Dvorak Export: Legend of Zelda: CCG Card Set/Armoghoma's Rage (Dvorax)


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard hr/Dominion Statue (15/5)/Character/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard hr/Dominion Statue (15/5)/Character/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard hr/Dominion Statue (15/5)/Character/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard hr/Dominion Statue (15/5)/Character/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard hr/Dominion Statue (15/5)/Character/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard hr/Dominion Statue (15/5)/Character/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard hr/Dominion Statue (15/5)/Character/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard hr/Dominion Statue (15/5)/Character/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard hr/Dominion Statue (15/5)/Character/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard hr/Dominion Statue (15/5)/Character/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard hr/Dominion Statue (15/5)/Character/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard hr/Dominion Statue (15/5)/Character/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard hr/Dominion Statue (15/5)/Character/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard hr/Dominion Statue (15/5)/Character/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard hr/Dominion Statue (15/5)/Character/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard hr/Dominion Statue (15/5)/Character/Statue.jpg %rThis Card cannot get into combat unless the dominion rod is in play. Whoever controls the dominion rod controls the dominion statue. It counts as an Item.
loadcard hr/Dominion Rod (15/5)/Character/Rod.jpg %rWhoever controls this card also controls all Dominion Statues in play. If a second copy of this card comes into play, destroy this card.
loadcard hr/Dominion Rod (15/5)/Character/Rod.jpg %rWhoever controls this card also controls all Dominion Statues in play. If a second copy of this card comes into play, destroy this card.
loadcard hr/Dominion Rod (15/5)/Character/Rod.jpg %rWhoever controls this card also controls all Dominion Statues in play. If a second copy of this card comes into play, destroy this card.
loadcard hr/Dominion Rod (15/5)/Character/Rod.jpg %rWhoever controls this card also controls all Dominion Statues in play. If a second copy of this card comes into play, destroy this card.
loadcard hr/Dominion Rod (15/5)/Character/Rod.jpg %rWhoever controls this card also controls all Dominion Statues in play. If a second copy of this card comes into play, destroy this card.
loadcard hr/Dominion Rod (15/5)/Character/Rod.jpg %rWhoever controls this card also controls all Dominion Statues in play. If a second copy of this card comes into play, destroy this card.
loadcard hr/Dominion Rod (15/5)/Character/Rod.jpg %rWhoever controls this card also controls all Dominion Statues in play. If a second copy of this card comes into play, destroy this card.
loadcard hr/Dominion Rod (15/5)/Character/Rod.jpg %rWhoever controls this card also controls all Dominion Statues in play. If a second copy of this card comes into play, destroy this card.
loadcard hg/Pedestal of Time/Location/PedestalofTime.jpg Whenever a Dominion Statue is Destroyed, All players Draw 3 Cards.
loadcard hg/Pedestal of Time/Location/PedestalofTime.jpg Whenever a Dominion Statue is Destroyed, All players Draw 3 Cards.
loadcard hg/Pedestal of Time/Location/PedestalofTime.jpg Whenever a Dominion Statue is Destroyed, All players Draw 3 Cards.
loadcard hg/Pedestal of Time/Location/PedestalofTime.jpg Whenever a Dominion Statue is Destroyed, All players Draw 3 Cards.
loadcard hr/Dungeon Map/Evil - Action/Dungeon map.jpg Search your deck for a location. Put it into play.
loadcard hr/Dungeon Map/Evil - Action/Dungeon map.jpg Search your deck for a location. Put it into play.
loadcard hr/Dungeon Map/Evil - Action/Dungeon map.jpg Search your deck for a location. Put it into play.
@emit [name(%#)] pastes the Legend of Zelda: CCG Card Set/Armoghoma's Rage into the Dvorak Engine.

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