Dvorak Export: Homestuck booster pack (Dvorax)


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
skipcard hb/Seer of Void ([[File:void.png)/Thing/Action: If you have no cards in hand, look at the top four cards of the deck and put them back in any order. ("Through you, the irrelevant makes itself seen.")
skipcard hb/Prince of Time ([[File:time.png)/Thing/At the end of each opponent's turn, put a Time Counter on Prince of Time if that player didn't play an Action and a Thing.<BR>At the end of your turn, you may remove one Time Counter from Prince of Time for each player. If you do, target opponent skips his or her next turn. ("You use wasted seconds to lay waste to entire days.")
skipcard hb/Heir of Hope ([[File:hope.png)/Thing/Action: Gain a Token. Its type is the name of target Action card in the discard pile.<BR>Action: This ability has an identical effect to any Action of your choice with the same name as a Token you control. ("Through you, lost possibilities present themselves.")
skipcard hb/Maid of Mind ([[File:mind.png)/Thing/When Maid of Mind enters play, draw two cards.<BR>Once during your turn, you may discard a card to play an additional Action this turn. ("You not only make choices, you create choices.")
skipcard hb/Page of Blood ([[File:blood.png)/Thing/When you discard a card, you may put it under Page of Blood instead of into the discard pile.<BR>At the beginning of your turn, if there are at least ten cards under Page of Blood, you gain "Thing: Gain control of target Thing." ("Through you, many bonds find a place to anchor themselves.")
skipcard hb/Mage of Light ([[File:light.png)/Thing/When you would draw a card at the beginning of your turn, instead look at the top three cards of the deck, draw one of them, and shuffle the deck. You must play that card this turn if able. Discard it at the end of the turn if you haven't played it. ("You see the most essential path.")
skipcard hb/Knight of Breath ([[File:breath.png)/Thing/When you discard Knight of Breath, you may put it into play and return target Thing to its controller's hand.<BR>Action: Return Knight of Breath to your hand. ("You move as freely as the wind, but with the force to lift anything in your wake.")
skipcard hb/Rogue of Life ([[File:life.png)/Thing/Action: Look at the top card of the deck. If it's a Thing, you may swap it with target Thing. If it's an Action, you may swap it with a random card from target opponent's hand, or with a card from your hand. ("Through you, power redistributes itself.")
skipcard hb/Sylph of Heart ([[File:heart.png)/Thing/At the beginning of your turn, choose one: If since your last turn you<BR>(a) discarded a card, draw a card.<BR>(b) had a Thing destroyed, return one of them to your hand.<BR>(c) lost control of a Thing, gain control of one of them.<BR>(d) skipped a turn, draw a card and play an extra card this turn. ("Through you, the innate soul finds restoration.")
skipcard hb/Thief of Doom ([[File:doom.png)/Thing/When a Thing would be destroyed, you may either gain control of that Thing first, or you may have Thief of Doom be destroyed instead <i>(but not both)</i>. ("You take for yourself the sacrifices of others.")
skipcard hb/Bard of Space ([[File:space.png)/Thing/When this or another Thing enters play, that Thing's controller may target a player and have them discard a card.<BR>Once during your turn, you may discard a card to play an additional Thing this turn. ("Through you, creation tears itself apart.")
skipcard hb/Witch of Rage ([[File:rage.png)/Thing/When a player plays an Action, you may discard 2 cards, or 1 if it's an opponent, to have them repeat that Action. An opponent's repeated Action can't target you or your Things. ("You focus your will, and the wills of others, into an unstoppable vector in the direction that best serves you.")
skipcard hr/Doom/Time: Consumptive Cadence ([[File:doom.png)/Action - Fraymotif/If you haven't played another Action or Thing this turn, remove target Thing from the game and end your turn. ("Inexorable progression and sacrifice.")
skipcard hr/Mind/Breath: Judgement Giocoso ([[File:mind.png)/Action - Fraymotif/Look at the top 5 cards of the deck. Put up to two of them into your hand, then put the rest on top of the deck and/or discard pile in any order. ("Direction and decision.")
skipcard hr/Rage/Light: Finality's Concerto ([[File:rage.png)/Action - Fraymotif/Reveal the top ten cards of the deck. If any of them could cause you to win the game (even if you do not currently meet their conditions), put those cards into your hand. Otherwise, return this card to your hand. Discard the other revealed cards. ("Closed-mindedness and essentiality.")
skipcard hr/Life/Space: Energized Overture ([[File:life.png)/Action - Fraymotif/For the rest of this turn, you may play three additional Things, and you may play any number of Action Abilities that you haven't already played this turn. ("Power and creation.")
skipcard hr/Heart/Blood: Heartbeat Chorus ([[File:heart.png)/Action - Fraymotif/Choose a creator. For each player, gain control of target Thing they control by that creator. ("Soul and unifying pacts.")
skipcard hr/Hope/Void: Miraculous Caesura ([[File:hope.png)/Action - Fraymotif/Name a card and search the deck for that card. If you find it, discard your hand and put all Things you control into the discard pile, then put that card into your hand. You may play it. ("Belief and obscurity")
skipcard hr/Time/Hope: Clockwork Improvisation ([[File:time.png)/Action - Fraymotif/Each opponent may choose a Thing they control to be destroyed. Draw two cards for each one who doesn't. ("Decay and possibility.")
skipcard hr/Breath/Doom: Gale-Wind Counterpoint ([[File:breath.png)/Action - Fraymotif/Return target Thing to its controller's hand. Until your next turn, whenever a Thing enters play, its controller destroys a Thing they control. ("Detachment and consequences.")
skipcard hr/Light/Mind: Melodic Gambit ([[File:light.png)/Action - Fraymotif/Look at up to two target opponents' hands and take a card from each. If you take only one card this way, you may draw a card. You may play one of the cards taken or drawn this way. ("Agency and calculation.")
skipcard hr/Space/Rage: Isolating Scherzo ([[File:space.png)/Action - Fraymotif/Each opponent can't draw cards or play Things on their next turn. The next time you play a Thing this turn, you may activate one of its abilities. ("Position and restriction.")
skipcard hr/Blood/Life: Chains of Crescendo ([[File:blood.png)/Action - Fraymotif/Return to play under your control each Thing that was destroyed while under your control since your last turn. Draw a card. ("Bonds and energy.")
skipcard hr/Void/Heart: Dissonant Selves ([[File:void.png)/Action - Fraymotif/Put each card in your hand into target opponent's hand. They discard that many cards at random. You control that player during their next turn. ("Submission and innate desire.")
@emit [name(%#)] pastes the Homestuck booster pack into the Dvorak Engine.

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