To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeckskipcard hb/Fog Bank/Thing/Actions may not target Things. At the end of each of your turns, discard a card or destroy Fog Bank.skipcard hx/Obscuring Shroud/Thing/At the end of your turn, put a Fog Token on a random thing other than this one.<BR>Things with a Fog Token cannot be targeted by Actions.<BR>Things with 2 Fog Tokens are blank.<BR>Any time a thing has 3 Fog Tokens, remove it from the game.skipcard hx/Shrouded Striker/Thing/As long as Shrouded Striker cannot be targeted by Actions, it has the text:<BR>"Action: Destroy a thing."skipcard hx/Shrouded Grabber/Thing/As long as Shrouded Grabber cannot be targeted by Actions, it has the text:<BR>"Action: Take a random card from target player's hand."skipcard hx/Shrouded Fogbreather/Thing/As long as Shrouded Fogbreather cannot be targeted by Actions, it has the text:<BR>"Action: Put a Fog Token on a thing other than this one."<BR>Things with a Fog Token cannot be targeted by Actions.skipcard hb/Fog Cloud (7D)/Thing/When you play this, put a Fog Token on target Thing.%rThis Thing and Things with Fog Tokens on them cannot be targetted by Actions.%r%rWhen this has been in play for three turns, destroy it.skipcard hx/Sudden Shrouding/Action/Things you control cannot be the targets of Actions until your next turn.<BR>You may discard this card at any time. If you do, target Thing you control cannot be the target of Actions this turn.skipcard hx/Shroud Cloak/Thing - Equipment/Play this card onto a Thing you control.<BR>If this card was in play at the beginning of your turn, return it to your hand at the end of your turn.<BR>The equipped card has the text:<BR>"This card cannot be targeted by Actions."skipcard hx/Shrouded Doppleganger/Thing/As long as Shrouded Doppleganger cannot be targeted by Actions, it has all the Action Abilities of all things controlled by opponents.skipcard hx/Obscuring Mist/Action/Put a copy of Fog Rule into play if not already, Create 1d6 fog tokens and distribute them randomly on one players things.skipcard hw/Fog rule/Thing rule/Things with a Fog Tokens cannot be targeted by Actions. Things with 2 Fog Tokens are blank. Any time a thing has 3 Fog Tokens, remove it from the game.skipcard hx/Good old fashioned Boston pea soup fog/Action/Put a copy of Fog rule into play if it's not already, put a fog token on all things in playskipcard hx/F.U.D./Action/Put a copy of Fog rule into play if it's not already, create a fog token for each machine and immaterial thing in play. Distribute them as you see fit. ("There goes Microsoft again spreading it's F.U.D. around.")skipcard hb/Bottled fog/Thing/Things with a Fog Tokens cannot be targeted by Actions. Things with 2 Fog Tokens are blank. Any time a thing has 3 Fog Tokens, remove it from the game. When this is destroyed create 3 fog tokens and put them on random things.skipcard hx/Shroud of Obscuring/Thing/At the beginning of your turn, put a Fog Token on a random Thing.<BR>Things with a Fog Token cannot be targeted by Actions.<BR>Other things with 2 Fog Tokens are blank.<BR>Any time a thing has 3 Fog Tokens, remove it from the game.@emit [name(%#)] pastes the Shroud booster pack into the Dvorak Engine.