To import this deck into the Dvorak MUSH Engine, just cut and paste the quoted commands below straight into your telnet window. (Any card whose type is neither "Thing" nor "Action" will default to "Thing"; if it was somehow meant to be played like an Action, just destroy it after playing it.)
cleardeck loadcard hr/Racism/Action/Discard 1 Worker in play. loadcard hr/Sexism/Action/Discard 1 Worker in play. loadcard hr/Homophobia/Action/Discard 1 Worker in play. loadcard hr/Strike/Event/Discard 1 Capitalist in play. loadcard hr/Community Control/Action/Discard 1 Capitalist in play. loadcard hr/Summit Siege/Action/Discard 1 Capitalist in play. loadcard hr/Pollution/Action/Discard 1 Peasant in play. loadcard hr/No Room At the Top (Or In the Middle)/Action/Place this card on any Student, Self-Employed or Professional in play. This card is now a Worker. loadcard hr/No Room At the Top (Or In the Middle)/Action/Place this card on any Student, Self-Employed or Professional in play. This card is now a Worker. loadcard hr/Land Seizure/Action/Place this card on any Peasant in play. This Peasant is now a Worker. loadcard hr/Free Clinic/Action/You may only play this card when Students are allied with Workers. Put this card in play. It counts as a Worker. This card must be discarded if Students ever ally with Capitalists (it does not discard if Students are neutral). loadcard hr/Legal Advice/Action/You may not play this card if Professionals are neutral. If Professionals are allied with Capitalists, discard 1 Worker or Peasant in play. If Professionals are allied with Workers, discard 1 Capitalist. loadcard hr/General Strike/Action/Only playable if there is at least one Worker and at least one Capitalist. Discard 1 of whichever has less in play, or 1 of each if they're equal. loadcard hr/Land Occupation/Action/Only playable if there is at least one Peasant and at least one Capitalist, and Peasants aren't allied with Capitalists. Discard 1 of whichever has less in play, or 1 of each if they're equal. loadcard hw/Workers Compromise With Students/Action/Only playable if there is at least 1 Worker. You may only play this card when Students are allied with Workers. Choose another player. They choose to either discard 1 Worker, or make Students neutral. loadcard hw/Compromise With Professionals/Action/Only playable if there is at least 1 Capitalist. You may only play this card when Professionals are allied with Capitalists. Choose another player. They choose to either discard 1 Capitalist, or make Professionals neutral. loadcard hw/Crisis/Action/Professionals are allied with Capitalists. Peasants and Students are allied with Workers. Self-Employed are neutral. loadcard hw/neutrality/Action/Professionals, Peasants, Students and Self-Employed are all neutral. loadcard hw/Countintelpro/Action/Only usable if there is at least 1 Student in play. Discard 1 Student. Students are allied with Workers. loadcard hw/May 68/Action/Students are allied with Workers. loadcard hw/Exams/Action/Students are neutral. loadcard hw/Graduation/Action/Students are allied with Capitalists. loadcard hw/Foreclosure/Action/Self-Employed are alllied with Workers. loadcard hw/Mortgage/Action/Self-Employed are neutral. loadcard hw/Pyramid Scheme/Action/Self-Employed are allied with Capitalists. loadcard hw/MA In Icelandic Literature/Action/Professionals are allied with Workers. loadcard hw/Above Mere Politics/Action/Professionals are neutral. loadcard hw/Consultancy/Action/Professionals are allied with Capitalists. loadcard hw/Unity/Action/Peasants are allied with Workers loadcard hw/Insularity/Action/Peasants are neutral. loadcard hw/Feudalism/Action/Peasants are allied with Capitalists. loadcard hw/Think-Tank/Action/Show another player your hand, and look at their hand. loadcard hr/Workers/Thing/ loadcard hr/Workers/Thing/ loadcard hr/Workers/Thing/ loadcard hr/Workers/Thing/ loadcard hr/Workers/Thing/ loadcard hr/Workers/Thing/ loadcard hr/Workers/Thing/ loadcard hr/Workers/Thing/ loadcard hr/Workers/Thing/ loadcard hr/Workers/Thing/ loadcard hr/Workers/Thing/ loadcard hr/Workers/Thing/ loadcard hb/Capitalists/Thing/ loadcard hb/Capitalists/Thing/ loadcard hb/Capitalists/Thing/ loadcard hb/Capitalists/Thing/ loadcard hb/Capitalists/Thing/ loadcard hb/Capitalists/Thing/ loadcard hb/Capitalists/Thing/ loadcard hb/Capitalists/Thing/ loadcard hb/Capitalists/Thing/ loadcard hb/Capitalists/Thing/ loadcard hb/Capitalists/Thing/ loadcard hb/Capitalists/Thing/ loadcard hm/Peasants/Thing/ loadcard hm/Peasants/Thing/ loadcard hm/Peasants/Thing/ loadcard hm/Peasants/Thing/ loadcard hm/Peasants/Thing/ loadcard hm/Peasants/Thing/ loadcard hm/Peasants/Thing/ loadcard hm/Self-Employed/Thing/ loadcard hm/Self-Employed/Thing/ loadcard hm/Self-Employed/Thing/ loadcard hm/Self-Employed/Thing/ loadcard hm/Students/Thing/ loadcard hm/Students/Thing/ loadcard hm/Students/Thing/ loadcard hm/Students/Thing/ loadcard hm/Professionals/Thing/ loadcard hm/Professionals/Thing/ loadcard hm/Professionals/Thing/ loadcard hm/Professionals/Thing/ loadcard hr/Vanguard/Goal - Communist/Both Students and Professionals must be allied with Workers or neutral. loadcard hr/Maoism/Goal - Communist/Peasants must be allied with Workers. loadcard hr/Development/Goal - Communist/There must be at least 1 Professional and at least 1 Student in play. loadcard hr/Substitute Proletarians/Goal - Communist/Peasants must equal or outnumber Capitalists. loadcard hr/Mass Party/Goal - Communist/Workers must equal or outnumber Capitalists. loadcard hx/Makhno/Goal - Anarchist/Peasants must be allied with Workers. loadcard hx/Syndicalism/Goal - Anarchist/Workers must equal or outnumber Capitalists. loadcard hx/Zapata/Goal - Anarchist/Peasants and Workers combined must outnumber Capitalists, and Peasants must not be allied with Capitalists. loadcard hx/General Strike/Goal - Anarchist/Workers must equal or outnumber Capitalists, plus any classes that are allied with Capitalists. loadcard hx/One Big Union/Goal - Anarchist/At least 6 Workers must be in play. loadcard hx/Land and Freedom/Goal - Anarchist/At least 3 Peasants must be in play, and Peasants must not be aligned with Capitalists. loadcard hb/Organic Bonds of Master and Man/Goal - Capitalist/Peasants must be allied with Capitalists. loadcard hb/Amway/Goal - Capitalist/Self-Employed must be allied with Capitalists. loadcard hb/Technocracy/Goal - Capitalist/Professionals must be allied with Capitalists. loadcard hb/Where Do We Want You To Go Today?/Goal - Capitalist/Capitalists must outnumber Workers. loadcard hb/World's Best Practice/Goal - Capitalist/At least 4 Capitalists must be in play. loadcard hb/Enhanced Flexibility and Goal-Setting/Goal - Capitalist/There must be more Capitalists than Self-Employed, Peasants and Professionals combined. loadcard hr/Vanguard/Goal - Communist/Both Students and Professionals must be allied with Workers or neutral. loadcard hr/Maoism/Goal - Communist/Peasants must be allied with Workers. loadcard hr/Development/Goal - Communist/There must be at least 1 Professional and at least 1 Student in play. loadcard hr/Substitute Proletarians/Goal - Communist/Peasants must equal or outnumber Capitalists. loadcard hr/Mass Party/Goal - Communist/Workers must equal or outnumber Capitalists. loadcard hx/Makhno/Goal - Anarchist/Peasants must be allied with Workers. loadcard hx/Syndicalism/Goal - Communist/Workers must equal or outnumber Capitalists. loadcard hx/Zapata/Goal - Communist/Peasants and Workers combined must outnumber Capitalists, and Peasants must not be allied with Capitalists. loadcard hx/General Strike/Goal - Anarchist/Workers must equal or outnumber Capitalists, plus any classes that are allied with Capitalists. loadcard hx/One Big Union/Goal - Anarchist/At least 6 Workers must be in play. loadcard hx/Land and Freedom/Goal - Anarchist/At least 3 Peasants must be in play, and Peasants must not be aligned with Capitalists. loadcard hb/Organic Bonds of Master and Man/Goal - Capitalist/Peasants must be allied with Capitalists. loadcard hb/Amway/Goal - Capitalist/Self-Employed must be allied with Capitalists. loadcard hb/Technocracy/Goal - Capitalist/Professionals must be allied with Capitalists. loadcard hb/Where Do We Want You To Go Today?/Goal - Capitalist/Capitalists must outnumber Workers. loadcard hb/World's Best Practice/Goal - Capitalist/At least 4 Capitalists must be in play. loadcard hb/Enhanced Flexibility and Goal-Setting/Goal - Capitalist/There must be more Capitalists than Self-Employed, Peasants and Professionals combined. @emit [name(%#)] pastes the Class Struggle deck into the Dvorak Engine.