To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeckskipcard hb/Movement (8M)/Thing/Whenever you play an Action, you may return target Thing you control to your hand.skipcard hr/Countess (7)/Action - Royal/You must play this card immediately if you also hold the King or a Prince. ("Adapted from Love Letter")skipcard hr/Princess (8)/Action - Royal/You win if you control the Love Letter. Otherwise, you are eliminated. ("Adapted from Love Letter")skipcard hb/Love Letter/Thing/When this enters play for the first time, shuffle 5 copies of Guard; 2 copies of Priest, Baron, Handmaid, and Prince; and 1 copy of King, Countess, and Princess (#8990-9003) together with this and put them on top of the draw pile. Each opponent draws a card. Draw two cards and play one of them.skipcard hr/Take Notes (7M)/Action/Draw a card, discard a card, and gain up to three tokens that have the same names as different Things in the discard pile.skipcard hb/Ancient Codex (8M)/Thing - Book/This Thing's text has the text of the bottom three Things of the discard pile appended to it, with self-references changed to refer to the Ancient Codex and references to specific types of Things changed to refer to Books instead.skipcard hr/Chamber Maid (0M)/Action - Attendant/Borrow target non-person Thing from another player or the discard pile for the rest of the turn. You may take an extra Action this turn. ("Don't mind me, I'm just tidying up.")skipcard hr/Populate (8P)/Action/Reveal cards from the top of the deck until one Thing has been revealed for each player. Each player, starting with you, puts one of those Things into play under their control.skipcard hb/ReGenerator (1R)/Thing/Once during your turn, you may spend an Energy token to put the top card of the discard pile on top of the deck.<BR>At the end of your turn, gain an Energy token if a card entered the discard pile this turn.skipcard hb/Nova Seed (8N)/Thing/At the beginning of your turn, rotate this card 90˚ clockwise.<BR>When this card completes a clockwise rotation, put it in the discard pile, gain 4 Energy tokens, and draw two cards.skipcard hr/It's Over 9000!/Action/Draw 9 cards, then discard 9 cards. If you drew any cards indexed after 9000 in the Infinite Dvorak Deck archive, you may play one of them and discard one fewer.skipcard hb/Server/Thing/Action: Gain control of target food or electronic Thing.skipcard hb/Reanimated Abomination/Thing/When this enters play, replace this sentence with the ruletexts of the top two animate Things in the discard pile, with self-references changed to refer to Reanimated Abomination. This destroys itself at the end of your first full turn in control of it.skipcard hb/No Poaching (0N)/Thing/Whenever an opponent destroys one or more other Things you control, draw a card.skipcard hr/Combat Lesson (2C)/Action/Target opponent chooses target Thing of their choice that you don't control. That opponent gains control of this Action. Destroy that Thing and draw a card.skipcard hr/Alchemical Treaty (6A)/Action/Draw three cards and gain a Token of any type. Each opponent draws a card and gains three Tokens of the type of their choice.skipcard hg/Sneaky Impersonator (1N)/Reaction Thing/Play in resposne to an opponent playing a Thing. The contents of that Thing's text fields are prepended to this Thing's corresponding text fields until this leaves play. ("Name, cornervalue and flavor text included!")skipcard hg/Generous Impersonator (2N)/Reaction Thing/Play into an opponent's control in resposne to them playing a Thing, and draw cards until your hand is full. This acts as an extra copy of that Thing until this leaves play.skipcard hg/Echo Boost (3N)/Reaction/Play in response to another player's Action card. They take that Action again. You draw cards until your hand is full.skipcard hb/Gift Card/Thing/When you would be required to spend a number of Money tokens up to 5, you may destroy Gift Card instead. Action: Replace Gift Card with a copy of target Thing. ("Don't spend it all in one place!")skipcard hb/Fleeting Afterglow/Thing/At the end of any turn in which you play two or more cards, reveal and discard the top card of the draw pile. If it is a Thing, you may put it into your control: if you do, it goes to the discard pile at the beginning of your next turn.skipcard hb/Unsavory/Thing/All flavortext is considered blank.<HR>skipcard hb/Newton's Third Law of Dudes (2N)/Thing/Whenever a non-copy living Thing enters play, create a copy of that Thing under the control of a different player of your choice. If either leaves play, destroy the other. ("For each Dude, there is an Equal and Opposite Dude." - Sir Isaac Newton")skipcard hr/It's A New Day (0I)/Action/Each player draws until they have 5 cards in hand.skipcard hr/Extrapolate (1E)/Action/Draw a card for each non-token Thing you control. Gain a token of each type you already have.skipcard hr/Interpolate/Action/Play any number of Things whose titles are between distinct alphabetically adjacent pairs of your Things.skipcard hr/Alphabetize the Spice Rack/Action/Arrange your Things in alphabetical order. Rotate any that are not upright through the smallest angle that will cause them to be upright. Return this card to your hand.skipcard hr/Strange Tidings/Action/Reveal the top three cards of the draw pile, then shuffle the top ten cards of the draw pile. View the top three cards of the draw pile. If any of them is a Thing you previously revealed, you may put it into play.skipcard hr/Clickbait Attack (5C)/Action/Each opponent must play the first card they draw on their next turn if able.skipcard hb/Quarantine (0Q)/Thing/Once during your turn, you may put any number of other Things you control under Quarantine face-up, and put any number of cards from your hand under Quarantine face-down. When Quarantine leaves play, put all face-up cards under it into play and all face-down cards under it into your hand.<BR>Thing: Destroy Quarantine.skipcard hr/Mismantle (9M)/Action/Remove all but one sentence from target Thing. ("It's been taken apart! ...well, mostly.")skipcard hg/Impersonate (4N)/Reaction/Play in response to another player's Action card. That player draws a card. You take the Action instead, and may choose new targets for it.skipcard hb/Afterburner (5N)/Thing/When you take an Action, you may discard a card to take another Action immediately afterwards. You cannot do so recursively. ("'''That's''' how you set fire on fire.")skipcard hr/Take Notes (6N)/Action/Each opponent discards a card at random. Put them on top of the deck in a random order, then draw a card.skipcard hr/Gaslight/Action/It's target opponent's turn, and they just played an Action to let each of their opponents draw a card.skipcard hr/The Deep Moans Round With Many Voices/Action/Shuffle any number of living Things from the discard pile and place them on top of the draw pile.skipcard hb/Slightly Magical Gloves/Thing/When you play an Action card, attach it to this instead of discarding it. If this has at least 4 attached Actions at the end of your turn, choose one at random: you may play it immediately and move all attached Actions to the discard pile.skipcard hb/Fountain of Infinite Misfortune/Thing - Fountain/At the beginning of each of your turns, create 1 Anti-Gold token with "If you control at least 1 Gold token, destroy this token and that token."skipcard hb/Fountain of Infinite Fortune/Thing - Fountain/At the beginning of each of your turns, create 1 Gold token.skipcard hr/Parallel Timeline Hop/Action - Counter/Counter target card. You may play this card anytime.skipcard hb/Wishing Fountain (5W)/Thing/Action Spend a Money or Gold token to draw a card.skipcard hb/Mining Rig (9M)/Thing/Action: Spend an Energy token or discard a card to gain a Money token.skipcard hb/Bound To The Blockchain (0B)/Thing/This card and your tokens can't be targeted or destroyed by opponents.skipcard hr/Bland Aftertaste/Action - Counter/Counter target card without either a subtype or supertype. You may play this card anytime.skipcard hr/Painful Downfall/Action - Counter/Counter target living thing. You may play this card anytime.skipcard hr/Sudden Atrophy/Action - Counter/Counter target action. You may play this card anytime.skipcard hb/Flashback Revelation/Thing/When you play this, attach a Thing in the discard pile that you have previously controlled to it. This does not count as playing that Thing. This and attached Thing move to the discard pile at the end of your turn.skipcard hr/Pincer Movement/Reaction/Play in response when an opponent would destroy a Thing you control. Discard a card to prevent its destruction and destroy one of their Things instead.skipcard hr/Philosophical Debate/Action/Invite your opponents to discuss Adam Smith's assertion that "Civil government ... is, in reality, instituted for the defense of the rich against the poor" vis-à-vis Locke's labor theory of property while you gain control of target Thing.skipcard hb/Wedding Ring/Thing - Ring/When this enters play, if it was played from hand, target opponent creates a copy of this thing.%r When an opponent with Wedding Ring draws a card, you draw a card. When an opponent with Wedding Ring plays an action, you may copy it.skipcard hb/Ring of Refraction/Thing - Ring/Whenever an opponent targets you, you may choose to copy the ability with the opponent as the target.skipcard hb/Gem-Embeded Ring/Thing - Ring/When this comes into play, gain a copy of Gem (#7470). If you don't control a Gem, this is destroyed.skipcard hg/Mine! (7N)/Reaction/Play in response to another player drawing a card. Steal that card and play it if possible. ("Yoink")skipcard hg/You Snooze You Lose (8N)/Reaction/Play in response to a player ending their turn without playing any cards. They discard their hand.skipcard hy/Reflexes of a Master (9N)/Thing/Whenever you play a Reaction, gain a Fame token, then win the game if you have four Fame tokens. %rYou may play any Action as a Reaction to another Action at the cost of discarding two other cards.skipcard hb/Cosmic Crystal (3C)/Thing - Gem/Whenever the discard pile is shuffled to form a new deck after the deck is emptied, put the top 4 cards of the deck face-down underneath this card.<BR>Action: Discard your hand. Put this card and each card under it into your hand.skipcard hg/Cosmic Rift (0C)/Reaction/Play in response to the discard pile being shuffled to form a new deck after the deck is emptied.<BR>Destroy target Thing and draw a card.skipcard hb/CosmicCoin (0C)/Thing/Whenever the discard pile is shuffled to form a new deck after the deck is emptied, gain 5 Money Tokens.skipcard hr/Unfortunate Fall/Action/Destroy target living thing you control. Exile target thing an opponent controls. ("It was rather unfortunate when he fell down into the darkest depths of hell.")skipcard hb/Portal to Nowhere/Thing - Portal/Whenever a thing is destroyed, you may instead place it face-down underneath this card and place 1 Item counter on this.%r If there are 5 Item counters on this, destroy this.%r If this is destroyed, exile all things underneath this.skipcard hb/Pocket Portal/Thing - Portal/When this enters play, exile target thing you control.%rOnce per turn, you may choose to exile target thing you control. If you do, return a thing exiled with this back into your control.skipcard hr/Make Notes (1O)/Action/Put a copy of any card from the Infinite Dvorak Deck archive into your hand. You can't play it until after it's left your hand.skipcard hb/Fake Notes (2O)/Thing/If an opponent's cards would interact with your hand in any way, they instead act as though this card were your entire hand. Fake Notes are destroyed if they'd be discarded.skipcard hr/Break Notes (3O)/Action/Ban half the cards in target opponent's hand, rounded down, from the game, chosen randomly.skipcard hr/Forsake Notes/Action/Target player discards their hand and draws the same number of cards.skipcard hb/The Gingerbread Man/Thing/Play The Gingerbread Man into the next player's control. When a player's turn begins, the next player gains control of The Gingerbread Man. If a player controls The Gingerbread Man during their turn, they may destroy it and draw 3 cards.skipcard hr/Freeze Solid/Action/Rotate target Thing 90° counterclockwise. Its controller may choose to destroy it or return it to their hand. It may not be rotated and its abilities are considered blank until it enters the discard pile or thaws in a player's hand for a full turn.skipcard hb/Bad Publicity Is Still Publicity (8B)/Thing/Whenever you or a Thing you control becomes the target of an effect, you may draw a card after that effect resolves.skipcard hr/Interview (9I)/Action/Target opponent must reveal either their hand, or an Action and a Thing from their hand. Draw a card for each card revealed this way.skipcard hb/Netherworld Leak (5N)/Thing/You may play the bottom card of the discard pile as though it were in your hand.<BR>Whenever you play the bottom card of the discard pile this way, or whenever you end your turn having controlled Netherworld Leak since your last turn, the next player gains control of Netherworld Leak.skipcard hb/Lake Notes (4O)/Action/Create three Thing cards named "Water" with no text. Play one and put the other two in your hand.skipcard hr/Shake Notes (5O)/Action/Shuffle your hand into the discard pile. Then return the same number of cards from the top of the discard pile to your hand.skipcard hr/Bake Notes (6O)/Action/Gain a Flame token that has the text "At the start of your turn, destroy this and draw two cards."skipcard hr/Rake Notes/Action/Target opponent discards half their hand, rounding down. You may put a card discarded this way into your hand.skipcard hb/Stalemate Rule/Thing/If the game would end with a non-winning player holding no cards in their hand, the game ends with no winner instead.skipcard hb/Exposed Weakness/Thing/Play this card into target player's control.<BR>Discard a card whenever another of your non-token Things is destroyed.skipcard hx/Black Lotus (0)/Thing - Artifact/Tap and Destroy Black Lotus: Gain 3 mana tokens of any color with "Destroy this token at the end of your turn."%rThere cannot be more than 1 Black Lotus in any deck. ("Illegal in most Dvorak formats, including this one.")skipcard hx/Black Hole/Thing - Sink/At the beginning of your turn, place 1 Time counter on Black Hole. Then, either exile things you control equal to the number of Time counters on Black Hole or destroy Black Hole.%rOnce each turn, exile target thing.skipcard hr/Delay the Inevitible/Action - Counter/Counter target card. Instead of discarding it, exile it. It's owner may play it for free at the beginning of their next turn.%rYou may play this anytime.skipcard hr/Take Notes (7O)/Action/Look at the top three cards of the draw pile, put one of them in your hand, and write down and reveal the names of the other two.skipcard hg/Take Notes (8O)/Reaction/Play in response to an opponent drawing cards. Look at those cards and put one of them in your hand.skipcard hr/Take Nodes (9O)/Action/Create two Node tokens, then choose a number of Nodes in play equal to the number of Nodes you have and gain control of them.skipcard hb/Brother of the Angle/Thing/Action and Thing: Draw a card, discard a card, and gain a Fish token. Your Things are indestructible until your next turn. ("I have laid aside business, and gone a-fishing.")skipcard hb/Disrupted Supply Lines/Thing/Play this card into target opponent's control.<BR>In order to play a Thing, you must first play an Action and return another Thing you control (besides this) to your hand.skipcard hb/Wordle/Thing/Action: Choose a five-letter word. If you have previously used this ability, it must share at least one letter in common with the last word you chose. Gain control of target Thing whose title contains that word.skipcard hr/Miniaturized Micro-cosm Machine/Action - Counter/Counter target card. Instead of discarding it, exile it. Instead of discarding Miniaturized Micro-cosm Machine, exile it.%rYou may play this anytime. ("MMM")skipcard hb/The Judge/Thing/Action: Exile target card. It's owner gains control of The Judge. (""..and I pronounce you guilty of all charges. Your punishment will be eternal banishment from this kingdom."%r -The Judge, speaking to a bowl of noodles")skipcard hr/Fame or Fortune/Action/Starting with you, each player votes for Fame or Fortune, with your vote being the tiebreaker.<BR> If Fame gets more votes, for each opponent, they give you control of target thing they own.<BR> If Fortune gets more votes, for each opponent, create 2 gold tokens.skipcard hr/Take Goats (9T)/Action/Gain control of up to two target animal Things (living or non-living).skipcard hb/Make Boats (9M)/Thing/Action: Gain a Wood token.<BR>Action: Spend a Wood token to create a Blank Thing named Boat under your control.<BR><BR>As long as you control three or more boats, you may draw and play an extra card each turn.skipcard hb/Blake Lotes (0B)/Thing/Once during your turn, you may destroy this card to draw three cards. Discard those cards at the end of your turn ''(if they're still in your hand)''skipcard hb/Ferry/Thing - Boat/Alternate abilities, Sending first.<BR>Action - Send: Specify an opponent and attach one or more of your other Things to Ferry. At the beginning of your next turn, the opponent gains control of attached Things.<BR>Action - Receive: Specify target Thing belonging to the same opponent. If it is still in play at the beginning of your next turn, gain control of it.skipcard hb/Lifeboat/Thing/If you would be eliminated with Lifeboat in your hand or in your control, destroy your Things and discard your hand instead, then draw two cards.skipcard hb/Hydrofoil/Thing - Boat/At the end of your turn, if you have played two or more cards during the turn, draw a card. Otherwise, return Hydrofoil to your hand. If you end your turn without playing any cards, discard a card first.skipcard hb/Ache Oats/Thing/Whenever a player draws a card, you may discard a card to prevent them from drawing.skipcard hb/Unlimited Funding/Thing/You may look at the top card of the deck at any time. You may play the top card of the deck at any time that it would be legal.%rYou have no maximum hand size, and can play any number of cards from your hand at any time that it would be legal.skipcard hb/Skeleton Dancers/Thing/Playing actions from your hand doesn't count as playing an action.%r You may play actions from the discard pile.skipcard hr/Last Ditch Effort/Action/Draw all of the cards in the deck. You may play 1 additional action this turn. At the end of this turn, you lose the game.skipcard hr/CounterCounterspell/Action - Counter/Counter target Action with subtype counter. You may play this at any time while using this ability.%r Alternatively, gain a copy of Parallel Timeline Hop (#9040). (""Thinking one step ahead."")skipcard hb/Overtime Pay (1O)/Thing/Whenever you play an Action card or put a Thing into play from your hand, gain a Money token if it's an extra turn or another player's turn.@emit [name(%#)] pastes the Infinite Dvorak deck/Cards 9001-9100 into the Dvorak Engine.