To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hb/The Gostak/Thing/Action: Distim a dosh. loadcard hr/Distimming/Action/Distim a dosh. loadcard hr/Morbled Distimming/Action/Distim a morbled dosh. loadcard hr/Fum-Distim/Action/Distim fum doshes. loadcard hr/Shim-Distim/Action/Distim shim doshes. loadcard hr/Coppling/Action/Copple a dosh. loadcard hr/Copplefum/Action/Copple fum doshes. loadcard hr/Coppleshim/Action/Copple shim doshes. loadcard hr/Morblefum/Action/Copple fum morbled doshes. loadcard hr/Snerking/Action/Snerk a dosh. loadcard hr/Flimming/Action/Flim a podule. loadcard hr/Fooming/Action/Foom a podule. loadcard hr/Flimshim/Action/Flim shim podules. loadcard hr/Flim and Copple/Action/Flim a podule, then copple a dosh. loadcard hr/Veb Wunking/Action/Wunk a veb. loadcard hb/Dosh Mavale/Thing/Doshes may not be coppled! loadcard hb/Podule Mavale/Thing/Podules may not be flimmed! loadcard hb/Dosh-Podule Grenk/Thing/Whenever a dosh is coppled, you must flim a podule. loadcard hb/Podule-Dosh Grenk/Thing/Whenever a podule is flimmed, you must distim a dosh. loadcard hr/Piminy Distim/Action/Piminy Players must distim a dosh. loadcard hr/Piminy Copple/Action/Piminy Players must copple a dosh. loadcard hb/Bonus Foom/Thing/You may foom an extra podule, each turn. loadcard hb/Bonus Snerk/Thing/You may snerk an extra dosh, each turn. @emit [name(%#)] pastes the Gostak deck into the Dvorak Engine.