To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeckskipcard hb/Friday, Unit 8637β (10)/Asset - Biorg/Health: 10%rRange: 8%rMelee: 8%rMental: 5%rSocial: 4%rRegeneration 2skipcard hb/Rygaron, Op Veteran (5)/Asset - Human/Health: 5%rRange: 8%rMelee: 3%rMental: 4%rSocial: 5%rskipcard hb/Dogstar, Wolf Mongrel (3)/Asset - Cyborg Genemod/Health: 6%rRange: 2%rMelee: 6%rMental: 4%rSocial: 3%rRegeneration 1skipcard hb/Unit 249 (5)/Asset - Biorg/As this comes into play, remove a card in any discard pile from the game. This becomes a copy of that card.skipcard hb/T.E.R.R.A., Nanite Hive Mind (6)/Asset - AI/Mental: 10%rSocial: 3skipcard hb/The President (22)/Asset - Vampire/Health: 13%rRange: 5%rMelee: 11%rMental: 10%rSocial: 16%rRegeneration 3skipcard hb/"Juice", Compound IT48F (1)/Equipment - Drug/Equipped Asset can take two Actions per turn. It takes one wound per Action.@emit [name(%#)] pastes the F Project CCG card set into the Dvorak Engine.