To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hb/Table/Thing/Seats 4..6 if you're buddies. loadcard hb/Table Switch/Thing/Those gig cards cost like $50 each, dammit! loadcard hb/Cat6/Thing/Mmm. Pipes! loadcard hb/Rockband!/Thing/While in play, all opponent's are unable to use a "Staff" card. loadcard hb/Game Server/Thing/Scored from a dumpster and able to play CS:S. loadcard hb/Extension Cord/Thing/Rated to 1.21 Jiggawatts loadcard hr/Staff Meeting/Action/Staff cards are out of play for 2 turns. loadcard hr/"MAME cab's up!"/Action/Choose one opponent. They lose one turn while everyone plays MAME during setup. loadcard hr/Ghosting/Action/Sneak a peek at one opponent's hand. loadcard hr/Portfloating/Action/For 3 turns, one table switch can provide connectivity to all tables. loadcard hr/Backtrace/Action/All opponent's table switches are offline for 2 turns while they track down someone sharing illegal stuff on the network. @emit [name(%#)] pastes the LAN Party deck into the Dvorak Engine.