To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/Lead Pumpkin/Special Thing - Pumpkin/This pumpkin is so heavy and solid that it cannot be stolen or destroyed through conventional means. loadcard hw/Pumpkin - Jack O' Lantern/Special Thing - Pumpkin/This pumpkin is simply so adorable that it cannot be stolen or destroyed through conventional means. loadcard hw/Pumpkin - Invisible Pumpkin/Special Thing - Pumpkin/This pumpkin cannot be stolen or destroyed unless the player doing so is wearing the Superman Costume. loadcard hw/The Great Pumpkin/Special Thing - Pumpkin/This pumpkin is so magnificent it counts as 3 pumpkins towards that player's total. loadcard hw/Pumpkin/Special Thing - Pumpkin/ loadcard hw/2: Hard Shove/Special Action - Combat/Use during Combat. loadcard hw/2: Jab/Special Action - Combat/Use during Combat. loadcard hw/3: Throat Punch/Special Action - Combat/Use during Combat. loadcard hw/0 or 1: Disarm/Special Action - Combat/Use during Combat. Either attack for 1, or choose a Target Player and force them to Discard their Weapon. loadcard hw/3: Flip Kick/Special Action - Combat/Use during Combat. loadcard hw/4: Uppercut/Special Action - Combat/Use during Combat. loadcard hw/0 or 1: Belly Flop/Special Action - Combat/Use during Combat. Either attack for 1, or if you are wearing the Sumo Costume, choose a Target Player and they receive a -3 Damage penalty for this Combat. loadcard hw/2 or 1: Bite/Special Action - Combat/Use during Combat. Either attack for 1, or if you have Issue - Nuts, choose a Target Player and they receive a -2 Damage penalty for this Combat. loadcard hw/0 or 1: Pepper Spray/Special Action - Combat/Use during Combat. Either attack for 1, or choose a Target Player and remove them AND YOU from this Combat. loadcard hw/3: Haymaker/Special Action - Combat/Use during Combat. loadcard hw/3: Right Cross/Special Action - Combat/Use during Combat. loadcard hw/3: Poke to the Eye/Special Action - Combat/Use during Combat. loadcard hw/3: Punch in the Nose/Special Action - Combat/Use during Combat. loadcard hw/4: Kick to the Groin/Special Action - Combat/Use during Combat. loadcard hw/1: Face Slap/Special Action - Combat/Use during Combat. loadcard hw/4: Drop Kick/Special Action - Combat/Use during Combat. loadcard hw/3: Knee Cap!/Special Action - Combat/Use during Combat. loadcard hw/3: Dirt...IN YOUR FACE!/Special Action - Combat/Use during Combat. loadcard hw/3: Kick Flip/Special Action - Combat/Use during Combat. loadcard hw/7: Light Saber/Special Action - Combat/Use during Combat. Usable only if you have no pumpkins. loadcard hw/3: Kick to the Shins/Special Action - Combat/Use during Combat. loadcard hw/6 or 1: Piledriver/Special Action - Combat/Use during Combat. Either attack for 1, or if you are wearing the Wrestler Costume attack for 6. loadcard hw/3 or 1: Body Slam/Special Action - Combat/Use during Combat. Either attack for 1, or if you are wearing the Wrestler Costume attack for 3 and a Target Player receives a -3 Damage penalty for this Combat. loadcard hw/4: Thrown Cat/Special Action - Combat/Use during Combat. loadcard hw/2: Leg Sweep/Special Action - Combat/Use during Combat. loadcard hw/3: Rabbit Punch/Special Action - Combat/Use during Combat. loadcard hw/2: Jab/Special Action - Combat/Use during Combat. loadcard hw/2: Jump-Rope Lasso/Special Action - Combat/Use during Combat. loadcard hw/0 or 1: "Behind You!"/Special Action - Combat/Use during Combat. Either attack for 1 or Target Player discards a played Combat Action Card of your choice. loadcard hw/2: Hair Pull/Special Action - Combat/Use during Combat. loadcard hw/1 or 3: Fish Hook/Special Action - Combat/Use during Combat. Either attack for 1 or if you have played Jab, attack for 3. loadcard hw/Issue: Nuts/Special Thing - Issue/Player is immune to "Behind You!" and "Disarm." loadcard hw/Issue: Multiple Personality/Special Thing - Issue/At the start of your turn, draw a second hand of cards equal to the number of cards currently in your hand. Discard one set of cards (do not mix and match), and begin your turn. loadcard hw/Issue: OCD/Special Thing - Issue/Your maximum hand size is 6 cards. loadcard hw/Issue: Hyper/Special Thing - Issue/You may draw 1 Combat Action Card from the Discard pile at the end of your turn. This card also counts towards your normal hand count. loadcard hw/Issue: Holier Than Thou/Special Thing - Issue/You may ignore any Combat Action Card that does not deal damage, or applies a negative Damage modifier. loadcard hw/Issue: Anemic/Special Thing - Issue/You have -2 Damage while in Combat, but increase your current hand size by 2. loadcard hw/Issue: Herpes/Special Thing - Issue/-2 Damage while in Combat. If another player wins Combat against you, give them this Issue. Herpes cannot be removed by any other means. loadcard hb/Stash: Back Alley/Thing - Stash/Holds 2 pumpkins, and prevents them from being Stolen or Discarded. loadcard hb/Stash: Haunted House/Thing - Stash/Holds 2 pumpkins, and prevents them from being Stolen or Discarded. loadcard hb/Stash: Uncle Stan's Garage/Thing - Stash/Holds 2 pumpkins, and prevents them from being Stolen or Discarded. loadcard hw/Sumo Costume/Special Thing - Costume/Choose 1 Target Player and give them a -2 Damage penalty for the current Combat. loadcard hw/Superman Costume/Special Thing - Costume/You can see the Invisible Pumpkin, and can Steal and/or Destroy it. loadcard hw/Big Baby Costume/Special Thing - Costume/Discard this Costume to prevent any number of pumpkins to be taken away from you. loadcard hw/Pirate Costume/Special Thing - Costume/+1 Damage during Combat. loadcard hw/Farmer Costume/Special Thing - Costume/Discard this Costume to draw a pumpkin from the Discard pile. loadcard hw/Pyramid Head Costume/Special Thing - Costume/All players in Combat with you receive a -1 Damage penalty for that Combat. loadcard hw/Power Ranger Costume/Special Thing - Costume/Discard this costume to automatically win any combat. loadcard hw/Tinkerbell Costume/Special Thing - Costume/While worn, your stashes cannot be destroyed or plundered. loadcard hw/Democrat Costume/Special Thing - Costume/When you equip this costume, search the Discard pile for any 1 issue, and play it immediately. loadcard hw/Republican Costume/Special Thing - Costume/When you equip this costume, search the Discard pile for any 1 issue, and play it immediately. loadcard hw/Football Costume/Special Thing - Costume/While equipped, if you win a Combat search the Discard pile for an additional pumpkin and put it in your hand (disregard your hand limit for this card only). loadcard hw/Wrestler Costume/Special Thing - Costume/ loadcard hr/Energy Drink/Action/Search the Discard pile for a Combat Action Card and place it in your hand. This card may be used during Combat. loadcard hr/Earthquake/Action/Combat ends without a winner. Discard the contested pumpkin. This Action must be played during Combat. loadcard hr/Those High School Jerks/Action/Target Player discards 1 pumpkin. loadcard hr/Alisha Can't Keep A Secret/Action/Target Player discards 1 Stash Card. loadcard hr/Plastic Shield/Action/Prevents 1 other Action Card from causing you to Discard pumpkins or have them stolen from you. loadcard hr/Citizens on Patrol/Action/Force a Target Player to Discard up to 2 pumpkins. loadcard hr/Hail Storm/Action/All players Discard 1 pumpkin (including you). loadcard hr/Angry Dog/Action/Target Player discards a Costume in play. loadcard hr/Supersonic Speed/Action/Place a pumpkin in your hand into a Stash that you own. loadcard hr/Sugar Shock!/Action/Target Player Discards a Thing of your choice. This card can be played in Combat. loadcard hr/Ritalin/Action/Remove one issue from a Target Player. loadcard hr/Apples With Razor Blades/Action/All other Players Discard 1 pumpkin. loadcard hr/T.P./Action/Steal 1 pumpkin from a Target Player. loadcard hr/Police Foot Patrol/Action/Target Player Discards 1 Stash Card. loadcard hr/Bobby's Tricycle/Action/Draw 2 cards. You may play an additional Action. This card may not be used during Combat. loadcard hr/"I'm Telling Daddy!"/Action/Draw a card for every pumpkin more than you possessed by all the other players combined. For this round, there is no need to discard down to your normal hand limit. loadcard hr/Hug/Action/Give a Target Player two cards from your hand; take 1 pumpkin of theirs. loadcard hr/Horn of Plenty/Action/All Players may play and automatically win 1 pumpkin in their hand. loadcard hr/Volunteer At A Senior Center/Action/Search the Discard pile and add 1 pumpkin to your hand. loadcard hr/Thee Berzerker/Action/Discard a costume to earn a +3 Damage bonus for 1 combat. loadcard hr/Buddy's Help/Action/Play a pumpkin and win it without needing to have Combat. loadcard hr/"It's 9:30pm Already?!?"/Action/All other players Discard a card of their choice from their hand. loadcard hb/Weapon: Pitchfork/Thing - Weapon/+2 Damage in Combat. If you are wearing the Farmer Costume and Win a pumpkin, steal an additional pumpkin from a Target Player. loadcard hb/Weapon: Dry Cow Patty/Thing - Weapon/+3 Damage in Combat. loadcard hb/Weapon: Brick/Thing - Weapon/+2 Damage in Combat. loadcard hb/Weapon: Length of Chain/Thing - Weapon/+2 Damage in Combat. loadcard hb/Weapon: Cutlass/Thing - Weapon/+1 Damage in Combat. If you are wearing the Pirate Costume, +1 additional Damage and you are immune to the Disarm card. @emit [name(%#)] pastes the Pumpkin Deck into the Dvorak Engine.