack, Combo cost 1, Combos into a 5, a Linker, or an Ender. ("Yin- Dodge, Combo cost 1, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender)")
loadcard hg/The Emperor (4)/Action/Yang-	Attack, Combo cost 1, Combos into a 5, a Linker, or an Ender. This card is considered a Throw against any Cups Dodge or Block. <i>Hit</i>: 4 Damage. ("Yin- Attack, Combo cost 1, Combos into a 5, a Linker, or an Ender. This card is considered a Throw against any Cups Dodge or Block. <i>Hit</i>: 4 Damage.")
loadcard hg/5 of Wands (5)/Action/Yang-	Attack, Combo cost 1, Combos into a 6, a Linker, or an Ender. ("Yin- When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/5 of Cups (5)/Action/Yang-	Attack, Combo cost 1, Combos into a 6, a Linker, or an Ender. ("Yin- When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/5 of Coins (5)/Action/Yang-	Attack, Combo cost 1, Combos into a 6, a Linker, or an Ender. ("Yin- When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/5 of Swords (5)/Action/Yang-	Attack, Combo cost 1, Combos into a 6, a Linker, or an Ender. ("Yin- When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/The Heirophant (5)/Action/Discard this card during the Centering phase to return one card in the discard pile to your hand. Yang-	Attack, Combo cost 1, Combos into a 6, a Linker, or an Ender. ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/6 of Wands (6)/Action/Yang-	Attack, Combo cost 1, Combos into a 7, a Linker, or an Ender. ("Yin- When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/6 of Cups (6)/Action/Yang-	Attack, Combo cost 1, Combos into a 7, a Linker, or an Ender. ("Yin- When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/6 of Coins (6)/Action/Yang-	Attack, Combo cost 1, Combos into a 7, a Linker, or an Ender. ("Yin- When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/6 of Swords (6)/Action/Yang-	Attack, Combo cost 1, Combos into a 7, a Linker, or an Ender. ("Yin- When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/The Lovers (6)/Action/During the Centering Phase, reveal this card and any other card. Search your deck or discard pile for another card with the same rank. Put that card in your hand. Yang- Attack, Combo cpst 1, Combos into a 7, a Linker, or an Ender. ("Yin- Block. When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/7 of Wands (7)/Action/Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/7 of Cups (7)/Action/Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/7 of Coins (7)/Action/Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/7 of Swords (7)/Action/Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/The Chariot (7)/Action/When played, this card and one other card become Linker cards for the purpose of Combos. Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin-")
loadcard hg/8 of Wands (8)/Action/Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/8 of Cups (8)/Action/Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/8 of Coins (8)/Action/Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/8 of Swords (8)/Action/Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/Strength (8)/Action/Linker. Double any damage done by a Combo if this card is used in the Combo. Yang- Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). ("Yin- Block. When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/9 of Wands (9)/Action/Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/9 of Cups (9)/Action/Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/9 of Coins (9)/Action/Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/9 of Swords (9)/Action/Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/The Hermit (9)/Action/Discard this card during the Centering Phase. Search your deck for any card. Put that card in your hand. Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). Hit: 9 Damage. ("Yin- Block. When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/10 of Wands (10)/Action/Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/10 of Cups (10)/Action/Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/10 of Coins (10)/Action/Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/10 of Swords (7)/Action/Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down) ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/Wheel of Fortune (7)/Action/Discard this card during your Centering Phase. All players discard their hand and draw seven cards. Yang-	Throw, Combo cost 1, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). Hit: 10 Damage. ("Yin- Block, Combo cost 1, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/Jack of Wands (11)/Action/Yang-	Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.")
loadcard hg/Jack of Cups (11)/Action/Yang-	Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.")
loadcard hg/Jack of Coins (11)/Action/Yang-	Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.")
loadcard hg/Jack of Swords (11)/Action/Yang- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.")
loadcard hg/Justice (11)/Action/Discard this card at any time. Exchange life totals with opponent. Yang-	Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.")
loadcard hg/Cavalier of Wands (12)/Action/Yang-	Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.")
loadcard hg/Cavalier of Cups (12)/Action/Yang-	Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.")
loadcard hg/Cavalier of Coins (12)/Action/Yang-	Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.")
loadcard hg/Cavalier of Swords (12)/Action/Yang-	Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.")
loadcard hg/The Traitor (12)/Action/During the Centering Phase, discard this card. Opponent discards 3 random cards. Yang-	Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo Cost 1, Ender. <i>Hit</i>: 10 Damage.")
loadcard hg/Queen of Wands (13)/Action/Yang-	Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- ttack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.")
loadcard hg/Queen of Cups (13)/Action/Yang-	Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.")
loadcard hg/Queen of Coins (13)/Action/Yang-	Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.")
loadcard hg/Queen of Swords (13)/Action/Yang-	Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.")
loadcard hg/Death (13)/Action/During the Centering Phase, discard this card and any other card. Deal that card's rank in damage to opponent. Yang-	Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.")
loadcard hg/King of Wands (14)/Action/Yang-	Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.")
loadcard hg/King of Cups (14)/Action/Yang-	Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.")
loadcard hg/King of Coins (14)/Action/Yang-	Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.")
loadcard hg/King of Swords (14)/Action/Yang-	Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.")
loadcard hg/Temperence (14)/Action/Discard this card at any time. Any Damage that you are currently taking is added to your life total instead of subtracted. Yang-	Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage. ("Yin- Attack, Combo cost 1, Linker. <i>Hit</i>: 10 Damage.")
loadcard hg/The Dark One (15)/Action/Beats Attacks and Throws. <i>Hit</i>: Search your deck and discard pile for up to 4 Aces, reveal them, put them into your hand, shuffle your deck, then discard two cards. <i>Combo Escape:</i> Discard this card to prevent all damage from the opponents combo (he returns non-Ace combo cards to his hand) OR to counter opponents Fool.
loadcard hg/The Tower (16)/Action/Discard this card during the Centering Phase. Draw 3 cards. Yang- Block, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown. ("Yin- Dodge, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender).")
loadcard hg/The Star (17)/Action/Discard this card during the Centering Phase. Reveal cards from the top of your deck until you have revealed 2 Wand cards. Place them in your hand. Shuffle all cards that are not in your hand into your deck.Yang-	Attack, Combo cost 2,Combos into any Linker or Ender. <i>Hit</i>: 10 damage. ("Yin- Dodge, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender).")
loadcard hg/The Moon (18)/Action/Discard this card during the Centering Phase. Reveal cards from the top of your deck until you have revealed 2 Cups cards. Place them in your hand. Shuffle all cards that are not in your hand into your deck. Yang-	Throw, Combo cost, 2, Combos into any normal Attack, Linker, or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). <i>Hit</i>: 10 damage. ("Yin- Dodge, When you Dodge an Attack, The Dark One, or The Fool, you may retaliate with a single Attack or Throw (It becomes an Ender).")
loadcard hg/The Sun (19)/Action/Reveal cards fro the top of your deck until you have revealed 2 Swords cards. Place them in your hand. Shuffle all cards that are not in your hand into your deck. Yang-	Attack	2	Combos into any Linker or Ender. Discard this card during the Centering Phase. <i>Hit</i>: 10 damage. ("Yin- Block, Combo cost 1, When you Block and Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/Judgement (20)/Action/Discard this card during the Centering Phase. Opponent skips his next two draw phases. Yang-	Attack, Combo cost 2, Combos into any Linker or Ender. <i>Hit</i>: 10 damage. ("Yin- Throw, Combo cost 2, Combos into any Linker or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). <i>Hit</i>: 10 damage.")
loadcard hg/The World (21)/Action/Discard this card during the Centering Phase. Reveal cards fro the top of your deck until you have revealed 2 Coins cards. Place them in your hand. Shuffle all cards that are not in your hand into your deck. Yang- Throw, Combo Cost 2, Combos into any Linker or Ender. If you do not combo after this throw, the opponent cannot use his character ability until after then next turn's combat. (He is Knocked Down). <i>Hit</i>: 10 damage. ("Yin- Block, When you Block an Attack, The Dark One, or The Fool, draw a card. Return this Block card to your hand at the end of combat unless you were thrown.")
loadcard hg/The Fool (0)/Action/Beats Attacks and Throws. <i>Hit</i>: Search your deck and discard pile for up to 4 Aces, reveal them, put them into your hand, shuffle your deck, then discard two cards. <i>Combo Escape</i>: Discard this card to prevent all damage from the opponents combo (he returns non-Ace combo cards to his hand) OR to counter opponents Fool or Dark One.
loadcard hg/Yang/Action/The Yang side of the Combat card is played.
loadcard hg/Yin/Action/The Yin side of the Combat card is played.
@emit [name(%#)] pastes the Tarot Fighting Game into the Dvorak Engine.

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