To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hb/Doomsday Device/Thing/At the start of each of your turns, put a counter on this card. When it has six counters, destroy it and destroy the world! loadcard hb/Orbit-Destablizor/Thing/If you control a Space Station as well, the world spins off its axis and is destroyed! loadcard hr/Summon Cthulhu/Action/If you control Fanatical Cultists, flip two coins. If both are heads, Cthulhu awakes and destroys the World! (If only one comes up heads, Cthulhu merely destroy all Things. Both tails; nothing.) loadcard hr/Space Alien Attack!/Action/May only be played if an Interplanetary Signal has been sent earlier in the game. Aliens arrive and destroy the world! loadcard hr/Fantastic Wealth/Thing - Wealth/ loadcard hr/Misguided Government Funding/Thing - Wealth/You may play another Thing after playing this. Any Player may take an action to destroy it. loadcard hr/Alert Superhero Team/Action/Not so fast! Destroy a Thing. loadcard hg/Loyal Underlings/Thing - Staff/Your Loyal Underlings may not be stolen by another Supervillain. loadcard hb/Space Station/Thing/You must have Wealth to play Space Station. loadcard hg/Kidnapped Supergenius/Thing - Staff/Action: Draw a card. loadcard hb/Laser-Destructo-Beam/Thing/Action: If you have any Staff to operate the Beam, you may destroy a Thing. loadcard hb/Secret Lair/Thing/ loadcard hr/Mind-Control Broadcasting/Action/Gain control of a Staff card. loadcard hg/Robot Henchmen/Thing - Staff/Play only if you have Wealth. loadcard hr/Patent Claim/Action/Steal a non-Staff Thing from another Supervillian. loadcard hr/Counterfeit Millions/Thing - Wealth/ loadcard hr/Public Research/Action/Each player draws a card and reveals it to all players. You draw and reveal a second card in addition to that one. loadcard hb/Giant Robot/Thing/Giant Robot doesn't count as Staff. Action: If you control any Wealth, you may destroy any Thing in play. loadcard hb/Fluffy White Cat/Thing/(Doesn't count as Staff, I'm afraid.) loadcard hr/Villainous Style Award/Action/If you control Fluffy White Cat and Secret Lair, draw four cards, or gain control of any Wealth card in play. loadcard hg/Fanatical Cultists/Thing - Staff/ loadcard hb/Government Investigation/Thing/The next Action to be played has no effect (if it is a Thing's Action, destroy that Thing). Destroy Government Investigation when this occurs. loadcard hb/Subspace Transmitter/Thing/ loadcard hb/Giant Telescope/Thing/Action: Look at another player's hand. (If you control Space Station, this doesn't cost an action, you may simply do it once per turn.) loadcard hr/Invasion/Action/Pick a Villain with fewer Staff cards than you - destroy up to two Things he or she controls. loadcard hr/Send Interplanetary Signal/Action/May only be played if you control a Subspace Transmitter. loadcard hb/Warehouse/Thing/You do not have to discard at the end of your turn. loadcard hr/Curses! Foiled Again!/Action/Play in response to any card being played. The card has no effect, and is discarded. loadcard hr/Actually, that was a good idea!/Action/Take any card from the discard pile and put it in your hand. loadcard hr/Before I Kill You.../Action/Reveal your hand to an opponent. Destroy a member of their Staff. loadcard hr/Recycled Plot/Action/Shuffle the discard pile into the draw pile. loadcard hr/Expect the Expected/Action/Name a card, then look at an opponent's hand. If it's there, they must discard it. If it's not, you must discard your hand. loadcard hr/Fire the Amnesia Ray!/Action/Target player discards two cards at random. loadcard hr/Tainted Water Supply/Action/Everyone discards a card at random. loadcard hr/Crime Wave/Thing - Wealth/Counts as Wealth, as long as you control any Staff. loadcard hr/You Bumbling Idiots!/Action/Destroy a Thing owned by an opponent, if it requires Staff. @emit [name(%#)] pastes the Supervillains deck into the Dvorak Engine.