Dvorak Export: Ildrum deck (Dvorax)


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard hy/Backpack/Item - Stagnant/An item that can store up to five other items in it. It is not possible to nest backpacks within backpacks, though.
loadcard hy/The One Ring/Item - Equip (Special)/Equip onto any M/S/T to make immune to all effects. Cannot be unequipped. After three turns, wearer is destroyed or converted into related </i>Dark Lord<i> type. (One Ring Clause)
loadcard hy/Coffee/Item/Any M/S/T may consume Coffee to make an additional action this turn. (Consumed)
loadcard hy/Coffee Machine/Item - Stagnant/Any Coffee is not consumed when used.
loadcard hy/Silver Shield/Item - Equip/Equip to any M/S/T. </i>Refelcts<i> any magic cast on wearer.
loadcard hy/Black Ammulet/Item - Equip/Equip to any M/S/T to salvage one card from the discard pile per turn (instead of any other actions from that M/S/T. Upon equiping, wearer becomes afflicted with </i>Poison 3<i>
loadcard hy/Tome of Banishment/Item - Equip/Equip to any M/S/T to allow casting of </i>Banish'' (Return S to owner's hand) per two turns. (Energy: destroy instead of <i>Banish</i>)
loadcard hy/Scroll of Banishment/Item/Equip to any M/S/T to allow casting of <i>Banish</i> (Return S to owner's hand) once. (Must consume)
loadcard hy/Firey Tentacles of Wrath/Item - Equip/Equip to The Master to enable his casting of <i>Dark Magic</i>.
loadcard hy/The Master's Tentacley Embrace/Item - Equip/Equip to The Master to enable his casting of <i>Light Magic</i>.
loadcard hy/ITEM/Item/SOMETHING
loadcard hb/Divide by Zero/Action/Instant win. Can only be used by Chuck Norris.
loadcard hb/Dodge/Action - Skill/Wearer becomes immune for one turn cycle.
loadcard hb/Salvage/Action/Retrieve any <i>Item</i> from the discard pile.
loadcard hb/ACTION/Action/SOMETHING THAT DOES SOMETHING
loadcard hm/Curse of Heart/Magic - Dark/Trade hands with any other player (Must consume)
loadcard hm/Curse of Tongues/Magic - Dark/No <i>Magic</i> may be cast for one turn cycle. (Energy: No consume)
loadcard hm/Cure/Magic - Light/Remove all statue from any three M/S/T. (Energy: No comsume)
loadcard hm/Revive/Magic - Light/Save M/S/T from destruction, including any equiped Items. (Must consume)
loadcard hm/Lay on Hands/Magic - Light/Save M/S/T from destruction, excluding equiped Items. (Energy: No consume)
loadcard hm/Reflect/Magic/Afflict <i>Reflect</i> on any M/S/T. <i>Reflect</i> causes any <i>magic</i> cast at afflicted M/S/T to be redirected at the caster.
loadcard hm/Corrosion/Magic/Destroy any one equipped non-special items on a M/S/T. (Energy: No consume)
loadcard hm/Banish/Magic - Light/Return S to owner's hand (Energy: No consume)
loadcard hm/MAGIC/Magic/SOMETHING THAT DOES SOMETHING
loadcard hr/THING/Thing/SOMETHING
loadcard hx/SUMMONER/Magician/SOMETHING THAT SUMMONS
loadcard hx/Shiva/Summon (Water)/Goddess of Ice. Ice Shield: Use on an type of cards to protect them from other players' actions. Diamond Dust: (Requires Energy) Use on any player to either skip that player's next two turns, return all of one type of his cards to his hand (excluding Summoners), or destroy all of one player's fire Summoners.
loadcard hx/Bahamut/Summon (Aether)/SOMETHING THAT SUMMONERS SUMMON
loadcard hx/Bahamut/Summon (Aether)/SOMETHING THAT SUMMONERS SUMMON
loadcard hx/Bahamut/Summon (Aether)/SOMETHING THAT SUMMONERS SUMMON
loadcard hg/ENVIRONMENT/Environment/A PLACE THAT DOES STUFF
loadcard hw/Energy/Special/An intangible substance that powers other things.
@emit [name(%#)] pastes the Ildrum deck into the Dvorak Engine.

Back to the Ildrum deck