This is a tab-separated dump of the deck, designed for import into Lackey's carddata.txt.
To use this in Lackey, copy this address to the AutoUpdate field in Lackey's Preferences:
http://dvorakgame.co.uk/export.php?deck=Dveck_Builder_deck&lackeyimg=image&d=/d
For further information, read this page.Name Set ImageFile Type CornerValue Text FlavorText Creator Blue Shard dveck_builder basic_material Basic Material 0 Provides 1 Blue coin. Red Shard dveck_builder basic_material Basic Material 0 Provides 1 Red coin. Blue Bar dveck_builder basic_material Basic Material 3 Provides 2 Blue coins. Red Bar dveck_builder basic_material Basic Material 3 Provides 2 Red coins. Blue Slab dveck_builder basic_material Basic Material 6 Provides 3 Blue coins. Red Slab dveck_builder basic_material Basic Material 6 Provides 3 Red coins. Gold Shard dveck_builder basic_material Basic Material 2 Provides 1 Gold coin. Gold may be spent as though it were Red or Blue. Gold Bar dveck_builder basic_material Basic Material 5 Provides 2 Gold coins. Gold may be spent as though it were Red or Blue. Gold Slab dveck_builder basic_material Basic Material 8 Provides 3 Gold coins. Gold may be spent as though it were Red or Blue. Turn Structure dveck_builder reference Reference On your turn, you may (in any order)'' play up to one Action, up to one Thing, and any number of Materials, and Buy up to one card of each type (Action, Thing, and Material). At the end of your turn (after card effects that occur at the end of a turn), discard all Materials you control, lose all your unspent coins, and then discard down to or draw up to your hand size (5 by default). Game Structure dveck_builder reference Reference Track the number of non-Basic cards each player acquires. Whenever a player cycles their deck, they gain 1 VP for every 4 non-Basic cards they have acquired (round down). Whenever there are fewer than 5 main deck cards or fewer than 3 booster deck cards in the Shop, add the top card of the appropriate deck to the Shop. The game ends either when a player reaches 50 VP, or when the main deck and booster deck are empty. Twilight Sparkle dveck_builder _font_color_263773_thing_font_font_color_ed438a_p_font_font_color_662d8a_o_font_font_color_263773_ny_font_ Thing - Pony 4 Once during your turn, you may play an Action instead of a Thing. When you play your second Action card in a turn, draw a card for each Pony Thing you control, then discard a card if you drew more than two cards this way. ChippyYYZ Element of Magic dveck_builder action Action 4 Gain 1 VP for each Pony you control beyond the first. Any player who controls Twilight Sparkle draws a card. ChippyYYZ Rainbow Dash dveck_builder _font_color_672f89_th_font_font_color_1e98d3_in_font_font_color_62bc4d_g_font_font_color_fdf6af_font_font_color_f37033_po_font_font_color_ee4144_ny_font_ Thing - Pony 5 Rainbow Dash is all colors. Act, 1 Red, 1 Blue, 1 Gold: Discard the top 5 cards of your deck. Element of Loyalty can't target Things you control. "Hey. I could clear this sky in ten seconds flat." ChippyYYZ Element of Loyalty dveck_builder action Action 6 Take control of target Thing. If you do, you may pay 3 Gold or Trash Element of Loyalty to gain ownership of it. ChippyYYZ Rarity dveck_builder _font_color_5e4fa2_thing_pony_font_ Thing - Pony 5 When Rarity enters play, you may acquire a Bar of your choice, or you may search the Shop and Booster deck for Element of Generosity, acquire it, and shuffle the Booster deck if you searched it. When you acquire a Booster deck card, gain 1 VP. ChippyYYZ Element of Generosity dveck_builder material Material 6 Provides 3 Blue Coins and 1 Gold Coin. When Element of Generosity enters play, each opponent gains 1 Blue Coin. ChippyYYZ Applejack dveck_builder _font_color_fdf6af_thing_pony_font_ Thing - Pony 6 Act, 1 Gold: Upgrade a Material you control. Thing: Pay the cost of a Thing card in your discard pile to put it into your hand. ChippyYYZ Element of Honesty dveck_builder action Action 3 Each player puts a card from their hand on top of their deck, then reveals their hand and discards all Actions. Any player who controls Applejack or reveals Applejack from their hand draws two cards. ChippyYYZ Fluttershy dveck_builder _font_color_f3b6cf_thing_pony_font_ Thing - Pony 5 When Fluttershy enters play, gain control of target living Thing. Whenever you gain VP, gain that many Forest Creature tokens. Whenever another living Thing you control is destroyed, target opponent discards a card. ChippyYYZ Element of Kindness dveck_builder action Action 4 Any number of target players, including at least one opponent, draw 3 cards. For opponent who drew cards this way, you may play an extra Action this turn. Any player who controls Fluttershy gains 1 VP. ChippyYYZ Pinkie Pie dveck_builder _font_color_ed458b_thing_pony_font_ Thing - Pony 4 When Pinkie Pie or another Pony enters play, draw a card. At the beginning of your turn, gain 1 Red Coin. When you acquire a Pony, put it on top of your deck instead of your discard pile. ChippyYYZ Element of Laughter dveck_builder action Action 3 Draw a card, discard a card, draw a card, discard a card, draw a card, and discard a card. If you discard Pinkie Pie this way, put her into play instead. ChippyYYZ Blue Spell dveck_builder action Action 4 Draw three cards, then put two cards from your hand on top of your deck. OR put an Action card from your discard pile into your hand. Instead of playing a Thing this turn, you may put target Thing on top of its owner's deck. ChippyYYZ Blue Wizard dveck_builder thing Thing 5 You may treat OR as AND when casting Blue Spell. You have +1 hand size. This is not cumulative with other Wizards. Act, 2 Coins: Look at the top 4 cards of your deck. You may put any of them on the top or bottom of your deck in any order. ChippyYYZ Blue Leyline dveck_builder thing Thing 4 When an opponent plays an Action card, as a Reaction you may discard a blue card from your hand with equal or greater cost to negate that Action. When you acquire Blue Spell or Blue Wizard, put it into your hand. ChippyYYZ Green Spell dveck_builder action Action 4 Gain 2 Blue Coins. OR look at the top 5 cards of your deck. You may put a Thing from among them into play under your control. Shuffle your deck. Instead of playing a Thing this turn, you may destroy target nonliving Thing. ChippyYYZ Green Wizard dveck_builder thing Thing 6 You may treat OR as AND when casting Green Spell. You have +1 hand size. This is not cumulative with other Wizards. Blue Basic Materials you play provide an additional Blue Coin. You may buy an additional Thing card each turn. ChippyYYZ Green Leyline dveck_builder thing Thing 5 You may play an additional Thing each turn. When you acquire Green Spell or Green Wizard, put it into your hand. ChippyYYZ White Spell dveck_builder action Action 4 Put a Protection Token on target Thing. It can't be destroyed for as long as it has a Protection Token on it. OR destroy target Thing. Its owner draws a card. Instead of playing a Thing this turn, you may gain 1 VP. ChippyYYZ White Wizard dveck_builder thing Thing 5 You may treat OR as AND when casting White Spell. You have +1 hand size. This is not cumulative with other Wizards. 2 Red: Target opponent can't play Actions during their next turn. ChippyYYZ White Leyline dveck_builder thing Thing 4 Cycling your deck is worth 1 additional VP for each player with more VP than you. When you acquire White Spell or White Wizard, put it into your hand. ChippyYYZ Black Spell dveck_builder action Action 3 Destroy target living Thing. OR look at target opponent's hand. They discard a card of your choice. Instead of playing a Thing this turn, you may put a Thing card from your discard pile into your hand. ChippyYYZ Black Wizard dveck_builder thing Thing 5 You may treat OR as AND when casting Black Spell. You have +1 hand size. This is not cumulative with other Wizards. 2 Gold: Search your deck for a non-material card and put it into your hand. ChippyYYZ Black Leyline dveck_builder thing Thing 4 At the beginning of your turn, Trash a card in your discard pile. When you acquire Black Spell or Black Wizard, put it into your hand. ChippyYYZ Red Spell dveck_builder action Action 4 Discard your hand and draw that many cards. OR gain 1 Red Coin. The next time you acquire an Action card this turn, you may play it. Instead of playing a Thing this turn, you may destroy target tangible Thing. ChippyYYZ Red Wizard dveck_builder thing Thing 5 You may treat OR as AND when casting Red Spell. You have +1 hand size. This is not cumulative with other Wizards. Action cards cost 1 fewer coin to buy for you. When you buy an Action card, you may play the top card of your deck. ChippyYYZ Red Leyline dveck_builder thing Thing 4 You may buy an additional Action card each turn. During your turn, you may play an additional Action card from your discard pile by paying its cost. Trash it afterwards. When you acquire Red Spell or Red Wizard, put it into your hand. ChippyYYZ The Reality Prism dveck_builder epic_material Epic Material 20 Provides 10 Gold Coins. You may only own 1 copy of this card at a time. JakeTheWolfie Dual Shard dveck_builder material Material 4 Provides 1 Blue coin and 1 Red coin. JakeTheWolfie Ritual Riches dveck_builder material Material 5 Sacrifice a thing you control: Gain 1 gold coin. JakeTheWolfie Warping Shard dveck_builder material Material 2 1: Gain 1 coin of any color. Activate this only once per turn. JakeTheWolfie Rivalry Shard dveck_builder material Material 1 When this comes into play, choose a non-gold color. Provides 1 coin of the chosen color. JakeTheWolfie Blood Crystal dveck_builder material Material 2 Provides 2 Red coins. You may only spend these coins on actions that destroy things. JakeTheWolfie Red Stone dveck_builder material Material 2 Provides 1 Red coin. If you don't spend this coin, gain 1 energy token. Hardened Diamond dveck_builder material Material 3 Provides 1 Blue coin. If you buy a thing with this coin, it gains Indestructible. JakeTheWolfie Frozen Blue Bar dveck_builder material_ice Material - Ice 5 Provides 2 Blue coins. For each coin that you don't spend given by this, create a Melty Blue Shard with "Provides 1 Blue coin. If you spend this coin, sacrifice this material." JakeTheWolfie Counterfeit Bar dveck_builder material Material 2 Provides 2 coins. JakeTheWolfie Distilling Block dveck_builder material Material 5 1 VP: Gain 5 coins. JakeTheWolfie Devoid Stone dveck_builder material Material 3 Provides 1 coin. If you buy a thing with this coin, it gains "0: Gain 1 coin. You may not use any other abilities on this card." If you buy an action with this coin, it gains "Alternatively, Gain 1 coin." JakeTheWolfie Frozen Bar dveck_builder material_ice Material - Ice 3 Provides 2 coins. For each coin that you don't spend given by this, create a Melty Shard with "Provides 1 coin. If you spend this coin, sacrifice this material." JakeTheWolfie Whitewash dveck_builder action Action 4 As an additional cost, pay 3 gold coins. Target material loses all card text and has "Provides 1 coin." JakeTheWolfie Gilded Bar dveck_builder material Material 3 As an additional cost, discard a card. Provides 2 Gold coins. Bucky Charity dveck_builder action Action 1 Move a Basic Shard from a supply pile to target player's hand. Bucky Bleed Together dveck_builder action Action 7 Choose 2 non-basic materials target player controls owned by the same player. Return them to the shop, and their controller creates a material card which has the cost, text, and name of both cards. Their owner gains ownership of it and their controller gains control over it. JakeTheWolfie Apprentice Redditch dveck_builder thing Thing 0 Provides 1 red coin. JakeTheWolfie Apprentice Bluwitch dveck_builder thing Thing 0 Provides 1 blue coin. JakeTheWolfie Apprentice Guildditch dveck_builder thing Thing 1 Provides 1 gold coin. JakeTheWolfie Untitled dveck_builder material Material Skyline Lattice dveck_builder material_lattice Material - Lattice 4 Each lattice has "Provides 1 Blue coin for each Lattice in play." JakeTheWolfie Sunset Lattice dveck_builder material_lattice Material - Lattice 4 Each lattice has "Provides 1 Red coin for each Lattice in play." JakeTheWolfie Generator Lattice dveck_builder thing_lattice Thing - Lattice 3 Each lattice has "At the beginning of your turn, gain 1 energy token" JakeTheWolfie Untouched Lattice dveck_builder thing_lattice Thing - Lattice * This card's cost to buy is equal to the number of Lattices that all players collectively own. JakeTheWolfie Interconnected Structures dveck_builder thing_lattice Thing - Lattice 1 Each lattice has "Action: Swap ownership of this lattice with a lattice an opponent owns. Control over the lattices does not change." JakeTheWolfie Height-Limit Scaffolding dveck_builder thing_lattice Thing - Lattice 6 Each Lattice is Tall. (They cannot be the target of effects except by other Tall things, or by players who control a Tall thing.) JakeTheWolfie Fractal Fracture dveck_builder thing_lattice Thing - Lattice 3 Each lattice has "4: Destroy target thing." and "8: This lattice's controller sacrifices it. Any player may activate this ability, and it costs 1 less to activate for each lattice in play." JakeTheWolfie Restructure Reality dveck_builder action Action 3 Target thing becomes a Lattice in addition to its' other types. JakeTheWolfie Structural Failing dveck_builder action Action 3 Destroy target Lattice. JakeTheWolfie Flooded Servers dveck_builder material_matrix Material - Matrix 3 Provides 1 blue coin for each Matrix you control. JakeTheWolfie Overheated Servers dveck_builder material_matrix Material - Matrix 3 Provides 1 red coin for each Matrix you control. JakeTheWolfie Mind Connection dveck_builder thing_matrix Thing - Matrix 2 Matrices you control have "Your handsize is i3ncreased by 1." JakeTheWolfie Floating Point Numbers dveck_builder thing_matrix Thing - Matrix 4 Matrices you control have "Choose a coin source you control. While this is in play, that source provides twice the number of coins it would normally produce." JakeTheWolfie Code Salvager dveck_builder thing_matrix Thing - Matrix 7 Whenever you cycle your deck, you may pay gold coins equal to the number of matrices you own. If you do, you gain 1 VP for each Matrix that was in your discard pile, then sacrifice Code Salvager. JakeTheWolfie Plug In dveck_builder action Action 4 Target thing becomes a Matrix in addition to its' other types. JakeTheWolfie Forcibly Eject dveck_builder action Action 3 Destroy target Matrix. JakeTheWolfie Untitled dveck_builder thing_matrix Thing - Matrix Untitled dveck_builder thing_lattice Thing - Lattice Untitled dveck_builder action Action Pirate King's Crown dveck_builder thing_victory_treasure Thing - Victory Treasure 1 When you play an Action or Thing or use an Ability, put a Combo counter on this Crown until the end of the turn. When the Pirate King's Crown has 10 counters, trash it and gain 20 victory points. Bucky Arson dveck_builder action_piracy Action - Piracy 1 Destroy target Boat OR target player discards a card at random. Bucky Mystic Purse dveck_builder thing_treasure Thing - Treasure 2 You may keep up to two Coins at the end of your turn. Bucky Compass of Desire dveck_builder thing_treasure Thing - Treasure 2 Action, 1 Red: Put a greed counter on an opponent's Thing. Action: Steal a Thing with at least as many greed counters on it as its cost. Destroy Compass of Desire unless you pay 4 Coins. Points to what you covet most Bucky Twisted Hourglass dveck_builder thing_treasure Thing - Treasure 2 2 coins, Destroy this: Take an extra turn after this one, but you can't gain Coins during the extra turn. Bucky Psychic Spyglass dveck_builder thing_treasure Thing - Treasure 3 Once per turn, Free: Look at an opponent's hand. For peering into thoughts from a distance Bucky Plunder dveck_builder action_piracy Action - Piracy 3 Destroy a Thing. If it was a Boat or Treasure, gain a gold Coin. Bucky Shore Party dveck_builder thing_pirate_boat Thing - Pirate Boat 3 You may take extra Actions each turn if you pay their cards' purchase costs. Bucky Coin Chest dveck_builder thing_treasure Thing - Treasure 3 At the start of your turn, put a counter on Coin Chest. Destroy Coin Chest: Gain a gold Coin for each counter on Coin chest. Bucky Magic Mirror dveck_builder thing_treasure Thing - Treasure 4 Once per turn, 1 Red: Pay the "Action:" or "Act:" part of another ability's cost, and/or allow its controller to use the "once per turn" ability a second time this turn. Bucky Customs Frigate dveck_builder thing_boat Thing - Boat 5 You have +1 hand size Your opponents' Action cards cost an additional Coin or token to play. Bureaucracy. It's not the fees, it's the inconvenience. Bucky Smuggler's Yacht dveck_builder thing_boat Thing - Boat 5 +1 maximum hand size. Once per turn, 1 Gold, Discard a card: Draw a card. Bucky Altar of Greed dveck_builder thing_treasure Thing - Treasure 5 Once per turn, 1 coin: Discard any number of cards. Gain 2 Gold Coins each. Riches, but at what cost? Bucky Jade Galleon dveck_builder thing_treasure_boat Thing - Treasure Boat 10 You have +1 hand size. Once per turn, Free: gain 3 Gold Coins. Bucky Untitled dveck_builder thing_lattice Thing - Lattice Untitled dveck_builder thing_matrix Thing - Matrix Brainfreeze dveck_builder action Action 3 Each player reveals their hand, discards all non-Material cards revealed this way, and draws a card. ChippyYYZ Summon Rock Band dveck_builder action Action 1 If you control fewer than 4 Musician Tokens, gain Musician Tokens equal to the difference. ChippyYYZ Mind Explosion dveck_builder action Action 2 Choose one - Draw two cards, or each other player discards a card. ChippyYYZ Infinity Vortex dveck_builder thing Thing 4 At the end of each player's turn, they discard a card and put it face-down under Infinity Vortex. ''Don't'' mark ownership of that card. If Infinity Vortex leaves play or if it would lose this sentence, each player in turn order, starting with you, plays a random card from under it until there are no cards left (this changes ownership of those cards). ChippyYYZ Fatal Circuitry Flaw dveck_builder thing Thing 3 When a player activates a Thing's Ability, you may play this in reaction. When Fatal Circuitry Flaw enters play, attach it to a Thing. Add "Discard a random card. If it's not a Material, destroy this." to the end of the attached Thing's Abilities. ChippyYYZ Macron dveck_builder thing Thing 1 Any rules or effects that measure a number of Things count Things you control four times. ChippyYYZ Filch dveck_builder thing Thing 5 Once between your turns when an opponent plays an Action, you may put that card underneath Filch. Cards underneath Filch count for all purposes except ownership as though they were in your hand (''you may discard or play them, and they count toward your hand size. They go to their owner's discard pile instead of yours.'') ChippyYYZ Laser dveck_builder thing Thing 2 Once between your turns, at the beginning of an opponent's turn, you may have that player play a random card. It counts as one of their plays for the turn. ChippyYYZ Warlock Punch dveck_builder action Action 3 Destroy target Thing. Its controller discards a random card. This can't be negated if it's the first card you play on your turn. ChippyYYZ The Finger dveck_builder thing Thing 5 Your hand size is reduced by 2. Action: Give control of the Finger to a player other than its owner. Act, 2 Coins: Give control of the Finger to its owner. ChippyYYZ Lawyers, Guns, and Money dveck_builder action Action 4 Discard your hand. If you discarded at least 2 Things: Take control of target Thing. X Actions: Each opponent discards X cards. 2 Materials: Acquire a main deck card from the Shop costing up to 4. ChippyYYZ The Great Flood dveck_builder thing Thing 4 Whenever there is another Thing in play, put it in its owner's discard pile. ChippyYYZ Do Not Panic dveck_builder thing Thing 3 You never have to discard cards from your hand or play cards or Abilities against your will. Your hand size is increased by one if you haven't played a Material this turn. ChippyYYZ Occam's Razor Blade dveck_builder thing Thing 3 Act, 1 Coin: Destroy target Thing with the most words in its rules text. Chuck Norris shaves with this. ChippyYYZ Boarding Action dveck_builder action Action 1 Give control of any number of your Things to target player. Destroy that many Things that player owns. ChippyYYZ Error 404 dveck_builder action Action 4 Play as a reaction to a player buying a card. Trash that card. This does not cost that player any coins nor one of their buys for the turn. ChippyYYZ Thing Destruction dveck_builder action Action 2 Destroy target Thing. ChippyYYZ Bottled Fart dveck_builder thing Thing 2 When Bottled Fart is destroyed, all players discard a random card. ChippyYYZ Message In A Bottle dveck_builder thing Thing 1 When Message In A Bottle is destroyed, look at the top five cards of your deck. ChippyYYZ Swiss Army Card dveck_builder thing Thing 4 This card has all Abilities of all Things in the Shop. ChippyYYZ Three Part Harmony dveck_builder thing Thing 5 When you play an Action card, you may pay its cost. If you do, that Action takes effect two additional times, without changing targets. ChippyYYZ Resurrection dveck_builder action Action 4 Put all Things not acquired this turn from the top 10 cards of your discard pile into play under your control. ChippyYYZ Trespassers Will Be Shot dveck_builder thing Thing 2 Whenever a Thing you don't own enters your control, you may destroy it. ChippyYYZ Overenthusiasm dveck_builder thing Thing 2 Whenever an Ability of a Thing is played, repeat that Ability, then destroy that Thing. ChippyYYZ Atomize dveck_builder action Action 2 Destroy target Thing. Its controller gains 3 Particle Tokens. ChippyYYZ Interference dveck_builder action Action 4 Play as a Reaction to an Action or Ability. Roll a die. That Action or Ability's target... 1-2: must be changed if possible. 3-4: is chosen by you. 5-6: is chosen randomly. ChippyYYZ Weapons Dealer dveck_builder thing Thing 2 Action: Give control of a Thing you control to target player. Gain 1 Gold Coin and draw a card. ChippyYYZ Advanced Alchemy dveck_builder thing Thing 1 You may treat Tokens you control as Tokens of any type. ChippyYYZ Attack Of The Mutant Taste Buds dveck_builder action Action 1 Destroy all things with flavortext. ChippyYYZ The Holy Hand Grenade Of Antioch dveck_builder thing Thing 4 Action: Trash this card and target Thing. This ability can't be negated. ...And Saint Attila raised the hand grenade up on high, saying, "O Lord, bless this Thy hand grenade that with it Thou mayest blow Thine enemies to tiny bits, in Thy mercy." ChippyYYZ Soul Absorption dveck_builder action Action 5 Shuffle your discard pile into your deck. Put target Thing into your discard pile. ChippyYYZ Prototype Isochron Scepter dveck_builder thing Thing 3 When this comes into play, attach an Action card from your hand to it. '''Action, and pay the attached Action card's cost:''' This ability has an identical effect to that Action. ChippyYYZ Proletariat Revolution dveck_builder action Action 3 Any player who controls more Things than every other player combined discards cards equal to the number of players in the game. ChippyYYZ Order No. 227 dveck_builder thing Thing 2 If a Thing would leave play without being destroyed, destroy it instead. Ни шагу назад! ChippyYYZ High-Frequency Shield dveck_builder thing Thing 2 When this enters play, attach it to a Thing you control. This card and the attached thing can't have their text altered or ignored and can't leave play except by being destroyed. ChippyYYZ Camo Suit dveck_builder thing Thing 3 When this enters play, attach it to a Thing you control. The attached Thing can't be affected by Actions that don't affect all Things in play. ChippyYYZ Warp Blade dveck_builder thing Thing 5 When this enters play, attach it to a Thing you control. When the attached Thing would destroy one or more Things, you may put Warp Blade in your discard pile to Trash one of those Things. ChippyYYZ Tokenmail dveck_builder thing Thing 3 When this enters play, attach it to a Thing you control. Whenever this or the equipped thing would be destroyed, you may destroy a token you control instead. ChippyYYZ The Fury of Jimi Hendrix dveck_builder action Action 4 Destroy up to 5 target Things. Trash this card. Setting it on fire is optional, though encouraged. ChippyYYZ Card Force dveck_builder action Action 3 Put a card from your hand or a Thing you control on top of target player's deck. You may discard this card and a red Material to play it as a reaction to anything at all. ChippyYYZ Remake dveck_builder action Action 4 Trash a card in your hand. You may acquire a card from the shop with the same creator that costs up to 1 more. ChippyYYZ "Odd. That Wasn't Supposed To Happen." dveck_builder action Action 3 Play this as a reaction to a player Cycling their deck. A card of your choice in their discard pile stays there instead of being shuffled into their deck. ChippyYYZ Back From The Grave dveck_builder action Action 3 Create a zombie token and put a non-Material card from your discard pile into your hand if you didn't acquire it this turn. ChippyYYZ Back With A Vengeance dveck_builder action Action 5 Put a Thing card you didn't acquire this turn from the discard pile into play under your control. That Thing gains "When this enters play, destroy target Thing" until end of turn. ChippyYYZ Back From The Future dveck_builder action Action 2 Look at the top 5 cards of your deck and play one of them. ChippyYYZ Ricochet Laser dveck_builder action Action 3 Spend any number of Red Coins. Destroy 2 randomly chosen Things, plus 1 more for every 2 coins spent this way. ChippyYYZ Shadowflame Knife dveck_builder thing Thing 3 Action: Place a shadowflame token on target thing. Destroy all shadowflame toekns along with aything under them at the end of your next turn. JakeTheWolfie King Of Fire And Ice dveck_builder thing Thing 2 1 Blue, 1 Red: Spend a Flame Token to have target opponent discard a card, or spend an Ice Token to draw a card, or gain a Flame Token and an Ice Token. ChippyYYZ Mind Implosion dveck_builder action Action 4 Return all Things you own to your hand. Draw a card for each card in your hand. End your turn without discarding down to your maximum hand size. ChippyYYZ General Specific dveck_builder thing Thing 2 Whenever a card refers to another card by name, General Specific may be treated as having that name, even if it's not in play. ChippyYYZ Countermelody dveck_builder action Action 4 Whenever you play an action, you may discard an action card to add its text to the first action. ChippyYYZ Thunderbolt and Lightning dveck_builder action Action 4 Very, very frightening. Destroy two target things. ChippyYYZ The Unspeakable Wrath Of Qzmrn'pcsjYx-gyh dveck_builder action Action 8 Destroy all things target player controls. They discard their hand. ChippyYYZ The Secret Chamber Of Helga Hufflepuff dveck_builder thing Thing 4 Indestructible. When this card comes into play create a yellow Giant Badger token. Action: Destroy up to one target non-yellow Thing for each badger you control. If you have no badgers, you may return this card to your hand. ChippyYYZ The Sword of Ravenclaw dveck_builder thing Thing 5 Indestructible. Your hand size increases by 1. Action: Destroy target non-blue Thing, even if it is indestructible. ChippyYYZ Global Warming dveck_builder thing Thing 3 At the beginning of your turn, discard the top card of your deck. ChippyYYZ Let's Not Bring Color Into This dveck_builder thing Thing 1 The rulestext of cards that refer to cards of or not of a specific color or colors are treated as blank. ChippyYYZ Never-Ending Crowd dveck_builder thing Thing 2 At the beginning of each player's turn, they reveal the top card of their deck. If it's a Thing, they put it into play. Gain 1 Blue Coin whenever a Thing enters play under your control. ChippyYYZ Item Duplication Glitch dveck_builder thing Thing 3 Action: Discard a card to replace the text of target Thing with the text of another Thing in play. It's easy. Just put the item in the bank, save the game, then take it out of the bank and equip it, and... ChippyYYZ Infinite Money Glitch dveck_builder thing Thing 5 At the beginning of your turn, gain 1 Gold Coin. It's not fast, but it's infinite. ChippyYYZ Cheat Code of *Create Item* dveck_builder thing Thing 4 Thing: Search your deck for a Thing and put it into your hand. ChippyYYZ Infinite XP Glitch dveck_builder thing Thing 4 Action: Destroy Infinite XP Glitch and gain 1 VP. ChippyYYZ Recurring Nightmare dveck_builder action Action 4 Destroy target Thing. Return this card to your hand, then discard a random card. If you discard this card this way, discard your hand. ChippyYYZ Brainwave Overload dveck_builder action Action 3 Discard a card. If you do, each opponent with more than four cards in their hand discards two cards. ChippyYYZ Fire and Flames dveck_builder action Action 3 Target player discards two cards. ChippyYYZ Dual Wielding dveck_builder thing Thing 4 You can't play Things. You may play an additional Action each turn. Action: Return this card to your hand. ChippyYYZ Mindshatter dveck_builder action Action 5 Put this card into target player's hand. They discard random cards until they discard Mindshatter. Put Mindshatter into your discard pile instead of theirs. ChippyYYZ Kryptonite dveck_builder thing Thing 2 When Kryptonite enters play, name a Thing. Things in play with the chosen name are blank. ChippyYYZ Red Shift dveck_builder thing Thing 4 Things you control are also Red. Once per turn when you play a Blue Basic Material, you may have it produce Red Coins instead of Blue. ChippyYYZ Tangled Up In Blue dveck_builder thing Thing 4 Play into any player's control. Whenever you play a blue card, discard a card. 3 Blue: Destroy this card. ChippyYYZ Vortex Gun dveck_builder action Action 2 Return target thing to its owner's hand. That player discards a random card. ChippyYYZ Master Explosion dveck_builder action Action 7 Destroy all Things you don't control. A decent exploder can blow up everything. A Master Exploder can blow up everything else. ChippyYYZ Thrasher dveck_builder thing Thing 6 At the beginning of your turn, destroy another Thing chosen at random. Action: Destroy Thrasher and Trash two cards in your discard pile that each cost at least 5, or Trash Thrasher. Draw five cards, you may play an extra Action and Thing this turn, and you may buy any number of nonbasic cards this turn. "Bow down to the thrasher!" Evile -Thrasher ChippyYYZ Amped Battery dveck_builder thing Thing 4 You may play an additional Action or Thing card each turn. When you would discard a nonspecific card, discard a random card instead. ChippyYYZ Rorschach Attack dveck_builder action Action 3 This card is also black. Play this card as a Reaction to an opponent drawing any cards as a result of an Action or Ability. They draw one fewer card, then discard a random card. ChippyYYZ Gold Coating dveck_builder action Action 4 All Tokens in play become Money Tokens. All Coins in play become Gold Coins. ChippyYYZ Philanthropy dveck_builder thing Thing 2 Once during your turn, you may give control of another Thing you control to target player. If you do, you may buy an additional card this turn. ChippyYYZ All Hands On Deck! dveck_builder action Action 2 Each player, starting with you, may play a Thing from their hand. Repeat this process until no one plays a Thing. ChippyYYZ Defibrillator dveck_builder thing Thing 3 Action: Pay the cost of a Thing card in your discard pile to put it into your hand. ChippyYYZ Mitosis dveck_builder thing Thing 2 At the beginning of your turn, you may choose a Token. Its controller gains another Token of that type. If it was on a card, the new Token is also on that card. ChippyYYZ Shoulder To The Plow dveck_builder thing Thing 2 Action Abilities and Thing Abilities are treated as Action And Thing Abilities. ChippyYYZ Rob dveck_builder action Action 3 Gain control of all of target player's Tokens. You may distribute them amongst Things you control. ChippyYYZ Evaporate dveck_builder action Action 2 Put target Thing on top of its owner's deck. ChippyYYZ Take Two dveck_builder action Action 6 Gain control of two target Things. ChippyYYZ Rising Thunder Dragon Blade Combo dveck_builder action Action 4 You may play two additional Actions this turn. The next time you cycle your deck this turn, destroy up to one target Thing and gain 1 VP. "You must defeat my Dragon Punch to stand a chance." ChippyYYZ Reincarnation dveck_builder thing Thing 4 Whenever another Thing you control is destroyed, draw a card. Trash Reincarnation: The next card you buy this turn may be bought from the Trash pile. You can't buy Reincarnation this way. ChippyYYZ The Void Flows Through Me dveck_builder thing Thing 4 Whenever a card is Trashed, you may draw a card. ChippyYYZ Inexorably Advancing Ice Wall dveck_builder thing Thing 3 Whenever you Cycle your deck, you may destroy target Thing. xkcd.com/86 ChippyYYZ Death Beckons dveck_builder action Action 3 Put all living Things in their owners' discard piles. Who's that bell tolling for? ChippyYYZ Energy Capacitor dveck_builder thing Thing 3 At the end of your turn, gain an Energy Token. Spend 2 Energy Tokens: Draw a card. Spend 3 Energy Tokens: You may play an extra Action this turn. Spend 5 Energy Tokens: Lose all Energy Tokens you control, then take an extra turn after this one. ChippyYYZ Ctrl-Alt-Del dveck_builder action Action 5 Play this card as a Reaction to anything at all. Negate an Action or Ability, or blank target Thing's text and put it into its owner's discard pile. ChippyYYZ The Oldest Trick In The Book dveck_builder action Action 3 Exchange control of two target Things. References ^The Book, Vol. 1, pg. 5 ChippyYYZ Eye Of The Basilisk dveck_builder action Action 4 Blank target Thing's text. When an opponent's card causes this card to be revealed from your hand, you may blank the text of target Thing that opponent controls. ChippyYYZ Bottled Zombie Gas dveck_builder thing Thing 1 When this is destroyed, put all living things into their owners' discard piles, replacing each one with a Zombie Token. And you thought Bottled Fart was gross. ChippyYYZ Charity Ray dveck_builder action Action 2 Spend any number of coins. Target opponent gives control of that many of their things to other players, distributed as they choose. If you have only one opponent, you must instead spend any number of coins and the same number of Gold Coins. ChippyYYZ Goalie dveck_builder thing Thing 3 If you would be targeted by an action, destroy Goalie and negate that action. ChippyYYZ Litterbug dveck_builder thing Thing 2 At any time, you may discard a card. ChippyYYZ Mana Potion dveck_builder action Action 2 Gain 5 Energy Tokens. LEGAL DISCLAIMER: Product does not contain mana. ChippyYYZ Headshot dveck_builder action Action 3 Destroy target Thing, ignoring any effects that would keep it from being destroyed. "Dodge this." ChippyYYZ Escape Pod dveck_builder thing Thing 2 Action: Trash this card and another card you control in play or have in your hand. ChippyYYZ Scroll of Fireball dveck_builder thing Thing 2 Act, 2 Red: Destroy Scroll of Fireball and target Thing. ChippyYYZ Scroll of Noxious Cloud dveck_builder thing Thing 2 Act, 2 Red: Destroy Scroll of Noxious Cloud. Each opponent discards a card. ChippyYYZ Scroll of Gale dveck_builder thing Thing 3 Act, 2 Red: Destroy Scroll of Gale. Return all Things target player controls to their owners' hands. ChippyYYZ Fundrazor dveck_builder thing Thing 5 3 Gold: Destroy target Thing. ChippyYYZ Phalanx dveck_builder action Action 1 Switch any number of Things you own with that many Things from your hand. ChippyYYZ Dark Phalanx dveck_builder action Action 3 Switch any number of Things you own with that many Things from your discard pile. ChippyYYZ I Am The King Of Tokens dveck_builder action Action 4 Gain a token of any type. If no opponents control any tokens and you control at least 5, gain 1 VP ChippyYYZ Trap in Sapphire dveck_builder thing Thing 3 Attach to target thing. Attached thing loses all card text and types and becomes a Basic Material with "Provides 1 Blue coin." JakeTheWolfie Trap in Ruby dveck_builder thing Thing 3 Attach to target thing. Attached thing loses all card text and types and becomes a Basic Material with "Provides 1 Red coin." JakeTheWolfie Alchemy dveck_builder action Action 2 If target material's coin hasn't been spent this turn, upgrade it. It's controller loses that coin and doesn't receive the coins for the upgraded material this turn. JakeTheWolfie Shard Juicer dveck_builder thing Thing 7 Once per turn, you may trash a Basic Material from your hand. If it was Red, play an extra Action this turn. If it was Blue, play an extra Thing this turn. If it was Gold, draw a card. Bucky Unclogging Fluid dveck_builder action Action 2 Put up to three cards in the Shop on the bottom of their decks of origin. Shop clogged with cards nobody wants? No problem! Bucky's Patented Shop Unclogging Fluid will get those cards flowing again. Bucky Cheap Imitation dveck_builder thing Thing 2 While Cheap Imitation is in play, treat it as a copy of the cheapest Thing card in the Shop. (you break ties when they arise) ChippyYYZ Change Magnet dveck_builder thing Thing 7 When you acquire Change Magnet, acquire a Blue Shard, a Red Shard, and a Gold Shard. The first time each opponent gains any coins during their turn, they give you one of those coins. A wizard's failed attempt at creating an "Automatic Swear Jar". ChippyYYZ Power Through Fear dveck_builder thing Thing 6 Opponents' cards with cost 5 or less can't target you. Opponents' cards with cost 3 or less can't target this card. You have +2 hand size. Discard a card: You may Buy an additional nonbasic card this turn. ChippyYYZ Ice Machine dveck_builder thing_ice Thing - Ice 4 2: Create a token named "Melty Shard" with the color of one of the coins spent to activate this ability. The token is a material and has "Provides 1 coin of the color that this material is. If you spend that coin, sacrifice this material." JakeTheWolfie Great Escape dveck_builder action Action 2 Gain control of a thing in your discard pile. JakeTheWolfie Midas' Thumbprint dveck_builder action Action 4 Trash target Thing. If it was a token, its owner gains a Gold token. If not, its owner acquires a Gold Bar. Bucky Ruin dveck_builder action Action 1 Target thing loses all text until it's destroyed. JakeTheWolfie Two for the Price of One dveck_builder action Action 3 Play this only when you would buy a card from the shop. You may buy two cards as though they were one card, paying only the greater cost. JakeTheWolfie Crystalline Witch dveck_builder thing Thing 2XX (X is a variable cost, and may be paid with any number of coins, or with no coins.) Provides X coins. "Entrapped in Crystal, one only needs to pay tribute to receive false hope." JakeTheWolfie Small Attack dveck_builder action Action 1 Destroy target Thing with cost 2 or less OR destroy one or two target Tokens. Bucky Investment Portfolio dveck_builder action Action 3X (X is a variable cost, and may be paid with any number of coins, or with no coins.) Acquire a card from the shop with a value of X or less then decrease X by 1. If X is less than 0, shuffle Investment Portfolio into the Main Deck. JakeTheWolfie Untitled dveck_builder thing Thing Untitled dveck_builder action Action