Dvorak Export: Game of Thrones Deck (Dvorax)


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard hg/The Wall/Thing, Location/North of The North<br/> If an army goes on The Wall, his owner lose 1 Victory Point for assaulting the Night's Watch.
loadcard hg/The North/Thing, Location/South of The Wall / North of The Riverlands / East of The Iron Islands / West of The Vale
loadcard hg/The Iron Islands/Thing, Location/North of The Westerlands / West of The North<br/> You cannot go on or leave The Iron Islands without ships.
loadcard hg/The Vale/Thing, Location/North of The Crownlands / East of The North
loadcard hg/The Westerlands/Thing, Location/South of The Iron Islands / West of The Riverlands
loadcard hg/The Riverlands/Thing, Location/South of The North / North of The Reach / East of The Westerlands / West of The Crownlands
loadcard hg/The Crownlands/Thing, Location/South of The Vale / North of The Stormlands / East of The Riverlands
loadcard hg/The Reach/Thing, Location/South of The Riverlands / North of Dorne / West of The Stormlands
loadcard hg/The Stormlands/Thing, Location/South of The Crownlands / West of The Reach
loadcard hg/Dorne/Thing, Location/South of The Reach
loadcard hb/White Walkers' Sighting/Event/Remove this card from the deck, and shuffle Wights attack the Night's Watch in the draw pile.
loadcard hb/Wights attack the Night's Watch/Event/Shuffle Mance Rayder marches South and 1 Defend the Realm to win the Throne in the draw pile. Armies can now go on The Wall without their owner losing a Victory Point.
loadcard hb/Mance Rayder marches South/Event/Shuffle Mance Rayder attacks the Wall and 1 Defend the Realm to win the Throne in the draw pile.
loadcard hb/Mance Rayder attacks the Wall/Event/If no player's army are on The Wall when this Event resolves, put a Wildings' army on The Wall. <br/><br/>???<br/><br/> If a player's army is on The Wall, the player with his army on The Wall gain 1 Victory Point for saving the Night's Watch instead. Shuffle White Walkers attack the Wildlings in the draw pile.
loadcard hb/White Walkers attack the Wildlings/Event/Shuffle White Walkers attack the Wall in the draw pile.
loadcard hb/White Walkers attack the Wall/Event/The White Walkers's army attacks The Wall<b/>. If there is no army on The Wall, put a White Walkers' army on it. If there is an army on The Wall, battle ensues.
loadcard hr/Defend the Realm to win the Throne/Action/Put one of your armies on The Wall.
@emit [name(%#)] pastes the Game of Thrones Deck into the Dvorak Engine.

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