To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeckskipcard hr/Tank A-10 (4)/Thing-Soldier-Tank/Effect: Harness Tank A-10 - Return one opponent's units to his/her hand.%r%rATK: 9%r HP: 12%r CAMO: BROWN%rRARITY: Cskipcard hr/Academy Trainee (2)/Thing-Soldier-Trainee/ATK: 4%r HP: 6%r CAMO: Green%rRARITY: Cskipcard hr/Enis, Squadron Leader (5)/Thing-Soldier-Leader/Effect: Harness Enis, Squadron Leader and destroy 1 controlled soldier - Increase Enis, Squadron Leader's stamina by 4%r%r ATK: 8%r HP: 10%r CAMO: White%rRARITY: Rskipcard hr/Academy Recruiter (3)/Thing-Soldier-Recruiter/Effect: When this card is put into play, draw a card%r%r ATK: 1%r HP: 8%r CAMO: Green%rRARITY: Cskipcard hr/Twin Archers (4)/Thing-Soldier-Archers/Effect: When this card is put into play, destroy one of your opponent's units. %r%r ATK: 10%r HP: 8%r CAMO: Orange%rRARITY: Uskipcard hr/Tank B-10 (5)/Thing-Soldier-Tank/ATK: 6%r HP: 15%r CAMO: BROWN%rRARITY: Cskipcard hr/Search and Recover Squad (7)/Thing-Soldier-Squad/Effect: Move one of your destroyed soldiers to your opponent's captured zone. ATK: 2%r HP: 9%r CAMO: White%rRARITY: Rskipcard hb/Atom Bomb (5)/Action-Event/Effect: Destroy all soldiers on the field%r%rRARITY: Rskipcard hb/Mega-Wat Lever (8)/Action-Event/Effect: Destroy one of your opponents bases%r%rRARITY: Lskipcard hb/Bandage (1)/Action-Event/Effect: Increase target soldier's health by 1%r%rRARITY: Cskipcard hb/Doppelganger (3)/Action-Event/Effect: Double target soldier's health %r%rRARITY: Lskipcard hb/Energy Harness (6)/Action-Event/Effect: Target soldier deals damage to one of your opponents creature equal to target soldier's health%r%rRARITY: Rskipcard hb/Barrier of Elements (4)/Action-Event/Effect: Nulify all combat damage dealt by attacking soldier %r%rRARITY: Uskipcard hb/Warpaint (2)/Action-Event/Effect: Change the camo color of target soldier for one turn. %r%rRARITY: Uskipcard hr/Mt.Light (0)/Thing-Terrain/Effect: Shields all brown soldiers from attack for 3 turns. Discard this card at the end of 3 turns, or if another terrain is put in play.%r%rRARITY: Cskipcard hr/Icy Peaks (0)/Thing-Terrain/Effect: Shields all white soldiers from attack for 3 turns. Discard this card at the end of 3 turns, or if another terrain is put in play.%r%rRARITY: Cskipcard hr/Sunset Shelf (0)/Thing-Terrain/Effect: Shields all orange soldiers from attack for 3 turns. Discard this card at the end of 3 turns, or if another terrain is put in play.%r%rRARITY: Cskipcard hm/The Academy (0)/Thing-Base/Effect: Increase all soldiers with "Academy" in its name by +1 in all stats.%rHP: 15%rRARITY: Cskipcard hm/Abandoned Chapel (0)/Thing-Base/Effect: Increase all soldiers with "Rebel" in its name by +1 in all stats.%rHP: 15%rRARITY: Cskipcard hm/World Headquarters (0)/Thing-Base/Effect: Increase all soldiers with "Commander" in its name by +1 in all stats.%rHP: 15%rRARITY: Cskipcard hm/Base Stuperfly (0)/Thing-Base/Effect: Nulify the effect of one of your opponents base%rHP: 15%rRARITY: Cskipcard hm/Base Victory (0)/Thing-Base/Effect: Activate this effect when your opponent only has 1 base left - Increase all your soldiers by +1 in all stats%rHP: 10%rRARITY: Cskipcard hm/Grafitti Bridge (0)/Thing-Base/Effect: Return one unit to your opponent's deck. He/she then shuffles it. %rHP: 15%rRARITY: C@emit [name(%#)] pastes the Epic War CCG into the Dvorak Engine.