Dvorak Export: Dwarf Fortress deck (Dvorax)


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard hb/Miner/Thing/
loadcard hb/Carpenter/Thing/
loadcard hb/Trapper/Thing/
loadcard hb/Fisherdwarf/Thing/
loadcard hb/Farmer/Thing/
loadcard hb/Craftsdwarf/Thing/
loadcard hb/Metalsmith/Thing/
loadcard hb/Child/Thing/Action: Destroy Child. Search your deck for a Dwarf card and put it in play.
loadcard hb/Bedroom/Thing/1 Miner, 1 Carpenter.
loadcard hb/Farmlands/Thing/1 Miner, 1 Farmer. Upkeep: 1 Farmer. Produces 3 Food.
loadcard hb/River Tunnel/Thing/1 Miner, 1 Fisherdwarf. Upkeep: 1 Fisherdwarf. Produces 3 Food.
loadcard hb/Animal Trap/Thing/1 Carpenter, 1 Trapper. Feeds all dwarves this turn.
loadcard hb/Barrel/Thing/1 Carpenter. Keeps 1 unused Food for next turn.
loadcard hb/Wagon/Thing/Starts in play, goes away after 3 turns. Produces 5 Food.
loadcard hb/Crafts Shop/Thing/1 Craftsdwarf.
loadcard hb/Ore Mine/Thing/2 Miners. Produces 1 Ore.
loadcard hb/Iron Mine/Thing/3 Miners. Produces 1 Iron.
loadcard hb/Semi-Precious Gem Mine/Thing/2 Miners, 1 Craftsdwarf. Produces 1 Gold.
loadcard hb/Precious Gem Mine/Thing/3 Miners, 1 Craftsdwarf. Produces 2 Gold.
loadcard hb/Adamantine Mine/Thing/4 Miners. Produces 3 of Iron, Ore or Gold, as desired.
loadcard hb/Bronze Weapon/Thing/1 Metalsmith, 1 Ore. Deals 1 damage.
loadcard hb/Iron Weapon/Thing/1 Metalsmith, 1 Iron. Deals 2 damage.
loadcard hb/Steel Weapon/Thing/2 Metalsmiths, 1 Ore, 1 Iron. Deals 3 damage.
loadcard hb/Hunting Dog/Thing/2 Trappers. Upkeep: 1 Trapper. Produces 3 Food.
@emit [name(%#)] pastes the Dwarf Fortress deck into the Dvorak Engine.

Back to the Dwarf Fortress deck