To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hr/A New Hope/Action/If you control at least three Rebel Bases, and your opponents control none, you win the game. loadcard hr/Suprise Attack/Action/Destroy a rebel base or X-Wing loadcard hr/Secret plans/Action/Draw two cards. loadcard hr/"Use the force Luke."/Action/View an opponent's hand. loadcard hr/"You don't know the power of the Dark Side."/Action/Destroy an opponent's rebel base. loadcard hr/"Stop that ship."/Action/Destroy an opponent's X-Wing. loadcard hr/Wookie Rage/Action/Destroy a thing. loadcard hr/Jedi Wisdom/Action/Draw three cards. loadcard hr/Space Battle/Action/For each TIE Fighter you control destroy a rebel base.(including your own if you have more TIE's than your opponent has Bases.) loadcard hr/"Don't underestimate the power of the Force."/Action/Dig through the draw pile for a card, and put it into your hand. loadcard hr/"You must learn the power of the Force."/Action/Destroy a thing at random. loadcard hr/"That's no moon. It's a space station."/Action/Destroy a thing. loadcard hr/Do or do not...there is no try."/Action/Draw a card. loadcard hb/Rebel Base/Thing/ loadcard hb/Rebel Base/Thing/ loadcard hb/Rebel Base/Thing/ loadcard hb/Rebel Base/Thing/ loadcard hb/Rebel Base/Thing/ loadcard hb/Rebel Base/Thing/ loadcard hb/X-Wing/Thing/When in play, opponent's TIE Fighter's may not attack your rebel base's. loadcard hb/X-Wing/Thing/When in play, opponent's TIE Fighter's may not attack your rebel base's. loadcard hb/X-Wing/Thing/When in play, opponent's TIE Fighter's may not attack your rebel base's. loadcard hb/X-Wing/Thing/When in play, opponent's TIE Fighter's may not attack your rebel base's. loadcard hb/X-Wing/Thing/When in play, opponent's TIE Fighter's may not attack your rebel base's. loadcard hb/X-Wing/Thing/When in play, opponent's TIE Fighter's may not attack your rebel base's. loadcard hb/TIE Fighter/Thing/Action: Destroy an opponent's X-Wing or rebel base. loadcard hb/TIE Fighter/Thing/Action: Destroy an opponent's X-Wing or rebel base. loadcard hb/TIE Fighter/Thing/Action: Destroy an opponent's X-Wing or rebel base. loadcard hb/TIE Fighter/Thing/Action: Destroy an opponent's X-Wing or rebel base. loadcard hb/TIE Fighter/Thing/Action: Destroy an opponent's X-Wing or rebel base. loadcard hb/TIE Fighter/Thing/Action: Destroy an opponent's X-Wing or rebel base. loadcard hb/Yoda/Thing/Action: Play an X-Wing from the discard pile onto the table. loadcard hb/Obi-Wan Kenobi/Thing/Action: Destroy this card to search the deck for Luke Skywalker and put it in your hand. loadcard hb/Darth Vader/Thing/Action: Destroy a thing. loadcard hb/Luke Skywalker/Thing/Action: Destroy a thing or draw a card. @emit [name(%#)] pastes the STAR WARS deck into the Dvorak Engine.