To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hy/Space Pioneer Age/Era/2150 to 2500skipcard hg/Secret Research Lab (2150)/Terrain/Stamina: 8%r%r <i>Unique:</i> You can only have one of these in play at a time.skipcard hg/Secret Research Lab (2150)/Terrain/Stamina: 8%r%r <i>Unique:</i> You can only have one of these in play at a time.skipcard hg/Engineering Lab (2250)/Terrain/Stamina: 7%r%r <i>Unique:</i> You can only have one of these in play at a time. %r If you control a Secret Research Lab in this Era or earlier, all your vehicles in this Era or a later one have 50% more Stamina, rounded down.skipcard hg/Engineering Lab (2250)/Terrain/Stamina: 7%r%r <i>Unique:</i> You can only have one of these in play at a time. %r If you control a Secret Research Lab in this Era or earlier, all your vehicles in this Era or a later one have 50% more Stamina, rounded down.skipcard hg/Chemistry Lab (2200)/Terrain/Stamina: 7%r%r <i>Unique:</i> You can only have one of these in play at a time. %r If you control a Secret Research Lab in this Era or earlier, all your vehicles in this Era or a later one have twice the Fuel and Battery.skipcard hg/Chemistry Lab (2200)/Terrain/Stamina: 7%r%r <i>Unique:</i> You can only have one of these in play at a time. %r If you control a Secret Research Lab in this Era or earlier, all your vehicles in this Era or a later one have twice the Fuel and Battery.skipcard hg/Nanotechnology Lab (2300)/Terrain/Stamina: 6%r%r <i>Unique:</i> You can only have one of these in play at a time. %r If you control a Secret Research Lab and an Engineering Lab in this Era or an earlier one, all your vehicles in this Era or later gain Regeneration 1skipcard hg/Nanotechnology Lab (2300)/Terrain/Stamina: 6%r%r <i>Unique:</i> You can only have one of these in play at a time. %r If you control a Secret Research Lab and an Engineering Lab in this Era or an earlier one, all your vehicles in this Era or later gain Regeneration 1skipcard hg/Biotechnology Lab (2400)/Terrain/Stamina: 6%r%r <i>Unique:</i> You can only have one of these in play at a time. %r If you control a Secret Research Lab, a Chemistry Lab and a Nanotechnology Lab in this Era or an earlier one, all your Soldiers in this Era or later have their Stamina tripled.skipcard hg/Biotechnology Lab (2400)/Terrain/Stamina: 6%r%r <i>Unique:</i> You can only have one of these in play at a time. %r If you control a Secret Research Lab, a Chemistry Lab and a Nanotechnology Lab in this Era or an earlier one, all your Soldiers in this Era or later have their Stamina tripled.loadcard hy/Antiquity/Era/-800 to 476skipcard hb/Hoplite (-400)/Unit - Soldier/Damage: 1%rStamina: 1%rAll of your Hoplites in this Era receive +1 Stamina.skipcard hb/Hoplite (-400)/Unit - Soldier/Damage: 1%rStamina: 1%rAll of your Hoplites in this Era receive +1 Stamina.skipcard hb/Hoplite (-400)/Unit - Soldier/Damage: 1%rStamina: 1%rAll of your Hoplites in this Era receive +1 Stamina.skipcard hb/Hoplite (-400)/Unit - Soldier/Damage: 1%rStamina: 1%rAll of your Hoplites in this Era receive +1 Stamina.skipcard hb/Legion (300)/Unit - Soldier/Damage: 1%rStamina: 1%r%rWhen Legion comes into play from your hand, search your deck for another Legion card. If you find one, put it in play.skipcard hb/Legion (300)/Unit - Soldier/Damage: 1%rStamina: 1%r%rWhen Legion comes into play from your hand, search your deck for another Legion card. If you find one, put it in play.skipcard hb/Legion (300)/Unit - Soldier/Damage: 1%rStamina: 1%r%rWhen Legion comes into play from your hand, search your deck for another Legion card. If you find one, put it in play.skipcard hb/Legion (300)/Unit - Soldier/Damage: 1%rStamina: 1%r%rWhen Legion comes into play from your hand, search your deck for another Legion card. If you find one, put it in play.skipcard hb/General (300)/Unit - Soldier/Damage: 1%rStamina: 2%r%rUnit Action: All of your Soldiers on this Era with Stamina below this unit's Stamina may take an Unit Action.skipcard hb/General (300)/Unit - Soldier/Damage: 1%rStamina: 2%r%rUnit Action: All of your Soldiers on this Era with Stamina below this unit's Stamina may take an Unit Action.skipcard hb/General (300)/Unit - Soldier/Damage: 1%rStamina: 2%r%rUnit Action: All of your Soldiers on this Era with Stamina below this unit's Stamina may take an Unit Action.skipcard hg/Military School (-600)/Terrain/Stamina: 6%r%rAt the start of your turn, you may draw an extra card and reveal it. Discard it if it's not a Soldier from this Era.skipcard hr/Maelstrom/Action/Move all Units and Terrains in one Era to an adjacent Era.skipcard hr/Maelstrom/Action/Move all Units and Terrains in one Era to an adjacent Era.skipcard hr/Retether/Action/Turn target Era face-up.skipcard hr/Retether/Action/Turn target Era face-up.skipcard hr/Timeless Luck/Action/Take upper three Cards from the Deck (without showing them to others), choose one and return the other two back to the bottom of the Deck.skipcard hr/Timeless Luck/Action/Take upper three Cards from the Deck (without showing them to others), choose one and return the other two back to the bottom of the Deck.@emit [name(%#)] pastes the New CCG/Spartan Labs Deck into the Dvorak Engine.