To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeckskipcard hb/The First Card/Thing/All other Things are considered to have blank titles and card texts, while this card is in play.skipcard hb/Katamari/Thing/Action: Of the Things other than Katamari, choose the physically smallest and destroy it. (You cannot choose abstract concepts.)skipcard hr/Time Walk (1U)/Action/Take an extra turn after this one.skipcard hr/Can't Make Change/Action/Each player simultaneously chooses a card at random from the hand of the player on their left, and puts that card in the hand of the player on their right.skipcard hb/Playing With a Full Deck/Thing/If you control a Heart, a Diamond, a Spade, and a Club, you win the game.skipcard hr/I Am One With The Universe/Action/Until the end of your turn, cards in any player's hand are considered to be in your hand, and all Things in play are under your control.skipcard hb/Artificial Heart (2R)/Thing/Destroy one Energy-related Thing or ten Energy-related Tokens you control to create one Thing called Blood under your control.skipcard hb/Robofrog (0G)/Thing/Action: Destroy an Insect in play.skipcard hb/Card Mine/Thing/Counts as a Machine. Action:Draw a cardskipcard hb/Cutting Corners/Thing/While this card is in play, treat all cards as if they had no cornervalue. If any Player plays a card with the string "dust" in its title, destroy this card.skipcard hr/The Useless Card/Action/Draw a card. You may take one extra Action this turn.skipcard hb/X-Buster/Thing/Action: Target player must give you an Action card from his hand. If he has no Action cards, he discards his hand instead.skipcard hb/Throne/Thing/Players must ask your permission when playing Actions. If you say no to an Action, it has no effect.skipcard hb/Customs Board/Thing/Each time any player draws a card, he must show it to you.skipcard hr/Core Ruleset Loophole/Action/You win unless all other players agree to negate this effect within 10 seconds, or 30 seconds if you are playing online.skipcard hr/Leverage Scam/Action/You win unless any player discards eir hand within 10 seconds, or 30 seconds if you are playing online.skipcard hb/Pet/Thing/This Thing counts as a Player, complete with its own turn and hand. It is under the control of whoever played it. It can be placed between any two players in the turn order.loadcard hb/Shaft of Red Light/Thing/Play onto an opponent. Shaft of Red Light can be blocked by any Canopy. If it isn't then Your Way Is Blocked.skipcard hb/Antimatter/Thing/If there is another Thing in play, immediately destroy Antimatter and any other Thing of your choice. When this occurs, gain 10 Energy Tokens.skipcard hr/Ninja Steal/Action/Steal as many Things in play as you can in one second. If online, steal two Things instead.skipcard hb/Generic Elves (1G)/Thing/Action:Gain a Green Energy Token, and rotate this card 90 degrees.skipcard hr/Cameo/Action/Make a copy of a card from an existing Dvorak deck and shuffle it into the draw pile.skipcard hb/Waiting Room/Thing/Nobody may win or lose while this card is in play.skipcard hr/Vacuum Pump/Action/Starting with you and going clockwise, each player chooses a Thing in play and puts it into their hand.skipcard hb/Token Eater/Thing/At any time during your turn you may destroy any Token you control and put a Food counter on Token Eater. If this causes Token Eater to have more than 100 Food Counters on it, destroy it. Action:Remove all counters and tokens from this card. For every 5 counters or tokens removed in this way, draw a card, or discard a card and play an extra Thing this turn, or discard a card and play an extra Action this turn.skipcard hb/Shovel/Thing/This card counts as a spade.%rAction: Place one card from your hand in the middle of the deck in order to draw the bottom card of the deck.skipcard hb/Magnitude Error (1Z)/Thing/All numbers described in digit form on all cards are multiplied by ten.skipcard hr/Bad Machine (@#)/Action/Gain control of all Machines and Robots in play.skipcard hr/Asteroids (4B)/Action/Draw a imaginary line from each Thing you control, perpendicular to the top of the card and aiming outwards from it. Destroy the first Thing this line touches. If the line first reaches a Player instead, that player discards a card. If online, draw three cards instead.skipcard hb/Voodoo Zombie Corpse/Thing/Draw a card when you play Voodoo Zombie Corpse. If you have less than two cards in your hand at any time, destroy Voodoo Zombie Corpse.skipcard hb/My New Filing Technique Is Unstoppable/Thing/Action: Move the alphabetically-earliest Thing (other than this) to the bottom of the draw pile.skipcard hr/tldr/Action/Destroy a Thing with more than two sentences on it, or play in response to an Action that has more than two sentences on it to negate its effects.skipcard hb/Bucket of Whitewash/Thing/Whenever a Thing comes into play, destroy both it and this card.skipcard hb/Hash Sorting/Thing/Whenever you play a card with a corner value, you may search the deck for another card with a corner value that shares a digit or letter with the first card, and put it in play.skipcard hr/Trefoil (3F)/Action/Draw 3 cards.skipcard hb/Win-Win Situation (2W)/Thing/If another player wins the game, win the game.skipcard hb/Hoard/Thing/None of your Things, except this one, can be destroyed. If you ever control ten Things, and nobody else controls more Things than you, you win.skipcard hr/Bomb/Action/If another player's Action forces you to discard this card, all other players discard their hands. Destroy a Thing.skipcard hb/Omni-/Thing/Attach to a Thing. That Thing counts as belonging in every category and being every type of object. If that Thing is destroyed, so is this card.skipcard hr/Subroutine/Action/Suspend your turn. A player of your choice takes a turn. Then, your turn resumes where it left off.skipcard hb/Werehouse/Thing/Initially counts as a Person. If this card is a Building, your maximum hand size is increased by 2. If this card is a Person, you may play an extra Action every third turn. Action: If this card is a Person, it ceases being a Person and becomes a Building. If this card is a Building, it ceases being a Building and becomes a Person.skipcard hr/Death/Action/Destroy a living Thing.skipcard hb/The ergonomics of the situation/Thing/Whenever a Player plays an Action, they must draw a card and reveal their hand to all players.skipcard hb/Demolition Squid/Thing/Action: discard your hand and destroy a Building.skipcard hr/Harmony of the cosmos/Action/Draw as many cards as you control Things. Draw an extra card for any Thing whose title starts with "I" "The" or "My".skipcard hb/Rag and Bone Cart/Thing/Whenever you draw a card, draw it from the top of the discard pile. (If there are no cards in the discard pile, destroy this card.)skipcard hr/Hard Reboot/Action/Shuffle your hand into the draw pile, and draw five cards.skipcard hb/Trebuchet/Thing/Action: Destroy a Thing you control, to force a player to discard a card at random.skipcard hr/Gotcha/Action/Play in response to someone winning the game. Nobody besides you can win this turn. Anyone else who would win instead loses a Thing of your choice or discards a card at random from eir hand.skipcard hb/Pocket Universe/Thing/When you play this, choose another Player and another Dvorak deck. You and that player play a game using that deck; Whenever either of you takes a turn in this game, take a turn in the parallel game. When one of you wins the other game, the winner plays all eir Things from that game into this one, and this Thing is destroyed. (This Thing may not be destroyed by any other means)skipcard hr/Action splitter (3x)/Action/You may take three extra Actions this turn.skipcard hb/It's A Kind Of Magic/Thing/When this comes into play, every player gets 20 Life tokens; when it leaves play, all Life tokens are destroyed. If a player runs out of Life tokens while this card is in play, they are eliminated. Any player who controls a Thing may, as an Action, choose an opponent - that opponent must either lose 3 Life tokens or destroy a Thing they control.skipcard hb/Kill, Smash, Smash/Thing/Play only if each player has at least three Things in play. If a player has no Things in play at the end of their turn (not counting this card), they are eliminated from the game.skipcard hb/Hungry, Hungry Hippo/Thing/When this card comes into play, put three Marble tokens into play. Action: Remove up to three tokens from the game.skipcard hb/Photocopy Machine (2V)/Thing/Action:Spend 2 Energy-related tokens. Make a copy of a Thing you control and put it into play.skipcard hb/Chinese Factory (3B)/Thing/Counts as a Machine.%r Action:Spend 3 Energy or Money-related tokens. Make a copy of a Thing another player controls and put it into your hand.skipcard hy/Buried Gold (5k)/Action/Gain 5 Gold Tokens. If you discard a yellow card from your hand when you play this, gain 15 Gold Tokens instead.skipcard hb/Top Trumps/Thing/Action: Every player chooses and reveals a card from their hand, if they have one. Of the cards that have numbers on them, the highest number wins - all the other revealed cards are discarded. (If it's a tie, nothing happens.)skipcard hy/Hope Diamond (1W)/Thing/Hope Diamond can't be destroyed by cards who employ blunt damage as their flavor.skipcard hr/Special Guest Star (2C)/Action/Make a copy of a card from an existing non-Dvorak deck and shuffle it into the draw pile. Rephrase as needed.skipcard hb/Mortar and Pestle (1S)/Thing/Destroy a Thing you control with digit-and-letter corner values: Put in play a number of Tokens equal to the digit, with a name that starts with the letter.skipcard hb/Torn Dictionary/Thing/Choose seven consecutive letters of the alphabet, when you play this. Cards that start with any of those letters are discarded with no effect, when played.skipcard hb/Caiger Mall/Thing/If another player controls more Things than you do, destroy this card. Action: Draw three cards and discard two of them.skipcard hb/Politeness (10Q)/Thing/You may ask an opponent for permission before playing a card. If he or she refuses permission, that card is discarded, its effects are negated, and you draw three cards.skipcard hr/Impending Amnesia/Action/Shuffle three blank cards from outside the game into the deck.skipcard hy/Dvorak In-joke/Thing/Every turn put a Cheap Plastic Trophy Token into play. It counts as a token.skipcard hr/Tokenize/Action/Destroy a Thing. For every word in that Thing's name, its former controller gains a token with that word as its name and type.skipcard hb/Hex (x3C)/Thing/Play onto a Thing. Interpret all numeral-form numbers in that Thing's text as if they were in hexadecimal.skipcard hb/That Other Card Game/Thing/Cards with number/letter corner values can't be played unless you destroy a number of tokens equal to the card number, with the same initial as the letter.skipcard hb/Vampire (3B)/Thing/Destroy one blood-containing Thing or five Blood Tokens you control to destroy target Thing.skipcard hb/Endless Wealth (?T)/Thing/If you control this card and a countably infinite number of tokens, you win.skipcard hb/Hyperactive minion (5A)/Thing/Gain an Energy token each turn. If you ever take a turn in which you do not use your Action, destroy Hyperactive Minion. Action: gain two Energy tokens.skipcard hr/Numbers are reality/Action/Choose any Thing in play that has a number in its corner which is less than 11. Draw that number of cards.skipcard hr/Alchemy/Action/Turn all Tokens in play into Gold tokens, unless someone chooses to discard their hand in order to keep their (and no-one else's) tokens unaltered.skipcard hr/Branch Statement/Action/Reveal the top card of the deck. If it is an Action, discard it and play the card below it on the deck. If it is a Thing, cut the deck and draw a card.skipcard hy/Interest/Thing/For every 10 tokens of each type that you have in play at the beginning of each of your turns, gain an additional token of that type.skipcard hr/Button Mashing/Action/Draw 3 cards and play them in order.skipcard hr/I Hate This Card/Action/Grab a card from someone's hand, or any Thing in play, and tear it into pieces. It is permanently removed from the game.skipcard hr/I Win/Action/Discard your hand and all of your Things in play. You win. %r%rIf all other players discard their hands and destroy all of their Things in play, you don't win.skipcard hb/Flush/Thing/If a player discards a hand featuring five Actions or five Things, he wins.skipcard hb/Censorship/Thing/Pick a creator besides Bucky. Cards with that creator cannot be played.skipcard hr/Stop Time/Action/Until the end of your next turn, all Actions have no immediate effect, players do not draw cards, and things played go into a Pile outside of the play area. At the end of your next turn, all Actions performed in the meantime take effect simultaneously, then all the Things in the Pile enter play.loadcard hy/The Obliteration of All Other Life Forms/Thing/Put a counter on this Goal whenever you are responsible for destroying a living non-Token Thing belonging to an Opponent. You win if you collect ten of these counters.skipcard hb/Token Ring/Thing/Action: Gain a Packet token. Action: Swap the controllers of two tokens in play.skipcard hr/Housewarming Gift/Action/Return a non-token Thing in play to your hand.skipcard hr/Pocket Mulching/Action/Choose a card in your hand or the discard pile and a word on that card. Remove the card from the game, and gain a token whose name is the chosen word.skipcard hx/Red Herring/derp/Cannot be played. Cannot be discarded.skipcard hb/The Last Card/Thing/If playing with this card, put it on the bottom of the deck at the start of the game. All Actions are considered to have blank titles and card texts.skipcard hb/Assembly Line (9A)/Thing/Action: Destroy any number of Tokens you own. Create a copy of a pre-existing Dvorak card with a name that could be formed by the names of the Tokens and put it in play.skipcard hb/4C (Printing Error)/Thing/Play on another Thing. Swap that Thing's title with its cornervalueskipcard hb/Entropy/Thing/Players cannot draw cards while this is in play. If no players have any cards in their hands, destroy this card.skipcard hr/Speling erorr/Action/Change one letter in the text of a card. The new version must make sense. This change affects all copies of that card and lasts until the end of the game.skipcard hb/Zeeky H. Bomb (8B)/Thing/This card may be physically placed anywhere you wish when played. If this card is moved or covered by a player after it has been played, anyone may say 'Zeeky Boogy Doog!' If they do so, all Things controlled by the disturber are destroyed, as well as this card.skipcard hb/Matter Synthesizer (5F)/Thing/Thing:Put a Token with a name of your choice into play.skipcard hb/Leela (1i)/Thing/You know, that cyclops girl from Futurama. Action: all Opponents discard a card at random.skipcard hb/De-antidisestablismentarianism/Thing/When you play this Thing, draw cards until you are the player with the most cards in their hand. No cards which are in any way linked to royalty have any effect while this card is in play.skipcard hr/Vwls r ovrrtd/Action/Destroy all Things in play that have a vowel either at the start of their card name or in their corner.skipcard hr/Wrath of Bucky/Action/Destroy a Thing. Nothing can prevent this card from being played, or its target from being destroyed; this overrules all other cards.skipcard hb/Fog Bank/Thing/Actions may not target Things. At the end of each of your turns, discard a card or destroy Fog Bank.skipcard hb/Monkey Butler/Thing/At the end of each of your turns, draw a card and play it. If it requires any decisions to be made, make them randomly.@emit [name(%#)] pastes the Infinite Dvorak deck/Cards 1-100 into the Dvorak Engine.