To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hr/Curmudgeon (0)/Thing/Action: Your opponent discards a card from his or her hand. ("Shouting "Curmudgeon!" is optional.") loadcard hr/Herbal Tea (0)/Thing/Action: You get <i>X</i> Points. <i>X</i> is half your current Point total. If <i>X</i> is equal to 50 or more, destroy Herbal Tea at the end of your turn. loadcard hr/Oxygen (0)/Thing/Oxygen can't be destroyed by other players. ("Prepare to feel the wrath of my above-average respiratory system!") loadcard hr/Spite (0)/Thing/All players discard a card from their hands. You can only use this effect if you have no cards in your hand. ("That was a day to go down in history... The legendary Sandbox Showdown in kindergarten of 1973.") loadcard hr/Trinket (0)/Thing/ ("It's a family heirloom! Its value is the nostalgia it brings.") loadcard hr/Extra Helping (0)/Thing/Action: Draw a card. ("Does all this food make me look fat?") loadcard hr/Slap Fight (0)/Thing/Whenever you lose Points, target player loses 10 Points. ("No slap-backs! I said no slap-backs!") loadcard hb/Recall (0)/Action/Send target Thing back to its controller's hand. loadcard hb/Me Time (0)/Action/If you don't have any Things in play, you get 20 Points. ("Yeah, I'm taking today off for a little R&R. Gonna just chill out at the shooting range. Maybe hunt some deer, squirrels, baby ducks, who knows? It'll be magical.") loadcard hw/Small Talk (0)/Event/Target player can't play Actions this turn. ("You weren't busy or anything, right?") loadcard hr/Imaginary Friend (1)/Thing/Action: Target opponent reveals one of the cards in his or her hand to you. ("Bobby says you owe me thirty bucks too.") loadcard hr/Workaholic (1)/Thing/Thing: You can play up to 2 Actions this turn. ("Sure, the extra hours at the office cut down on my "social time" and " having friends". But I'll be the coolest employee on Casual Friday with my solid-gold collar buttons.") loadcard hb/Facepalm (1)/Action/Target player discards a card from the top of his deck. ("Oopsie-poopsie! Maybe lay off the Schnapps next time, eh, Greg?") loadcard hb/Vitamin Chew (1)/Action/You get 10 Points. ("Mmm, vitamins.") loadcard hw/Snuff (1)/Event/Destroy target Thing. ("That was fast.") loadcard hr/Nosebleed (2)/Thing/At the beginning of each player's turn, that player discards a card from his or her hand. Destroy this card after 3 of your turns. ("Everyone tilt your head back!") loadcard hr/Recycling Activist (2)/Thing/Whenever a Thing is destroyed, you get 10 Points. ("My shoelaces? Actually very thinly woven corn.") loadcard hb/Cashbox (2)/Action/Look through your deck for a Thing and put it in your hand. Then shuffle your deck. loadcard hb/Savings Bond (2)/Action/You get <i>X</i> Points. <i>X</i> is equal to the number of cards in your hand times 10. ("Thanks, Gramma!") loadcard hw/Stumble (2)/Event/Target player loses 20 Points. ("Who put that curb there?") loadcard hr/Schadenfreude (2)/Thing/Whenever an opponent discards a card from his or her hand, you get 20 Points. loadcard hr/Self-Loathing (2)/Thing/Discard a card from your hand and destroy target Thing. ("Everyone got tired of Tim's moping after a while. It just made him mope more.") loadcard hb/Clean Slate (2)/Action/Thing: Target player discards his or her hand and draws 3 cards. loadcard hb/Sweepstakes (2)/Action/Draw a card, or Thing, Event: Get 20 Points. ("Call in now to order our combination toaster-vaccuum cleaner!") loadcard hw/Concussion (2)/Event/Target player can't play Things this turn. loadcard hr/Energy Shot (3)/Thing/Thing: Your Stamina is increased by 3 until the end of your turn. ("When your fingers start shaking you're about halfway there.") loadcard hr/Fatigue (3)/Thing/Cards take 1 more Stamina to play. ("Sigh.") loadcard hb/Mooch (3)/Action/Reduce target player's Stamina by half, rounding up. Increase your Stamina by that much (your Stamina can't exceed 10). ("You know I'm good for it. I'll pay you back once I get my next paycheck.") loadcard hb/Siesta (3)/Action/Thing, Event: You get 30 Points and your Stamina is restored to 10. ("That was the most refreshing lounge sofa nap I've had in a while. Ah well, back to the cubicle!") loadcard hw/Yawn (3)/Event/Target player's Stamina total becomes equal to your Stamina total until the end of the turn. ("They're contagious, you know.") loadcard hr/Bran (3)/Thing/Cards cost 1 less Stamina for you to play. ("Yep. Bran.") loadcard hr/Crybaby (3)/Thing/Events cannot be played during your turn. ("Here come the waterworks. Time to call the wahh-mbulance.") loadcard hb/All-Nighter (3)/Action/You get 70 points. Your Stamina is reduced to 0. loadcard hb/Heavy Lifting (3)/Action/Play 1 Thing from your deck or hand without paying its Cost. Your Stamina is reduced to 0. ("I think I pulled my everything.") loadcard hw/Timeout (3)/Event/Target player's Stamina does not increase during his or her next Draw Step. ("You think about what you done. You think real hard.") loadcard hr/Gunpowder (4)/Thing/Every time an opponent plays a Thing, he or she must discard a card. loadcard hr/Indulgence (4)/Thing/Whenever you draw a card outside of your Draw Step, you get 20 Points. loadcard hb/Energy Drink (4)/Action/You get 50 Points and you gain 7 Stamina. For the rest of this turn, cards take 2 less Stamina to play. ("My heart hurts.") loadcard hb/Shotgun (4)/Action/Destroy every Thing on target player's field. ("No, it's NOT a nice day to start again! How did you get into my Billy Idol playlist?") loadcard hw/Flash Flood (4)/Event/All Things that would normally have an effect this turn don't have any effect. ("Good thing I brought by jumbo-brella.") loadcard hr/Mega Crunch (4)/Thing/Every time you Crunch a Thing, give yourself twice the Points. loadcard hr/Threshold (4)/Thing/At your Draw Step, draw until you have 7 cards. If you already have 7 or more cards, do not draw. loadcard hb/Compensation (4)/Action/Destroy a Thing. It's controller gets points equal to the Thing's Cost times 10. loadcard hb/Tumbleweed (4)/Action/All effects from Things are canceled until the beginning of your next turn. loadcard hw/Hand Cramp (4)/Event/Target player can't draw during this turn. loadcard hr/Protein Shake (5)/Thing/If you have more than 10 Stamina at the end of your Main Step, your Stamina total is not reduced to 10. @emit [name(%#)] pastes the Curmudgeon CCG set into the Dvorak Engine.