To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hb/Clever Riddle (3)/Thing - Riddle/ loadcard hb/Clever Riddle (3)/Thing - Riddle/ loadcard hb/Intriguing Riddle (3)/Thing - Riddle/ loadcard hb/Astonishing Riddle (4)/Thing - Riddle/ loadcard hb/Stupid Riddle (1)/Thing - Riddle/ loadcard hb/Shameful Riddle (1)/Thing - Riddle/The amount of tokens this riddle needs on it to result in a loss is only 3. loadcard hb/Difficult Riddle (4)/Thing - Riddle/ loadcard hb/Unfairly Hard Riddle (6)/Thing - Riddle/The amount of Tokens this riddle needs on it to result in a loss is 7. loadcard hb/Lousy Riddle (0)/Thing - Riddle/ loadcard hb/Long Riddle (2)/Thing - Riddle/If this riddle is removed from play by the player it is played on, he or she cannot play a riddle of his own on that turn. loadcard hb/Complicated Riddle (4)/Thing - Riddle/ loadcard hb/Crazy Riddle (5)/Thing - Riddle/ loadcard hb/Perplexing Riddle (*)/Thing - Riddle/This riddle’s Difficulty is equal to the number of Tokens on it. loadcard hb/Logical Riddle (*)/Thing - Riddle/This riddle’s Difficulty is equal to 6 minus the number of Tokens on it. loadcard hb/Clever Ruse (*)/Thing - Riddle/This riddle cannot be solved by any card except “Wait a Second…” When you play this card onto another player, discard three cards and all non-riddle things in front of you. loadcard hg/Ingenuity/Action - Solution/May be used to solve a riddle with a Difficulty of 3 or lower. loadcard hg/Epiphany/Action - Solution/May be used to solve a riddle with a Difficulty of 5 or lower. loadcard hg/Deep Thought/Action - Solution/May be used to solve a riddle with at least 4 tokens on it. loadcard hg/Insight/Action - Solution/May be used to solve a riddle with a Difficulty of 4 or lower. loadcard hg/Quick Idea/Action - Solution/May be used to solve a riddle with a Difficulty of 2 or lower. loadcard hg/"Already Heard It"/Action - Solution/May be used to solve a riddle with 1 or less Tokens on it. Person that played the riddle may immediately play another on you from his or her hand. loadcard hg/Clever Idea/Action - Solution/May be used to solve a riddle with a Difficulty of 3 or lower. loadcard hg/Connection/Action - Solution/May be used to solve a riddle if a riddle of equal difficulty was solved on the previous player’s turn. loadcard hg/Too Easy/Action - Solution/May be used to solve a riddle with a Difficulty of 1 or lower. loadcard hg/"Aha!"/Action - Solution/Use to solve any riddle. Draw a card. loadcard hg/Peek at Answer/Action - Solution/Flip a coin. If heads, solve any riddle. If tails, discard two cards. loadcard hg/Fresh Perspective/Action - Solution/Discard your hand and draw a new hand containing the same number of cards as you had (sans Fresh Perspective). Solve any riddle. loadcard hg/"Wait a Second..."/Action - Solution/Use to solve Clever Ruse. Draw a card. loadcard hg/False Answer/Action - Solution/Use to solve any riddle. When you play this card, another player may immediately discard two cards to negate its use. loadcard hb/Riddle Book/Thing/ACTION: Draw the top three cards of the deck. Immediately play any of them that are riddles. Discard any that are not. Then discard Riddle Book. loadcard hb/Experience in Riddle Solving/Thing/ACTION: Discard two cards to solve any riddle. loadcard hb/Wise Mentor/Thing/You may solve two riddles in a turn by not playing a Thing on that turn. This ability may be used as long as you control Wise Mentor. loadcard hb/"Do Not Disturb" Sign/Thing/You may not be asked any riddles while Do Not Disturb sign is in play, but may not ask any to other players. You may discard this Thing at any time. loadcard hb/Note Pad/Thing/Your maximum hand size is seven as long as you control Note Pad. You must immediately discard down to five when you lose control of Note Pad. loadcard hb/Distraction/Thing/ACTION: Discard any non-riddle Thing currently in play, and discard a card from your hand. loadcard hb/Esteemed Status/Thing/The number of Tokens it takes to result in a loss for you is increased by one. loadcard hb/Riddle Master/Thing/By controlling this card, YOU ARE THE RIDDLE MASTER! You may choose to ask a riddle in place of using an action as long as you are the Riddle Master, but the base number of Tokens on a riddle needed to result in a loss for you is one less for as long as you hold the title. loadcard hb/Fully Concentrated/Thing/As long as you control this Thing, you cannot play non-Solution actions, but the Difficulty of all riddles in front of you is one less. loadcard hr/"No Cheating!"/Action/Discard a non-riddle Thing loadcard hr/Riddle Overload!/Action/Play when you have three riddles in front of you if they each have four or less tokens. Solve two riddles. loadcard hr/Clear the Area/Action/Discard all non-riddle Things. loadcard hr/Hint/Action/Place this action on any riddle in play, reducing its Difficulty by 2. Add two tokens to that riddle. loadcard hr/Confusing Remark/Action/Place this action on any riddle in play, increasing its Difficulty by 2. The number of tokens needed for that riddle to result in a loss is increased by 2. loadcard hr/"Time's A-Wasting!"/Action/Add a token to any riddle. loadcard hr/"Lemme Think..."/Action/Discard three cards, and remove all tokens from all riddles in front of you. loadcard hr/“No, I am the Riddle Master!”/Action/If the Thing “Riddle Master” is in play or in the discard pile, place it in front of yourself. loadcard hr/Too Predictable/Action/View another player’s hand, but don’t place a Thing this turn. loadcard hr/"Help Me!"/Action/Choose a player. That player may immediately solve one of your riddles using a Solution card, and if that player does so, the next riddle you solve must be one of theirs. loadcard hr/Stalling for Time/Action/At the beginning of your next turn, do not add any tokens to your riddles. loadcard hr/Frantic Effort/Action/Draw a card off the top of the deck. If it is a Solution, add it to your hand. If it is not, discard it. Repeat until you get a Solution or have drawn 5 cards.skipcard hb/Layered Riddle (*)/Thing-Riddle/This card's Difficulty is equal to the number of Riddles in play.skipcard hb/Elephantine Memory/Thing/Whenever you solve a riddle, put it in a set-apart area of the table.%rAction: Play a set-apart Riddle as though it was in your hand.skipcard hb/Sub-Riddle (5)/Thing-Riddle/Play this card immediately when a Riddle you played is solved, in front of the solving player.@emit [name(%#)] pastes the Riddle deck into the Dvorak Engine.