Dvorak Export: Destination Unreal deck (Dvorax)


To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)

Regenerate this output, minus the cards created by a comma-separated list of users:
cleardeck
loadcard hg/BlackWolf (3/3)/Thing - Admin/Player/
loadcard hg/Catze (3/3)/Thing - Admin/Player/ ("Miaow!")
loadcard hg/Mouse (2/3)/Thing - Staff/Player/ ("You'll see me on the server about once in a blue moon.")
loadcard hg/bAbY-G (3/3)/Thing - Staff/Player/ ("Ha Ha HA!")
loadcard hg/CaptFrantic (3/3)/Thing - Staff/Player/ ("I am Captain Frantic!")
loadcard hg/Ninja_Pirate (2/3)/Thing - Player/ ("The creator of MH-Boxes.")
loadcard hg/EvilNinjaDuckie (2/2)/Thing - Player/ ("An Evil Ninja Duck.")
loadcard hg/SS-Slayer (3/2)/Thing - Player/ ("An excellent player.")
loadcard hg/Bittin (2/3)/Thing - Player/ ("Another good player.")
loadcard hg/Loque (2/2)/Thing - Bot/
loadcard hg/Barak (2/2)/Thing - Bot/
loadcard hg/Kara (2/2)/Thing - Bot/
loadcard hg/Tamerlane (2/2)/Thing - Bot/
loadcard hg/Arachne (2/2)/Thing - Bot/
loadcard hg/Liche (2/2)/Thing - Bot/
loadcard hg/Jared (2/2)/Thing - Bot/
loadcard hg/Ichthys (2/2)/Thing - Bot/
loadcard hg/Tamara (2/2)/Thing - Bot/
loadcard hg/Athena (2/2)/Thing - Bot/
loadcard hg/Cilia (2/2)/Thing - Bot/
loadcard hg/Sarena (2/2)/Thing - Bot/
loadcard hg/Malakai (2/2)/Thing - Bot/
loadcard hg/Visse (2/2)/Thing - Bot/
loadcard hg/Necroth (2/2)/Thing - Bot/
loadcard hg/Kragoth (2/2)/Thing - Bot/
loadcard hr/Big Keg O' Health/Action/Action: Prevent damage to a Thing - Player or Bot of your choice.
loadcard hr/Shield Belt/Action/Action: Prevent damage to a Thing - Player or Bot of your choice.
loadcard hr/Invisibility/Action/Action: Target player is unable to attack you this turn.
loadcard hb/BioRifle/Thing - Weapon/The thing this is assigned to gains +1/+0.
loadcard hb/Shock Rifle/Thing - Weapon/The thing this is assigned to gains +1/+0.
loadcard hb/Pulse Gun/Thing - Weapon/The thing this is assigned to gains +1/+0.
loadcard hb/Ripper/Thing - Weapon/The thing this is assigned to gains +2/+0.
loadcard hb/Minigun/Thing - Weapon/The thing this is assigned to gains +2/+0.
loadcard hb/Flak Cannon/Thing - Weapon/The thing this is assigned to gains +2/+0.
loadcard hb/Rocket Launcher/Thing - Weapon/The thing this is assigned to gains +3/+0.
loadcard hb/Sniper Rifle/Thing - Weapon/The thing this is assigned to gains +3/+0.
loadcard hb/Redeemer/Thing - Uber Powerful Weapon/The thing this is assigned to gains +4/+1.
@emit [name(%#)] pastes the Destination Unreal deck into the Dvorak Engine.

Back to the Destination Unreal deck