To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hm/We're going to see these all year!/Action - Hershey Quote/Play only if you control Mr. Hershey. Discard any number of cards; draw a card for each card discarded. loadcard hr/WTF am I doing?/Action/When this card is played you have no clue what is going on. Target player must chose to either skip their next turn, or discard a card. loadcard hb/Trompe Le Monde/Thing/Action: Draw a card. Action: target player discards a card; place Trompe Le Monde on top of the draw pile. loadcard hm/You might want to hit the floor!/Action - Hershey Quote/Play only if you control Mr. Hershey. Target player discards their entire hand. loadcard hb/Rabid Samurai/Thing/Action: Destroy Rabid Samurai, gain control of target thing. loadcard hr/I have my report right here./Action/Search the draw pile for Mr. Hershey. Place him in your hand. Shuffle the draw pile. loadcard hb/Mr. Zelenack/Thing/Action: Destroy Mr. Zelenack; destroy Mr. Hershey. loadcard hb/Stevie DeTurk/Thing/Action: Target Player skips their next turn. Destroy all other things you control. Action: Destroy Stevie DeTurk; Destroy Filmclub. loadcard hr/RTFM N00B/Action/Target player may not draw a card or play an action on their next turn. loadcard hr/I think I would know./Action/Play when an action targets you. Cancel that action, skip your next turn. If you control a Billy return I think I would know to your hand. loadcard hb/Billy, Harbringer of the Apocalypse/Thing/Action: Destroy all things in play; laugh maniacally. loadcard hb/Scaggs/Thing/Action: Destroy Scaggs to cancel an action. loadcard hb/Film Club/Thing/Action: Use only if another play controls Mr. Hershey. Mr. Hershey is transferred to your hand. loadcard hb/Billy, Pseudophilosopher/Thing/Action: Target Player shows you their hand. You may choose one Hershey Quote for them to discard. loadcard hb/Mr. Hershey/Thing/Action: Target player discards a card. Give them control of Mr. Hershey. loadcard hb/Catch-22/Thing/The turn order is reversed when Catch-22 is played, it reverts to normal when catch-22 leaves play. loadcard hm/It's a Catch-22!/Action - Hershey Quote/Play only if you control Mr. Hershey and Catch-22. You win the game. @emit [name(%#)] pastes the Mr. Hershey deck into the Dvorak Engine.