To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hb/Supply Crate/Thing - Equipment/When Supply Crate is destroyed, draw three cards.%r Action:Destroy Supply Crate. ("Warning: contents may explode when wet.") loadcard hr/Busy Hands Tonic/Action - Potion/Draw a card and play up to three Things%r------%rThrow - Target opponent plays a Thing or reveals a hand containing no Things and discards a card. loadcard hb/Gas Mask/Thing - Equipment/Your may destroy Gas Mask to ignore the effects of a thrown potion. ("In case of emergency, apply to face.") loadcard hr/Potion of Halitosis/Action - Potion/Each player discards a random card.%r------%rThrow - Target opponent discards a random card. ("The rotten garlic is just for show; the chemicals do most of the work.") loadcard hr/Molotov Cocktail/Action/Counts as a thrown potion but can't use Ingredients.%rDestroy target Thing. (""I can't tell whether your experiment went horribly wrong or horribly right."") loadcard hb/Semi-Automatic Catapult/Thing - Equipment/You throw potions as a free action, but can't use Ingredients in thrown potions. loadcard hb/High Pressure Pump/Thing - Equipment/Draw two extra cards at the start of each turn. ("Pros: Highest flow rate in the business, very reliable%r Cons: No 'off' setting") loadcard hr/Brain Bleach/Action - Potion/Discard any number of cards. You may take another Action this turn.%r------%rThrow - Target opponent discards two cards. loadcard hr/Meditation Medicine/Action - Potion/Draw cards until you have 3 cards in your hand (minimum draw 1).%r------%rThrow - Target opponent discards cards until they have 2 cards in their hand (minimum discard 0). loadcard hc/Aerosol Propellant/Thing - Ingredient/When you play a potion, use both the Drink and Throw effects. The Throw effect happens first. ("Also known as Alchemist's Incense") loadcard hb/Fuming Cauldron/Thing - Equipment/Once during your turn, you may make all players discard a card. ("A combination waste disposal unit and human repellant.") loadcard hr/Time Warp Tonic/Action - Potion/Take an extra turn after this one. Skip that turn's draw.%r------%rThrow - Target opponent can't play cards on their next turn. loadcard hr/Stress Tonic/Action - Potion/Draw two cards.%r------%rThrow - Target opponent draws three cards. (""What's the matter? Can't take the pressure?"") loadcard hc/Caffeine/Thing - Ingredient/When you drink a potion, draw a card. ("The old classic. It makes any drink more interesting.") loadcard hr/Potion of Wild Hunger/Action - Potion/Destroy target Ingredient and discard a card.%r------%rThrow - Target opponent destroys all their Ingredients and discards that many cards. loadcard hb/Low Pressure Pump/Thing - Equipment/Action:Each Player draws a card. ("An antique model, powered by hand-crank in case of pressure loss.") loadcard hr/Potion of Mild Affection/Action - Potion/Give one of your Things to an opponent.%r------%rThrow - Target opponent gives you one of their Things. ("Barely weak enough to be legal.") loadcard hr/Acid Leak/Action/Destroy an Equipment. ("Shoddy maintenance or stealthy sabotage; it's hard to tell.") loadcard hr/Restock/Action/Draw two cards and then end your turn. Skip the Discard step. loadcard hc/Nightshade Extract/Thing - Ingredient/When you throw a potion, the target discards a card. loadcard hr/The Metapotion/Action - Potion/Move a potion from the discard pile to your hand.%r------%rThrow - Target opponent reveals their hand. If it contains any potions, force them to discard one of your choice. ("The mightiest of all potions. Sniff its fumes and despair.") loadcard hr/Madness Mixture/Action - Potion/Discard your hand and draw that many cards plus one. Then take an Action or reveal a hand with no Actions.%r------%rThrow - Target opponent reveals their hand. Choose a potion from it; they throw that potion at themselves without using Ingredients. loadcard hb/Fume Hood/Thing - Equipment/If the Overflow Rule would destroy some of your Things, destroy Fume Hood to suspend the Overflow Rule for this turn. ("Safety equipment: an alchemist's best friend.") loadcard hc/Newt Eyes/Thing - Ingredient/When you throw a potion, reveal a random card from the target's hand. ("They keep staring even after you've ground them to powder.") loadcard hr/Mind-Reader's Mead/Action - Potion/Name a card. Each opponent reveals their hand. If a player has any copies of the named card in their hand, they discard them and another two cards.%r------%rThrow - Target opponent looks at each player's hand and then discards a card. loadcard hb/Storage Tank/Thing - Equipment/Your maximum hand size increases by 1. %r If Storage Tank is destroyed by Overflow, your hand size stays increased for the rest of the turn. @emit [name(%#)] pastes the Potion Factory deck into the Dvorak Engine.